Custom action keyword challenge (Part 2)

2

Comments

  • edited March 2018
    Redacted :(
  • @Tomigon I changed Peregrinate Tortosaur. Hope it's better. Any more tips?
  • edited March 2018
    @Alchemist
    It's a good card.. but it doesn't use action keyword.
    https://mtg.gamepedia.com/Keyword_action

    @Dechujoh64
    Nice! I have a few wording suggestions. I commented on your card.
    https://mtgcardsmith.com/view/peregrinate-tortosaur-1
  • edited March 2018
    @Dechujoh64
    I saw your new Vehement Tortosaur. I think you don't know how to use action keyword yet. They are different from keyword abilities, and used always in the text. Check out the real action keywords and how they are used on cards:
    https://mtg.gamepedia.com/Keyword_action

    Correct wording of your Vehement Tortosaur is:
    "When Vehement Tortosaur enters the battlefield, hindrance 5."
  • edited March 2018
    @Tomigon, Sorinjace and I remade Hindrance into Hinder N(Choose a creature with the greatest toughness from amongst creatures you don't control, put N -1/-1 counters on it.) You can read the rest of it on the Peregrinate Tortosaur
    and here a few Hinder cards.

    Two Legendary creatures
    imageimage

    and two uncommon creatures
    imageimage

    Hopefully these are a lot better than before.
  • edited March 2018
    I gave this mechanic a name.

    image

    Sight N (Look at the bottom N cards of your library, then put any number of them on the top of your library and the rest on bottom in any order.)
  • edited March 2018
    Deleted!
  • image

    Thank you @Tomigon. I hope this is better. This used the suggestion you made:
    " N (Choose a card you own in exile with converted mana cost N or less and put it into your hand.) "
  • edited March 2018
    Challenge 2: Give these mechanics a name and make cards! You get a favorite from TheMechanix.

    _____N. (Look at the top N cards of target opponent's library. You may choose a card from among them and exile it. Then shuffle the rest into that player's library.)
    ^Less powerful version of fateseal.

    ____ N. (Look at the top N cards of your library. You may reveal a *creature card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.)
    ^You can make *land, *instant or sorcery, *enchantment version of this too.

    _____. (Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.)
    ^Saheeli Rai's 2nd ability.
  • Prophecy (Exile this card from your hand when you draw it. Whenever a source causes you to lose 5 or more life you may cast this spell from exile.)

    Is this an action or ability?
  • @IanLowenthal that is an ability. Until you put an action before it. Like...

    Whenever Tomigon enters the battlefield, Prophecy (or maybe better "Prophesize")

    What does anyone else think, Tomigon?, Corwinnn?
  • edited March 2018
    @IanLowenthal
    Action is usually a verb. I think Prophecy fits keyword ability more.. sorry:(
    How about:
    Prophecy (You may exile this card from your hand when you draw it. If you do, whenever a source causes you to lose 5 or more life, you may cast this card from exile without paying its mana cost.)
    If it doesn't say "You may", we can cheat. Usually opponent can't see what you draw. So you can choose not to exile the card. If it says "you may", choosing not to exile isn't a cheat. Miracle mechanic from Avacyn Restored also says "You may". I don't think it needs "from your hand" because miracle doesn't have that neither.
    I think it's an interesting mechanic and people would want to use it if you post it to Encyclopedia.
  • @Tomigon and @IanLowenthal I would love to use that ability in a future card.
  • @Tomigon for the middle one how about Spellcall N for a name.
  • @Dechujoh64
    I think it fits the instant or sorcery version of that mechanic. I was also thinking Wildcall N for the mechanic(creature version), but there's a real card named Wildcall already.
  • @Tomigon I know that this may be to simplistic but how about creaturecall for creatures and spellcall for everything else.

    Also if you want to go tribal, then pull out (creature type)call like ie: Slivercall.
  • @Dechujoh64
    I like (creature type)call !
  • edited March 2018
    @Dechujoh64
    Randomize - Whenever Tomigon enters the battlefield, roll a six-sided die, (effects)
  • edited March 2018
    Challenge 3: Make action keyword mechanics with these words!

    Pollinate

    Cultivate

    Daze

    Forge

    Recruit

    Afforest

    Flood

    Fossilize

    *You can put a number after the word like "scry 3".
    *You can put the object of the verb, like "detain target creature."
  • edited March 2018
    Daze
    Jeremett, Grand Teacher
  • edited March 2018
    flood
    Kopala's Footsoldier
  • A custom mechanic for challenge 1:
    image
  • edited March 2018
    @MagicalMagic @Yro

    Thanks for the mechanic ideas and cards!

    @MagicalMagic
    That Daze is ability word.. It should be something like this.
    Daze- When this card is revealed from your hand or library, (effect...)
    I like it though! But it doesn't count as an entry.. Sorry!

    Flood is nice! Reminder should be
    (Put a flood counter on it. It's an Island in addition to its other types for as long as it has a flood counter on it.)
    I imagine this effect is basically for helping Islandwalk creatures. It's a bit narrow and weak.. don't you think? If this was my idea, I would't add "in addition to its other types".

    @Yro
    It's a cool mechanic, but the wording feels a bit awkward.. how about-
    When Wallwalker attacks for the first time, it breaches defending player. (That player sacrifices a land or Wall. This creature can't be blocked this turn.)
  • @Tomigon I thought about that wording because it sounds better. However, it doesn't allow me to attack other players first and it also defeats the purpose of having it as a mechanic. I could just say, "When this creature attacks a player for the first time, defending player sacrifices a land or Wall and creatures that player control can't block it."
  • @Tomigon - Here is what I thought for Forge.

    image
  • edited March 2018
    @Yro
    It doesn't defeat the purpose: Making the text shorter by giving a word to words.

    I think your card and mechanic need a bit more work.. that creature breaches target opponent when it enters the battlefield, but the timing that effect happens is when it attacks. It seems awkward to me, and also it would cause memory issues.

    @TenebrisNemo
    Very nice!
  • @Tomigon How 'bou dis for Fossilized

    Fossilize(If target attacking creature was destroyed, you may create a 2/2 black zombie with deathtouch.)
  • @Tomigon how come jeremett doesn't count?
  • @Tomigon i put "in addition to its other types" because i thought it might be too overpowered as a common, and land disruption doesn't seem very blue-ish. Can i change the cards from your advice or would that be brown-nosing?
This discussion has been closed.