Here's my entry! Tokens are weird; I tried, but I don't really understand why the layout's coming out like this?
@MagicChess : If you're curious, Disney took a lot of these fairy tales and sanitized them in an effort to counteract the Nazi's usage of them during that time period. The Nazi's used a lot of them for recruitment propaganda, and Disney tried to file the teeth off to turn them into harmless kids tales. It kind of stuck afterwards, and it lasted until this new wave of films starting with Tangled where they're changing the way they approach fairy tales.
For the artwork I took some random doctor (am not an artist myself), but I believe these abilities at least are fit an all-knowing doctor. In the fairy tale he wasn't, but thanks to some coincidence he became one, and this is shown in the abilities, which ensure the player knows somethings which he should not know (and other players don't know of), and can use that in his favor (hence the 'manifest'ing). And then, with the final ability, he becomes all-knowing, while his opponents are not: They do know each others hands (only revealing to the original player is a major hindrance), but do not know the original player's hand. Unsure if it's becoming a worse card as I (apparently had to) explain all this stuff, but I believe my thought process behind it is part of the card.
Comments
@MagicChess : If you're curious, Disney took a lot of these fairy tales and sanitized them in an effort to counteract the Nazi's usage of them during that time period. The Nazi's used a lot of them for recruitment propaganda, and Disney tried to file the teeth off to turn them into harmless kids tales. It kind of stuck afterwards, and it lasted until this new wave of films starting with Tangled where they're changing the way they approach fairy tales.
For the artwork I took some random doctor (am not an artist myself), but I believe these abilities at least are fit an all-knowing doctor.
In the fairy tale he wasn't, but thanks to some coincidence he became one, and this is shown in the abilities, which ensure the player knows somethings which he should not know (and other players don't know of), and can use that in his favor (hence the 'manifest'ing). And then, with the final ability, he becomes all-knowing, while his opponents are not: They do know each others hands (only revealing to the original player is a major hindrance), but do not know the original player's hand.
Unsure if it's becoming a worse card as I (apparently had to) explain all this stuff, but I believe my thought process behind it is part of the card.
https://mtgcardsmith.com/view/gods-food
https://mtgcardsmith.com/view/cross-the-divide