Post your cards here. Actually see what others think.

17374767879164

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  • @KrakenSalad, please make it smaller next time. It should say "Creatures you control have hexproof and base power and toughness 9/9." new paragraph, "You can't cast creature spells, play lands, and effects can't cause you to search your library. When you control no creatures, exile CARDNAME." and, "When Kraken Constellation is exiled, search your library for a Kraken, Octopus, Leviathan, or Serpent creature, put it onto the battlefield, then shuffle your library." Also, 5UU cost.

    My cards:

    https://mtgcardsmith.com/view/crystal-mox

    and,

    https://mtgcardsmith.com/view/reminiscent-shift
  • Love the art on the cards, and the mechanics are sound, but not necessarily MY cup o'tea. 

    Here's a couple from me, Frostbound Giant inspired by a painting I liked. And Moonflower, based on my daughter's D & D character.

    https://mtgcardsmith.com/view/frostbound-giant

    https://mtgcardsmith.com/view/moonflower-natures-bard
  • @JMGreer41, actually helpful comments plz.
  • @JMGreer41  Frostbound Giant is already a creature, since it has Enchantment Creature as a subtype. Also, you should put the 2 in front of the island symbol. The correct way to put it would be "Tribal Enchantment-Giant" and "If you control six or more Snow permanents, Frostbound Giant is a creature."
    or
    "Enchantment Creature-Giant" and "Frostbound Giant is not a creature unless you control six or more snow permanents." I would suggest this way, seeing MTG does it this way with the gods of Theros.

    With Moonflower, again, you need to put the 2 before the forests, and it should be worded like this for the first ability: "Create two 1/1 green Squirrel creature tokens."

    Second ability is fine.

    Third ability: "Gain X life and put X loyalty counters on Moonflower, Nature's Bard, where X is equal to the number of Squirrels you control."

    Also, Moonflower is extremely powerful. I would change that last ability to something else completely.

    Here's my card:


    Thoughts?
  • @fire12 I'll start this off by saying that I haven't balance-reviewed a card in about three months, so it might be worth taking my thoughts on balance with a few pinches of salt. Anyway, here's a little breakdown:

     - Most importantly, you have the artist incorrectly credited. The artist is actually Chris Cold. Yuki Nonaka is a character from an anime. I'd guess it was some random person's username and you got confused.

     - You're using incorrect reminder text for surveil. I believe it should read:
    (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)


     - It doesn't really feel particularly black compared to the other potential color, blue. Surveil is a Dimir mechanic, but this sort of 1-mana card-ordering is far more blue than black. Perhaps it can still fit into black, but everything about this is either equally or better housed by blue. I'm aware that would cause some flavor issues and changes to be needed, but hey.

     - In terms of power, it's probably fine. As said before, black doesn't really have any card-order cards similar to this, but I doubt it'd be too powerful. The self-mill it provides seems too limited to be strong (self-mill decks tend to be more interested in the turnover of many cards rather than greater control over a few) and the selection of what can be argued as extremely similar to a scry 3 probably isn't worth one of black's cards at 1 mana.

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    Here's my card. It's the first card I've made after a 3-month break from the site, so it's a little uncoordinated for my liking, but hey.

    Give it a comment (useful, please) and / or a favorite, then post up to two cards of your own.

  • @MemoryHead, YOUR BACK!!! WOOOOOOOOOOOOOOOO HOOOOOOOOOOOOOOOO!!!
  • @MemoryHead, favorited. I like it! I would make the last one a 5/4 instead, but it is great either way.

    My cards:

    https://mtgcardsmith.com/view/watery-reprisal

    and,

    https://mtgcardsmith.com/view/varmord-fiery-ascendant
  • edited August 2020
    @joemamajoe I actually quite like Watery Reprisal. I thought it was pricey (casting cost) at a glance, but after i thought about the potential for a few, it might actually be low. 

    Varmord,,,the Fiery Ascendant version is far more balanced than The Shadow. Fits the colors perfectly. Well done.

