Mystery World: Creative Design
Earlier today, I was listening to Sublime and Beck. I was in the middle of "Where It's At" and pondering about a set idea that had been rattling around in my skull when I realized I really needed help with the storyline (but not so much with the mechanics - those are set for now). I'll post a set design discussion once I get this closed up.
The World
This set is a top-down mystery and crime world. Think "film noir" but on a planar scale, or maybe Gotham, except more than just a city - an entire world. A sudden rash of crimes and mysterious occurrences wrack this (as of yet unnamed) plane. Independent detectives and major organizations attempt to solve this rash of crimes as it becomes clear an (as yet unnamed massive planar event, maybe the coming of an Eldrazi) is about to happen.
What I Need Help With
Everything. Naming characters, new planeswalkers, returning planeswalkers, major plot details, Story Spotlights, massive planar occurences, plane naming, names of the cities on the plane... anything is appreciated.
Any Other Questions?
Direct-message me if you want to know about the mechanics or anything else. Any and all help is appreciated (save for card concepts), and I intend to complete this set by October (made on MSE, full art found, uploaded to planessculptors.net).
The World
This set is a top-down mystery and crime world. Think "film noir" but on a planar scale, or maybe Gotham, except more than just a city - an entire world. A sudden rash of crimes and mysterious occurrences wrack this (as of yet unnamed) plane. Independent detectives and major organizations attempt to solve this rash of crimes as it becomes clear an (as yet unnamed massive planar event, maybe the coming of an Eldrazi) is about to happen.
What I Need Help With
Everything. Naming characters, new planeswalkers, returning planeswalkers, major plot details, Story Spotlights, massive planar occurences, plane naming, names of the cities on the plane... anything is appreciated.
Any Other Questions?
Direct-message me if you want to know about the mechanics or anything else. Any and all help is appreciated (save for card concepts), and I intend to complete this set by October (made on MSE, full art found, uploaded to planessculptors.net).
This discussion has been closed.
Comments
Plane (world) name: Valeria
City names: Yorkport, Skydale, Hoofington, Vanderburg
Returning planeswalker: Narset, Tamiyo, (Great detectives), Daretti (For the inventing and stuffs)
Major story spotligh 1: The invention of magical nuclear bombs and major magical nuclear bombing on some of the cities.
Major story spotlight 2: The discovery of anomalous non living things and entities (don't have to be the Eldrazis).
The rest I have no idea.
Valeria - Pretty cool name, though I want this set to be a little darker. Kind of like Innistrad, but more realistic.
City names - Skydale and Vanderburg seem good. Hoofington and Yorkport are more silly names, but they could work too.
Planeswalkers - Narset gets an A+, Tamiyo an A-, and Daretti a C- (he seems more Fiora-oriented.) But Narset and Tamiyo could really work with this set!
Story spotlights - #1 seems a little edgy, as nuclear war is a pretty big theme. #2 could be quite interesting.
Plane - The name doesn't have to be dark, you know. It seems to be just a steampunk plane with some classic mysteries and crimes from those eras.
City names - Doesn't really matter that much as long as those aren't foreign names anyway.
Planeswalker - Still need a sort of red, green, and black walker to make the color cycle complete. Or two or three walkers with those colors.
Story spotlights -
#1 Is based on the invention of nuclear warhead and the World War II
#2 Is based on the creation of SCP Foundation mythos and the famous alien sightings in the nineteen hundreds.
Plane - That makes sense. Maybe steampunk-mystery world?
Planeswalker - Time for another round of - custom planeswalkers!
Story Spotlights -
I like the historical connotation of #1, but I don't like it in a Magic set. No offense, but nukes don't really feel Magic-like.
Aliens sound really cool and sort of a thing you would expect to see in a mystery set.
Also, check the custom mechanics in this thread for the possible special abilities in your set.
http://forums.mtgcardsmith.com/discussion/225/mechanic-encyclopedia-for-all/p1
And also don't forget to credit their creators.
Or you can also make some mechanics by yourself if you want.
Sorry way off track of the point of this thread. I really enjoy music. So. Anyways. Back to business.
I believe that you should bring back the 'investigate' ability back if you are looking into doing something dark. Clue tokens was pretty cool I thought. It's just a suggestion.
@Lujikul That might be interesting, massive spells. Not legendary spells though - this set isn't legendary themed.
@pjbear2005 I'm not sure what you mean.
@sorinjace Vehicles are now deciduous, so I might include some - perhaps "getaway car"? I may check out some of those bands... I'm kind of a music nerd too :P I'm still in the 90s with that sort of thing. All my friends are singing "Gucci Gang" and I don't even know what that is.
And Investigate as a mechanic - I already had that as one of the 4 mechanics listed, how'd you know? xD The others are:
- Detain from RtR
- the Law custom mechanic (... is against the law. Whenever a player breaks the law, ...)
- one I had created called Thwart that was basically the "Crime" mechanic (As you cast this spell, any opponent may ... If they do, counter this spell).
That's basically it.
Investigate - Bant, but mostly Selesnya
Detain - Azorius, but mostly blue
Law - Chromatic
Thwart - Rakdos
All I need is creative stuff.
They are just simply global spells.
@sanjaya666 My bad
On the set skeleton: Probably the same as my La’akea set - I’ll copy-paste it in as soon as I can.
I plan to use a 263 card set skeleton - 15 basic lands, 101 common, 80 uncommon, 52 rare, 15 mythic.
(Whew!)
So far:
W/U Detain
G/U Investigate
B/R Thwart
R/W Beatdown
W/B Drain
U/B Mill
G/B Reanimator
W/G Investigate/Pump
G/R Haste Tribal (Each creature with haste gets +1/+1, a lá Stonebrow or Isperia)
R/U Spellslinger
Thoughts, anyone?