@dashdo101 Just went to the site and it says "Having server outages, and image issues right now. We are aware of the situation, and are working to resolve the issues asap. Sorry for any inconveniences --- Untap team"
@BraveJRL Thanks for noticing this thread! I built a WU control deck too, but it's very different. I look forward to playing that deck! Unfortunately Untap.in hasn't been fixed yet
I'm bad at math.Sorry. 5] Mill!!!!!!!!(Also I guess control.)
Lands!!!!!! Polluted Delta x4 Scalding Tarn x1 Flooded Strand x1 Bloodstained Mire x1 Marsh Flats x1 Island 10 Swamp 5
Black!!!!!! From the Shadows x4 Wrath of The gravelord x2 Necrotic Pulse x2
Blue!!!!!! Inexorable Blizzard x4 Rhythmic Denial x4 Extract Fate x2 Gitaxian Skulker x4(Hey look another broken Gitaxian card.) Submerged Reality x4(WOW just WOW I love this card.) Winds of Amnesia x1
Blue-White!!!!!! Pull Into Oblivion x4 (This is so GOOD!)
BLUE-BLACK!!!!! Voices from the Nightmare x2
Artifacts!!!!!! Orb of Warmth x4
Sideboard Antigravity Generator x3 Wrath of The gravelord x2 Voices from the Nightmare x2 Disturbed Forgotten X2 Grasp Upon the Infinite x4 Dissolve Soul x2
Ideal Game Style: Use cards like Baleful Harpy, Toil of the Damned and Fiery Ambition to throw away cards with madness like Fiery Awakening, and cards you don;t need, triggering Tibalt's Familiar and fueling Enraged Slaughterer.
The deck can also use the good old fashioned "burn the opponent's face off" with cards like Piercing Bolt and Cliffrunner.
This deck revolves around tutoring out our package of utility 1-drop creatures from our deck using Lerand, Silent Valor and Honored Cavalry. We can use Ride Ahead to protect our tutors while still being able to get their triggers.
Beleaguered Justiciar gives us value from our 1-drops dying, while also providing a large body.
Angel of the Skyways and Eliza, the Lionheart help us prevent our 1-drops from dying by giving them evasion and/or making them bigger.
Our 1-drops themselves also serve a purpose.
Spire Watcher can be grabbed with our Lerand in the late game, and can be kicked to get something huge out of the way.
Crow-Tribe Foot Soldier can be a trashcan for our extra lands.
Lonesome Wanderer provides early-game damage and some life gain to offset out fetchlands later on.
Sunhome Cadet can get fairly large in a short amount of time, and is probably the best tutor target in the deck (Thanks @Animist!).
While we normally want to go as wide as possible, we can also win using our 1 of Dawnstrike Angel.
The fetchlands in the deck are only there to help us not draw lands that we don't want.
Our sideboard focuses on trying to patch up some weaknesses against other decks.
Glimmer Serpent is useful against other aggro decks because of it's first strike.
Vengeful Crusader is good against the self-mill style decks and decks running lots of mass removal. It always replaces a mix of Beleaguered Justiciars and Dawnstrike Angel.
Admonishing is good for removing big, later game threats. We run it in the side rather than the mainboard because it is not good in every matchup.
Devine Purge can be used to reset the board in a pinch. We normally want to wait until we have Lerand, Silent Valor out to cast it, since we can tutor a whole new army with him and we can chose not to kill him.
Graceful Touch allows us to grab our important creatures in control-heavy matches.
Side Board (15): 4 Cliffrunner 3 Pardic Stag 1 Battleforged Seraph 2 Arrow Burst 2 Blessed Winds 2 Festival of Glories 1 Bloodwing Dragon
I can imagine multiple scenarios with 1 (or more) Glory in Their Fall in play, dropping a Divine Purge precombat, and swinging for that last bit of damage with a +2X/+X white creature.
Untap.in seems to be fixed! It works normally again! Tutorial is in my first comment. If you want to play your decks with someone, you can use this thread. Or send me PM!