    Suppose I should throw something in here....

    btw: I know the colorless/color mana symbols on my cards are backward. I did it by accident initially and it became a habit, and I'm just too lazy to go back and fix it lol

    https://mtgcardsmith.com/view/needleshot-treefolk

    Edit: I went back and redid Frostbound Giant, if anyone would like to take a look at the redux.
  • @JMGreer41 Instead of saying deal 1 damage to target creature, player, or planeswalker, you could just say "Deal 1 damage to any target." All in all, it wouldn't be a very good card, but that is realistic, it being a common. Here's my new card:

    (By the way, the artist might just be the artist's user name.)
  • edited August 2020
    @fire12 Oh boy, a color hate card. It doesn't really have any direct equivalents for comparison (they all either cost far more or have certain conditions etc.) and I'm inclined to say that it's relatively balanced, but I'll break down a few points for the sake of it:

     - The first option, I suspect, would be the primary one that gets used. You're playing against a controlling black deck, you sideboard this in to protect your creatures from removal. Alternatively, you can use it to make creatures unblockable in the right circumstances and matchups, or for favorable trades against a black deck if you have black creatures and don't want to use the fog option as a result.

     - The second option is a fog against black permanents. It's notable that it doesn't work against life loss (well, nothing does, really) and so doesn't stop gain-and-drain abilities such as Gray Merchant. It's basically a niche option to stop all face damage for a turn by black creatures. It also has a super niche option of stopping many of the demon cards that deal you damage unless you "feed them" from hurting you for a turn, though that's too silly to have much use.

    Overall, the card certainly isn't too strong (only protects against certain things in certain ways while costing a card to do so, etc.), but it's a nice concept. A more personal take would be that I really dislike color hate spells because they either end up too good (like Veil of Summer), or largely useless and unrun because they take up a sideboard space that better things could be put into. I'd guess that this tends far more towards the second category.

    The artist name's correct, don't worry about it.

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    The next card is this. Give it a favorite and / or a comment (preferably a useful one) and then post up to two cards of your own.

  • @MemoryHead, Favorited! I like it a lot. At first I thought it to be too strong, then I saw it isn't as strong as it seems. I would maybe give it something like flash to make it more useful. But I like it.

    My cards:

    https://mtgcardsmith.com/view/scenic-island

    and,

    https://mtgcardsmith.com/view/tainted-scenery
  • @joemamajoe Great cards! Favorited. Though, tainted scenery seems a bit powerful. Here's my card: https://mtgcardsmith.com/view/paladin-of-purphoros 
  • @fire12 Love it. Favorited. I thought the cost was high at a glance, but it's spot on. Huge potential in a speedy creature deck. I actually liked this one better than the Purphoros card itself lol.

    My next offering (again, made when i was getting the colorless costs on the wrong side.)

    https://mtgcardsmith.com/view/technovirus

    and/or, for your consideration:
    https://mtgcardsmith.com/view/ronald-mczombie

  • @JMGreer41 Technovirus just doesn't make sense. A creature getting a token? Now counts as an artifact creature and doesn't untap as normal? Here's how I would write it:

    "Enchantment-Aura"

    "Enchant creature doesn't untap during its untap step."

    "Enchanted creature is an artifact in addition to its other types."

    "Whenever a creature blocks or is blocked by enchanted creature, create a token that is a copy of Technovirus, except it is attached to the creature blocking or being blocked by enchanted creature."

    The card still doesn't make sense, even with wording corrected. You just don't make copies of enchantments, except in test cards and unglued cards, or extremely old cards.

    As for ronald mczobmie, there is no option other than making it unglued or deleting it. I just can't comment.

