La'akea, the World of Isles Infinite
So, earlier today, I was thinking about a set I had an idea for creating - themed after Asian cultures. The trouble was 1) I knew almost nothing of Asian cultures and 2) I could never find the right art or names or anything!
Then I had an epiphany - why not ask a few fellow smiths?
EDIT: So we've established that this set will be Polynesian flavored. But what will be the mechanics, who will be the tribes, and what will matter in this set? Once we've established that, submit all your concept cards and story ideas. Everyone, the creation challenge? It is ON!
Then I had an epiphany - why not ask a few fellow smiths?
EDIT: So we've established that this set will be Polynesian flavored. But what will be the mechanics, who will be the tribes, and what will matter in this set? Once we've established that, submit all your concept cards and story ideas. Everyone, the creation challenge? It is ON!
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Comments
If you can balance the tribal themes better without resorting to too many simple anthem effects, I think you'll do well.
I'd be interested in what tribes you'd use though!
Didn't Kamigawa go down as one of the greatest standards in history?
@Lujikul
Kamigawa-Ravnica, Ravnica-Time Spiral and Innistrad-Return to Ravnica are famous for having an incredibly diverse set of viable decks. The enormous amount of mana fixing that shows up in Ravnica blocks (to enable cross-guild decks in draft) gives deckbuilders a ton of flexibility in builds. KAM-RAV standard had bouncelands, guildgates, shocklands, slow lands, and the signets.
The average power level of Kamigawa cards was somewhat low, but the high points were extremely powerful (Keiga, Dosan, whatever), so when combined with the mana-fixing from Ravnica, decks could easily pick and choose the tools they wanted. These two combined to form a memorably diverse and balanced standard.
I don't believe in high points. I believe in overall quality or that it's badly made. (High points are just concerns of things being unbalanced!)
I have yet to be convinced otherwise over our years of gaming.
@modnation675, I'm not 100% sure about the tribes. But I was thinking, maybe it could be kind of like Mind versus Might - blue-black versus red-green. Only, don't red and blue often create arcane decks? Even in the mind versus might duel decks, Mind is red-blue.
Hmm... Maybe we could have more cards like Bump in the Night for black?
Maybe the black god looks like Genghis Khan, and it is basically a territory war... I can never find good enough art for sets like this though.
I usually salvage art online. This here is an older Magic card's art. I made this dude as a disciple of the red god, Xiyu. I have no idea what any of these names mean in Chinese, and I'm slighty afraid to find out...
I didn't say that Kamigawa was a good block, just that those high points combined with Ravnica's mana fixing allowed for a memorably diverse standard.
True. I just meant that it's important to make sure the majority of cards are playable so it has a relevant effect on most formats. I try to look at sets in a vacuum first to see if the cards benefiting formats are from them or just their neighbor sets.
A lot of the cards from the block were just a bit under curve. In addition, the Bushido mechanic made not blocking, not very painful for control players. (Very dangerous with it as major theme, alongside having good mana fixing available!)
Ouch, that's gotta hurt Easterners! XD
Or go southward and do Oceania. Tons of untapped myths and cultural references there. Could draw some influences from Ixalan even, with themes of exploration of islands and jungles, ocean life/underwater fantasy, whatnot.
There could be a Hawaiian/Polynesian themed one. Hmm... Got to do more research...
I based this one... after... basically Hawaiian-flavored Thassa.