Edit: There is still something wrong in Untap.in. I uploaded all cards again but they are all gone. It took me 2 hours. This Sucks. ----------- @Corwinnn "Katrite, the Auroramancer" was banned. It was replaced with "Katrite, Aurora Weaver"
@Gelectrode "Ghost-Lit Charm". Not "Ghost-Lit-Charm". Just in case you want to test your deck in untap.in. We can't search the card if the name is wrong.
@dashdo101 "Blastflare". Not "Blastfire". Just in case you want to test your deck in untap.in. We can't search the card if the name is wrong.
^^^ It's ok if you don't test your decks in Untap.in. I'll fix it when I test your decks.
@HenryTheHatter, @KJMartin, @Faiths_Guide Your deck isn't 60 cards! Sorry, that's the rule. XD If you don't edit the list, I'll remove or add Lands when I test your decks!
----------- Also, if you have used Untap.in, you probably know this- It's very convenient if the deck list is written like this: "Number" "Card's name" "Number" "Card's name" "Number" "Card's name" "Number" "Card's name" Just like my example. Then we can just paste it to [Paste Deck] and click [Insert Cards]. It takes only a few seconds to make a deck in Untap.in.
So if the list is written like: "Card's name" "Number" (Note..) "Card's name" "Number" "Card's name" "Number" (Note..), I need to fix the list before I paste it. Sorry @HenryTheHatter, next time you submit your deck list, please write it like my example. But I really enjoy feedbacks on cards!
@Tomigon Yeah I know, I've edited that now. Also, just so you know, I don't think all the cards were actually on Untap I had to add Tibalt's Familiar and a couple of others.
@KJMartin Actually, I added all cards 3 times when I thought the site was working normally. But now they are gone again. But once a deck is build before that happens, lost cards are still in it. So the cards are still in data base. Just we can't search them for some reason.
@Tomigon I've been playing solo a bit too. I added all the ones I needed for my deck again, though. Only trouble is, Yu-Gi-Oh and other custom made cards often come up if they have similar names to the ones in your deck.
Thanks @Tomigon. Unfortunatly, untap.in does not work for me anymore because I lose contact with the server normally around Turn 2. Do you know any reason why?
@Gelectrode Yeah, we sometimes lose contact with the server But if your game is still there, you can enter it again. I usually can continue the game. But the biggest problem is that we can't search cards that were added recently.
Comments
Just went to the site and it says
"Having server outages, and image issues right now. We are aware of the situation, and are working to resolve the issues asap. Sorry for any inconveniences --- Untap team"
4 Divine Purge
4 Magus of Pacifism
2 Front Line Slaughter
3 Katrite, Aurora Weaver
4 Inexorable Blizzard
4 Rhythmic Denial
4 Planning Ahead
2 Spell Warp
2 Clay Pall
2 Divulge
2 Sleepwalking
2 Pull Into Oblivion
4 Tranquil Cove
4 Flooded Strand
7 Plains
10 Island
Sideboard:
2 Corwinnn, Knight-Errant
2 Phyrexian Purifier
2 Crowd Crush
2 Protective Rebuff
1 Forbid the Weapon
2 Oppressive Gaze
1 Locked Awa
3 Outsmart
Thanks for noticing this thread!
I built a WU control deck too, but it's very different. I look forward to playing that deck!
Unfortunately Untap.in hasn't been fixed yet
5] Mill!!!!!!!!(Also I guess control.)
Lands!!!!!!
Polluted Delta x4
Scalding Tarn x1
Flooded Strand x1
Bloodstained Mire x1
Marsh Flats x1
Island 10
Swamp 5
Black!!!!!!
From the Shadows x4
Wrath of The gravelord x2
Necrotic Pulse x2
Blue!!!!!!
Inexorable Blizzard x4
Rhythmic Denial x4
Extract Fate x2
Gitaxian Skulker x4(Hey look another broken Gitaxian card.)
Submerged Reality x4(WOW just WOW I love this card.)
Winds of Amnesia x1
Blue-White!!!!!!
Pull Into Oblivion x4 (This is so GOOD!)
BLUE-BLACK!!!!!
Voices from the Nightmare x2
Artifacts!!!!!!
Orb of Warmth x4
Sideboard
Antigravity Generator x3
Wrath of The gravelord x2
Voices from the Nightmare x2
Disturbed Forgotten X2
Grasp Upon the Infinite x4
Dissolve Soul x2
Yay! Mill deck!
