FINISH... THAT... DECK! Episode 3: Paradox Haze (ENDED)
Hello and welcome to the third episode of *crowd yelling along* Finish... That... DECK! Today, you will be finishing a "Paradox Haze" deck. Don't know what paradox haze is? Of course you don't! But you will soon! There is a deck list below, and there are four cards missing. All you have to do is create one or more cards that can be used to fill that hole. If you create one card, I will treat it like it will be used as a playset. You can create two, and tell me if they're gonna be three and one, or two and two, etc. One set of cards counts as one entry, by the way. In addition to the normal judging criteria, your card(s) will be judged for the usefulness for the deck.
Here's the link for the deck: http://tappedout.net/mtg-decks/12-04-16-paradox-haze/
Other Rules:
1. You are allowed to change your card any amount before the contest ends
2. You can only use an original card that you made.
3. Max number of entries is three.
4. No joke cards or uncards.
5. Please have correct MTG language, since I get really bothered by incorrect MTG language.
I will be judging you based on:
- Balance
- Creativity
- Templating (including spelling, grammar, punctuation and spacing)
- Art selection (using existing MtG art is strongly discouraged)
- Flavor (Not flavor text, just how well the abilities fit with the art and name)
Rewards:
1st: I will follow you, favorite 5 cards of your choice, and you get to choose an honorable mention.
2nd: I will follow you and favorite 3 cards of your choice.
3rd: I will follow you and favorite 2 card of your choice
Honorable Mention(s): I will favorite 2 cards of your choice
I will be judging around January 18th, 2017. (14 days from when this contest was created)
Here's the link for the deck: http://tappedout.net/mtg-decks/12-04-16-paradox-haze/
Other Rules:
1. You are allowed to change your card any amount before the contest ends
2. You can only use an original card that you made.
3. Max number of entries is three.
4. No joke cards or uncards.
5. Please have correct MTG language, since I get really bothered by incorrect MTG language.
I will be judging you based on:
- Balance
- Creativity
- Templating (including spelling, grammar, punctuation and spacing)
- Art selection (using existing MtG art is strongly discouraged)
- Flavor (Not flavor text, just how well the abilities fit with the art and name)
Rewards:
1st: I will follow you, favorite 5 cards of your choice, and you get to choose an honorable mention.
2nd: I will follow you and favorite 3 cards of your choice.
3rd: I will follow you and favorite 2 card of your choice
Honorable Mention(s): I will favorite 2 cards of your choice
I will be judging around January 18th, 2017. (14 days from when this contest was created)
This discussion has been closed.
Comments
In all seriousness, I will get you some real things soon. For better... or worse
http://mtgcardsmith.com/view/blessing-of-the-stars
Three of these: http://mtgcardsmith.com/view/lost-guide
Here is my entry to support your challenge. Although, it's true strength is with more tempo orientated upkeep abilities.
Timely Preparations
Hope this helps support this forum post! Axolotl
Edit: Fixed the mana symbol ordering for all thy existing cards! Thank you @AustinSmith for your help.
This is a land so it would replace land(s) in your deck rather than add to the existing pool!
Place of Inflection
Sorry for the grim artwork, I just thought I would do something different than what I normally make!
Edit: Changed it to non-legendary as that is more reasonable!
Sorry, I forgot you were in the contest as I was extra tired! XD
X1
X2
Mazi Oatdew, offers a good amount of control and can return Lost Auramancers if you decide you want to keep it longer for it's damage she can also make you draw a card to try to get mana, shrines, or get the card advantage over your opponent(s). She even provides a good distraction because if that -6 goes off then your opponent(s) creatures enter the battlefield tapped.
Okay, come to think of it not that great of a defense. Jeze Doss, effects artifacts mainly, but doesn't need artifacts only until her -7. Clever Impersonators can become a copy of any nonland permanent on the battlefield. So they could become an artifact if there is any on the battlefield.
As for Jhoira, the Traveler she can help cast stuff with you -2 like if you don't have enough mana for Honden of Seeing, if you are looking for some other card +1, and -4 to deal damage and slow down your opponent.
Mazi seems like it would suit a mono white flicker deck rather than this.
Jeze would definitely go in a vehicle deck espically since her final won't kill the vehicles unless they're creatures.
Jhoira seems better suited in a expensive sorcery/instant seek with cruel ultimatum, in Harry's wake and enter the infinite.
I'm not saying you should remove them from the contest. But if you get the time you should consider tweaking or remaking them to suit paradox haze. Or in other word cards to do with enchantments or upkeeps. Since paradox haze is an enchantment that gives you (or an opponent) two upkeeps per turn.