Terraforming (Random Challenge)
Lands are fun, but there aren't enough really cool lands.
Therefore, I created this challenge.
(p.s. If you get 6's multiple times for the same roll [ex. For roll 3 I get a 6, then roll a 1 and a 6], they stack, so I could make (at least) a tricolor land with that roll)
Roll 1: The land...
1--Can become a creature
2--Has a passive ability
3--Has an activated ability
4--Doesn't generate mana
5--Can't be played from your hand
6--Roll twice
Roll 2: The land enters the battlefield...
1--Untapped
2--Tapped
3--And does something
4--And checks for a certain condition
5--And has an additional cost
6--Roll twice
Roll 3: The mana the land generates is...
1--Red
2--Blue
3--Green
4--White
5--Black
6--Colorless -OR- Roll twice for multicolor
Therefore, I created this challenge.
(p.s. If you get 6's multiple times for the same roll [ex. For roll 3 I get a 6, then roll a 1 and a 6], they stack, so I could make (at least) a tricolor land with that roll)
Roll 1: The land...
1--Can become a creature
2--Has a passive ability
3--Has an activated ability
4--Doesn't generate mana
5--Can't be played from your hand
6--Roll twice
Roll 2: The land enters the battlefield...
1--Untapped
2--Tapped
3--And does something
4--And checks for a certain condition
5--And has an additional cost
6--Roll twice
Roll 3: The mana the land generates is...
1--Red
2--Blue
3--Green
4--White
5--Black
6--Colorless -OR- Roll twice for multicolor
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Comments
Wouldn't you roll the three dice first and then make a card, not roll three dice and enter in a card you made a week ago? Because I think the point of the challenge is to try something new, and I'm sure the card is older than the challenge.
Anyway, rolled a 4, 1, and 6. So how would the last part work if the land doesn't generate mana? Just ignore the last part? Would this be what it'd look like?
http://mtgcardsmith.com/view/half-submerged-jungle
I rolled 4, 3, and 4. Here: http://mtgcardsmith.com/view/forest-of-the-silent-dawn#.VWhzsrU4nTY
Yeah, I forgot to mention that you should just ignore #3 if you get a land that doesn't produce mana.
http://mtgcardsmith.com/view/bloodburn-gorge#.VWkKq2RVhBc
1--Is a fetchland
2--Has a buff/debuff ability
3--Has a combat-based ability
4--Has a grave-based ability
5--Has an ability based on cards in hands
6--Roll Twice
What do you guys think about this?
http://mtgcardsmith.com/view/solrange-flatlands#.VWkOX2RVhBc
http://mtgcardsmith.com/view/grove-of-the-imagination
http://mtgcardsmith.com/view/grassland-monastery#.VWkRgGRVhBc
http://mtgcardsmith.com/view/lightning-steppe#.VWm_8tJfat8
http://mtgcardsmith.com/view/brimstone-citadel#.VWnSfWRVhBc
I have no idea how I rolled a 6 this many times -_-'
http://mtgcardsmith.com/view/deadend-salt-flats#.VWsJe2RVhBc
Originally 1, 1, 3... but I rolled twice (got 4 the second time) because it was too hard for me to find plains art that I liked.
Overgrown Coppice
http://mtgcardsmith.com/view/overgrown-coppice-1#.VWusHIJdU8o
http://mtgcardsmith.com/view/angels-grave?list=user#.VW3OEc9Viko
and
http://mtgcardsmith.com/view/potters-field-1?list=user#.VW3OEc9Viko
http://mtgcardsmith.com/view/luminescent-sporescape#.VW31eM9Viko
http://mtgcardsmith.com/user/FoxFyr#.VXOJU89Viko
http://mtgcardsmith.com/view/snatching-hills#.VYANj_mqqko
http://mtgcardsmith.com/view/phantom-isle?list=user#.VYFO8vlViko
http://mtgcardsmith.com/view/shifting-sands-1#.VYFa7vlViko
http://mtgcardsmith.com/view/burning-glade#.VYFfu2C3w5M
http://mtgcardsmith.com/view/marshbound-village#.VYFjnmC3w5M
http://mtgcardsmith.com/view/grand-library#.VYFmlGC3w5M
So I made this...
http://mtgcardsmith.com/view/vampiric-temple#.VYJxGRNViko
The last line got messed up by the M15 frame, hopefully - Gurad, Temple Guardian is still legible to you.
Dormant Enigma: http://mtgcardsmith.com/?page=1
I might make a companion card that requires sacrificing it.
http://mtgcardsmith.com/view/solustri-palace-of-the-clouds#.VYZedvlVhBc