The Solsapiens Contest
So was just making a powerpoint to teach a big group how to play magic all at once and had a slide describing the different card types, including the difference between permanent and nonpermanent. It reminded me of an idea I had a while back. Instant creatures don't exist. What if light waves were actually an almost ageless, super civilization?So the story would be that a mage finds that he can shrink himself to sub-subatomic levels and speed himself up to lightspeed to interact with this civilization, which has culture explaining the way light acts. Make a card repping these Solsapiens, preferably with an Instant Creature that shows how the mechanic could be, but otherwise just in general. Will announce winners 10/5 which is about 2 weeks. Top winner gets 3 favorites, second 2, third 1.
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Comments
* He/She tried to teach a group how to play MTG, and they were confused about the difference between permanent and nonpermanent
* He/She suddenly was inspired by the idea of 'Instant Creatures' and created an idea for a set.
* His/Her set was about an eternal civilization and a shrinking, teleporting mage.
* He/She made a contest to find a mechanic for an 'Instant creature' mechanic.
Fortunately, MTG appears to already have one!
So, just create wizard cards with flash then since nobody knows what Solsapiens look like.
guessing "instant" creatures means they are like instants: nonpermanent creatures, not a bad idea
Also, that could pretty much be Evoke.
Another plausible thing to do would be to bring back Interrupts (Instants that had to be played at instant speed) so that players are forced to do a lot of stuff while things are on the stack.
Example
Your keyword doesn't function properly since a permanent card can't also be an instant/sorcery. The following may help with the issue.
Evoke compared with our recommendation: (Reference)
Evoke (cost) (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Lightspeed (cost) (You may cast this spell at the time of an instant for its lightspeed cost. If you do, it's sacrificed when it enters the battlefield.)
In addition, we'll be sending you a template for how you can implement your idea on a transform card. Which would allow it to change between permanent and non-permanent types. (Will update on this comment!)
I think you could actually make light speed work in a different way that didn't trigger ETB effects. It would be kind of weird and work similar to overload.
Lightspeed N - you may cast this card for it's lightspeed cost anytime you could cast an instant. If you do it is an instant instead of a creature. Remove any instance of "When this creature enters the battlefield" from it's text.
It's a bit wordy but i think that should work within the rules of magic.
Examples:
{2}{W} Healing Solsapien
When Healing Solapien enters the battlefield you gain 5 life.
Lightspeed {W}
1/2
{3}{B}{B} Solsapien Assassin
Deathtouch
When Solsapien Assassin enters the battlefield destroy target creature.
Lightspeed {1}{B}{B}
2/2
Static abilities like Trample, haste, vigilance, etc. should have no effect on the instant mode. Lifelink would make you gain life equal to damage dealt by the instant, deathtouch would make it so that any damage dealt by the instant would be enough to kill a creature. These interactions could be used to make interesting card design or could be easily ignored if they were too confusing.
The Solsapiens aren't a bunch of suicidal weirdos, are they?
Lightspeed by @brcien using @serpentail's suggestion:
Lightspeed by @brcien using @serpentail's suggestion: