Over-9000-load!
Make a card with overload! Instant, sorcery, creature, land, whatever. ha.
1st place 5 Favs!
2nd place 3 favs!
Heres an example > http://mtgcardsmith.com/view/migoi-karplusan-riftmaker?list=user#.VVUN9PlVhBc
(My playgroup lets us play with custom EDH generals and im printing this guy out!)
1st place 5 Favs!
2nd place 3 favs!
Heres an example > http://mtgcardsmith.com/view/migoi-karplusan-riftmaker?list=user#.VVUN9PlVhBc
(My playgroup lets us play with custom EDH generals and im printing this guy out!)
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Comments
"Oh my god, this could apply to any ability, not just on enters the battlefield. Like:
"{t}: Prevent one damage to target creature you control"
But overload cast it and it prevents for your whole team. So much potential...
People should be favoriting this. It is the MTG equivalent of discovering Penicillin."
Get working people. A vein of gold has been found and we get to mine it.
http://mtgcardsmith.com/view/devori-ruinous-justice
I immediately made the most powerful thing I could think of that would still be considered balanced. Given that the overload cost is harder to pay than Avacyn, it seems fair. It isn't Izzet but it is what happens if you supercharge an angel of justice.
http://mtgcardsmith.com/view/the-aether-brand#.VVU3Y5PxJQo
http://mtgcardsmith.com/view/recruit-the-dead#.VVVq_JVFCP8
Syntax of first ability may not actually work but eh.
http://mtgcardsmith.com/view/kiran-power-hungry#.VVam8Pmqqko
111.1 "A spell is a card on the stack."
111.4 "If an effect changes any characteristics of a permanent spell, the effect continues to apply to the permanent when the spell resolves."
http://mtgsalvation.gamepedia.com/Spell
That is why a card like Xenograft (http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Xenograft) doesn't come into the battlefield and do nothing.
I don't know why so many people both don't understand the game's rules and are so insistent that they do.
http://mtgcardsmith.com/view/meteorlash#.VVk_Hn-9KSM
Xenograft has a triggered enters-the-battlefield ability. It doesn't change its own text and is not relevant here. That said, I'm sorry to have offended you. I was wrong, and I accept that. My error was based on the general trend of moving away from indefinite effects; I don't think Wizards hasn't made a card that permanently changes text like this in eight years. (Based on a Gatherer search for the reminder text used with such effects. Feel free to prove me wrong, however.)
http://mtgcardsmith.com/view/dauntless-seraph#.VVtrZLnbLcs