Mechanix Challenge - Seventeen

84 years ago, @Tomigon, @MrRansom, @AustinSmith and @Corwinnn started a project called TheMechanix. Now, its secret is revealed. It is where we organize all custom keyword mechanics posted to Mechanic Encyclopedia for ALL.

For Mechanix Challenge - Seventeen
We would like you to choose a custom keyword mechanic from THIS SET: http://mtgcardsmith.com/user/TheMechanix/sets/13738
and make an incredible card that uses it.

In Mechanix Challenge Seventeen, the focus is on Ability Names
Mechanix Challenge - Sixteen features mechanics from @Tomigon, @liftinggravity, @michaelmvm, @Gafratt01, @Corwinnn, @Damnation, @poogle, @Faiths_Guide and @KrampisZman

CRITERIA
Presentation, art selection, templating, spelling, balance, usefulness and flavor.

Limit of fifteen entries max per person.
Deadline in 1 week : Jan 21st
*Top 3 winners will get a super amazing -TROPHY- and added to -HALL OF FAME- !
*Winners may choose a mechanic from Mechanic Encyclopedia for ALL. They will be used in Mechanix Challenge Eighteen or Nineteen!
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Comments

  • Empathy by Tomigon
    Empathy - Whenever another creature you control (negative situation), (positive effect…)

    Seppuku by Tomigon
    Seppuku - Whenever you are dealt damage, you may sacrifice this creature. If you do, (effect…)

    Equilibrium by Tomigon
    Equilibrium - At the beginning of your upkeep, if an opponent has more cards
    in his or her hands than you, (effect…)

    Attune by Tomigon
    Attune - Whenever a player casts an instant or sorcery spell, (effect)

    Cornered by Tomigon
    Cornered - If you control the least amount of creatures among all players, (effect…)

    Unthinking by liftinggravity
    Unthinking - This creature attacks each turn if able. Whenever it attacks, (positive effect…)

    Outwit by liftinggravity
    Outwit - This creature (positive effect) if it is blocking or blocked by a creature that doesn't share a creature type with this creature.

    'Landtype' voice by liftinggravity
    'Landtype' voice - Whenever a 'Landtype' enters the battlefield, (positive effect).

    Warlike by michaelmvm
    Warlike - When this permanent enters the battlefield, if an opponent was dealt 6 or more damage this turn, (effect…)

    Prosperity by Gafratt01
    Prosperity - As long as you life total is equal to or higher than your starting life total (effect..)

    Decree by Corwinnn
    Decree - Whenever this creature deals combat damage to a player, (effect..)

    Invocation N by Damnation
    Invocation N - If you control N nontoken creatures that share a color with "name", (effect...)

    OR

    Invocation N - (effect...) if you control N nontoken creatures that share a color with "name".

    Desperate hour by poogle
    Desperate hour - If you have the fewest permanents on the battlefield, cards in hand, or lowest life total, (effect...)

    Contaminate by Faiths_Guide
    Contaminate - Whenever a player pays life to cast a spell or activate an ability, (effect...)

    Volatile by KrampisZman
    Volatile - At the beginning of each upkeep, flip a coin. If you win the flip, EFFECT. If you lose the flip, EFFECT.
  • edited January 2017

    -Example Cards-

    image image image image image image image image image image image image image image image
  • Aw. Ability name mechanics tend to be my least favorite to work with.
  • @KJMartin - Hopefully you'll find one or two you kinda like!
    XD
  • edited January 2017
    Invocation
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  • edited January 2017
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  • Can invocation be worded: Invocation N - (effect...) if you control N or more nontoken creatures that share a color with "name" @Corwinnn
  • edited January 2017
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  • edited January 2017
    Finally, it returns!

    My first submission includes an altered version of Seppuku for the purposes of the card:
    image
  • @KrampisZman - Yes, that's perfectly acceptable!
  • Equilibrium

    image
  • Contaminate:
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  • Landtype Voice
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  • edited January 2017
    Equilibrium and Cornered:
    image
  • edited January 2017
    No one has posted any Volatile cards yet, so I guess I will get the ball rolling with a card I have wanted to make for a while:

    image

    So let's unpack this card a little bit. Thundersand Elemental wants to go into an agressive R/RG Shell. I wanted to make a card that was like a powered-up Spark Elemental.

    To do this, I bumped up the rarity to uncommon. I'm not counting the core set reprint of Spark Elemental as an uncommon because core sets are powered down. The Volatile ability allows your Thundersand Elemental to attack an extra time 25% of the time. You will get to ping a creature or an opponent half of the time.

    The Thundersand Elemental is surely a force to be reckoned with, and I hope very much that it will be bashing heads for you in the near future.

    Also, @Tomigon, you have my permission to add this card to the CS17 set if you wish, Just send me a PM if you do.


    Also, Just realized, this is my 150th Unique Card on MTG Cardsmith! Hurray!
  • Seppuku again, but the regular version this time:
    imageimage
  • @kltmtg29
    The name "Vengeful Dead" is already used in normal MTG!
  • @Modnation675 really?

    *type type type*

    ... oh. crap.
  • Lol! Axolotl. XD
  • Contaminate
    I really like the flavor of paying life to do stuff, and immediately thought of blood oaths.
    This equipment gets stronger whenever someone takes a blood oath "with it" and, when the oath taker dies, the promise is fulfilled:
    image
  • edited January 2017
    Edited.

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  • edited January 2017
    I just updated Thundersand Elemental. It can do 8 (Or More) damage to an opponent's face for one mana. Thats just a little bit over powered. New card looks like this:

    image



    @Corwinnn
  • @KrampisZman,
    You've headed in the right direction there!
  • Thanks @Faiths_Guide!

    Although I can't take all the credit for making the change, @Tomigon suggested I bump up the CMC to two mana...
  • @Tomigon has an eye for such things.
  • Yes, Yes he does.
  • Prosperity
    A two bladed knife. Very powerful if controlled correctly, very dangerous if not:
    image
  • A simple card with a sort of depressing use of empathy:
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This discussion has been closed.