Mechanics of the Substandard ENDING SOON

Have you noticed how a lot of recent standard-legal sets have had random filler mechanics that fell flat? I want to do something about that, but I can't do it alone. I will provide a list of all the frontier-legal set mechanics and ability words, and you can choose one of them to champion. When you do, you cannot make cards with any of the other abilities except that one, and you are limited to three entries. Each mechanic will be judged separately so that you have a fairly equal chance of winning a prize, no matter which mechanic you pick. As such, there will be no third place or honourable mentions, as a I expect many of the mechanics to have default winners. Please note that not all the mechanics on the following list are mechanics I consider bad.

Prizes:
1st: 3 Favorites
2nd: 2 Favorites

Also, the Smith who makes the best card out of all entries gets a follow, 2 additional favorites, and a trophy.

Ends on April 15th.

Battle for Zendikar Block
Awaken;
Cohort*;
Converge*;
Devoid;
Ingest*;
Landfall;
Rally;
Support*;
Surge;

Kaladesh Block
Energy;
Fabricate*;
Improvise;
Revolt;
Vehicles;

Khans of Tarkir Block
Bolster;
Dash;
Delve;
Exploit;
Ferocious*;
Formidible*;
Manifest;
Morph;
Outlast*;
Raid;
Rebound;

Origins

Renown*;
Spell Mastery

Shadows over Innistrad Block
Delirium;
Double-Faced Cards
Emerge*;
Escalate*;
Investigate;
Madness;
Meld*;
Skulk*;
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