I'm looking forward to playing it! Really cool!
Ideal Game Style: Use cards like Baleful Harpy, Toil of the Damned and Fiery Ambition to throw away cards with madness like Fiery Awakening, and cards you don;t need, triggering Tibalt's Familiar and fueling Enraged Slaughterer.
The deck can also use the good old fashioned "burn the opponent's face off" with cards like Piercing Bolt and Cliffrunner.
4 Tibalt's Familiar
4 Cliffrunner
3 Enraged Slaughterer
2 Ruins Chief
3 Fiery Awakening
4 Fiery Ambition
4 Toil of the Damned
2 From the Shadows
2 Burning Insanity
3 Demonic Plea
3 Blastflare
2 Swallowing Dune
4 Piercing Bolt
4 Bloodstained Mire
2 Wooded Foothills
2 Polluted Delta
8 Mountain
4 Swamp
(I haven't played actual MTG in ages so this deck is probably really bad! XD)
Forget the land base, I missed something XD
Cool! BR is my favorite! Thanks!
XD
I think I'll opt out and just watch. Watching these decks made is just as fun as actually making them.
If I knew the skills of deckbuilding, I'd go for an Orzhov control, which doesn't seem too possible...
You can just throw a pile of 60 cards at me! You might get points if entries are few.
There's an interesting WB combo btw!
This is my attempt to make a combo-ish deck. It uses some interesting interactions to give us a very powerful engine.
Mono White 1 CMC Creatures Combo
Creatures:
1CMC:
4 Spire Watcher
4 Sunhome Cadet
4 Crow-Tribe Foot Soldier
4 Lonesome Wanderer
2CMC:
4 Angel of the Skyways
3 Eliza, the Lionheart
3CMC:
4 Lerand, Silent Valor
4CMC:
4 Honored Cavalry
2 Beleaguered Justiciar
7CMC
1 Dawnstrike Angel
Noncreature Spells
4 Ride Ahead
Land
4 Flooded Strand
4 Windswept Heath
14 Plains (Battle for Zendikar #254)
Sideboard
4 Glimmer Serpent
3 Vengeful Crusader
4 Admonishing
2 Divine Purge
2 Graceful Touch
This deck revolves around tutoring out our package of utility 1-drop creatures from our deck using Lerand, Silent Valor and Honored Cavalry. We can use Ride Ahead to protect our tutors while still being able to get their triggers.
Beleaguered Justiciar gives us value from our 1-drops dying, while also providing a large body.
Angel of the Skyways and Eliza, the Lionheart help us prevent our 1-drops from dying by giving them evasion and/or making them bigger.
Our 1-drops themselves also serve a purpose.
Spire Watcher can be grabbed with our Lerand in the late game, and can be kicked to get something huge out of the way.
Crow-Tribe Foot Soldier can be a trashcan for our extra lands.
Lonesome Wanderer provides early-game damage and some life gain to offset out fetchlands later on.
Sunhome Cadet can get fairly large in a short amount of time, and is probably the best tutor target in the deck (Thanks @Animist!).
While we normally want to go as wide as possible, we can also win using our 1 of Dawnstrike Angel.
The fetchlands in the deck are only there to help us not draw lands that we don't want.
Our sideboard focuses on trying to patch up some weaknesses against other decks.
Glimmer Serpent is useful against other aggro decks because of it's first strike.
Vengeful Crusader is good against the self-mill style decks and decks running lots of mass removal. It always replaces a mix of Beleaguered Justiciars and Dawnstrike Angel.
Admonishing is good for removing big, later game threats. We run it in the side rather than the mainboard because it is not good in every matchup.
Devine Purge can be used to reset the board in a pinch. We normally want to wait until we have Lerand, Silent Valor out to cast it, since we can tutor a whole new army with him and we can chose not to kill him.
Graceful Touch allows us to grab our important creatures in control-heavy matches.
Thanks,
Kramp
[Aggro]
Creatures (24):
4 Crow-Tribe Foot Soldier
4 Sunhome Cadet
2 Reckless Mongoose
4 Spire Watcher
4 Trepidatious Follower
2 Angel of the Skyways
1 Eliza, the Lionheart
3 Lerand, Silent Valor
Enchantments (4):
2 Intolerant Faithfulness
2 Glory in Their Fall
Instants/Sorceries (9):
4 Blastflare
2 Divine Purge
3 Admonishing
Lands (23):
4 Arid Mesa
3 Wind-Scarred Crag
9 Plains
7 Mountain
Side Board (15):
4 Cliffrunner
3 Pardic Stag
1 Battleforged Seraph
2 Arrow Burst
2 Blessed Winds
2 Festival of Glories
1 Bloodwing Dragon
I can imagine multiple scenarios with 1 (or more) Glory in Their Fall in play, dropping a Divine Purge precombat, and swinging for that last bit of damage with a +2X/+X white creature.
They appreciate deep deep down inside of oh wait no that's the depth of their graveyard.
Edit: There is still something wrong in Untap.in. I uploaded all cards again but they are all gone. It took me 2 hours. This Sucks.
-----------
@Corwinnn
"Katrite, the Auroramancer" was banned. It was replaced with "Katrite, Aurora Weaver"
@Gelectrode
"Ghost-Lit Charm". Not "Ghost-Lit-Charm". Just in case you want to test your deck in untap.in. We can't search the card if the name is wrong.
@dashdo101
"Blastflare". Not "Blastfire". Just in case you want to test your deck in untap.in. We can't search the card if the name is wrong.
^^^
It's ok if you don't test your decks in Untap.in. I'll fix it when I test your decks.
@HenryTheHatter, @KJMartin, @Faiths_Guide
Your deck isn't 60 cards! Sorry, that's the rule. XD
If you don't edit the list, I'll remove or add Lands when I test your decks!
-----------
Also, if you have used Untap.in, you probably know this- It's very convenient if the deck list is written like this:
"Number" "Card's name"
"Number" "Card's name"
"Number" "Card's name"
"Number" "Card's name"
Just like my example. Then we can just paste it to [Paste Deck] and click [Insert Cards]. It takes only a few seconds to make a deck in Untap.in.
So if the list is written like:
"Card's name" "Number" (Note..)
"Card's name" "Number"
"Card's name" "Number" (Note..),
I need to fix the list before I paste it. Sorry @HenryTheHatter, next time you submit your deck list, please write it like my example. But I really enjoy feedbacks on cards!
-----------
Thanks! But There are 8 From the Shadow. lol
Yeah I know, I've edited that now.
Also, just so you know, I don't think all the cards were actually on Untap I had to add Tibalt's Familiar and a couple of others.
Actually, I added all cards 3 times when I thought the site was working normally. But now they are gone again. But once a deck is build before that happens, lost cards are still in it. So the cards are still in data base. Just we can't search them for some reason.
I've been playing solo a bit too. I added all the ones I needed for my deck again, though.
Only trouble is, Yu-Gi-Oh and other custom made cards often come up if they have similar names to the ones in your deck.
Yeah, that happens when some cards are missing. But thanks for making the deck.
Mine is 60.
Yeah, we sometimes lose contact with the server But if your game is still there, you can enter it again. I usually can continue the game.
But the biggest problem is that we can't search cards that were added recently.
@Faiths_Guide
Sorry. Maybe that was my mistake.
I think there was an extra land, no biggy!
Sorry fixed it.
[Midrange]
Creatures (24):
2 Countryside Colossus
2 Krystyn, The Twigg of Life
4 Vinethrasher
3 Steelshell Beetle
4 Ravine Troll
4 Pelakka Imperiosaur
4 Stag of the Hidden Sanctum
4 Barksin Dryad
4 Balewood Keeper
Instants/Sorceries (9):
1 Call Upon the Ancient Guardian
Artifacts:
2 Traveller's Long Sword
Planeswalkers (2):
2 Sachi Quicksummoner
Lands (24):
24 Forest
Side Board (15):
4 Lurker of the Depth
4 Sabatoge of Seedlings
4 Cease and Feast
3 Ooze Assassin
Couldn't really test it... Basically just ramp and play all the biggest stuff, 'cause that's what green likes to do.