    My series of paladins: comment on one or all, but what I am really looking for is them as a whole:


    I have already posted Paladin of Purphoros. I designed each of them to work well with the god they represent.
  • edited August 2020
    @fire12 I think the whole Paladin cycle is great!  Favorited :smile:
    My only suggestion (and it's a nitpicky personal preference) is that the "put a +1/+1 counter on target creature" ability of the Paladin of Erebos seems a little out of flavor for that color.  Putting +1/+1 counters on the Paladin of Erebos itself, or giving +1/+0 to other creatures you control until end of turn, or something similar (that's not an exhaustive list) might make it feel more like a black creature?  I dunno.  I know that's minor!  Haha! :smile:

    Here's a card I'd like some feedback on, specifically whether or not I should make this artifact TAP to make the token, or can I just leave it like it is with NO TAP:

    I based it on Sacred Mesa which has always been a WEIRD card, to me.  Like ... what kind of weirdness is going on at this "Sacred Mesa" that it demands the sacrifice of Pegasi to its dark demands?  And it's a white enchantment?  That has always made zero sense to me!
     
  • @TerryTags , you've made the card broken beyond belief by making the card an artifact. It could easily fit into a modern Whirza deck, which values thopters and easy artifact generation to combo off with aswell as an infinite mana payoff. That's not even mentioning how broken it could be in fair games; constant 1/1's with flying every turn at instant speed in standard that can fit into any deck is no joke.

    That's not even mentioning the sheer power level in commander: Ashnod's Altar should be all I need to say, that's a two-card infinite death trigger combo. Combine that with Urza, and you have created a very broken card.
  • three part post:
     A) @TerryTags I like it, but @Potato13 makes totally valid points. It could become quite a monster in the right situation.
     
     B) @fire12 I'm not seeing the difference between your version of the Technovirus text and mine, aside from brevity. The original text combines your first 2 lines, and says the same thing as the last but with less words. Sorry you didn't care for it, at any rate.

     C) https://mtgcardsmith.com/view/gaeas-eye
  • @JMGreer41 Unless you're specifically going for an old-card vibe, you've set this up as an aura incorrectly. The correct setup and wording would be:

    Gaea's Eye       2GGG
    Enchantment - Aura
    
    Enchant land
    
    Whenever enchanted land becomes tapped, reveal the top card of your library. If a green card is revealed this way, you may put it into your hand.

    In terms of power level, this feels pretty bad. I know that green has access to tap and untap land tricks, but it's still five (relatively color-intensive) mana for what might draw you a few cards, but also has the potential to be totally useless just because you've got a land on top. I feel like green just has access to better forms of card advantage requiring fewer gimmicks and setup in many situations.

    Also, it just doesn't feel like a mythic. I think that's because of a combination of relatively low power level

    Perhaps you could add a clause where the card is put on the bottom of your library unless it's green. That way, untapping the land would let you see a new card each time, rather than bricking on the same land over and over.

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    Next card is this. It marks the final card in a cycle of these circle-frame cards. Give it a favorite and / or a useful comment before posting up to two cards of your own.

  • @MemoryHead
    Frankly, that formatting looks ugly as it is and it feels like it would belong in an un-set. But I see you've been doing this a long time and many people have liked it, so who gives a crap what I think. Perhaps this could be done in the same manner as "Level Up" cards. The mechanic is also so complex, it probably shouldn't be on any common/uncommon cards. Take your favorite.


    Your thoughts are welcome.

    Natsuko Roaring General
  • @Ilmarinen, I like it, but I've always been a fan of the Samurai type & Bushido. The wording on the ability seems clunky to me, but I don't have a clearer way to put it, and the way you have it explains the purpose well enough.

    My pick for the evening is Gaea's Eye (Redux). Lemme know if this works better than the original.

    https://mtgcardsmith.com/view/gaeas-eye-1
  • edited August 2020
    @JMGreer41 Please do not post the same card twice. I understand this is slightly different, but it is still the same card.
  • edited August 2020
    @Ilmarinen Very well built bushido solution. I left my favorite.

    @JMGreer41 Cool card too. I am not good with magic grammar, but it follows an opinion. I left my favorite
    Whenever enchanted land is tapped, reveal the top card of your library. If the revealed card is green or a Forest land, put it into your hand. Otherwise, put it on your graveyard and put up to one +1/+1 counter on targert green creature you control.

    My card:

    https://mtgcardsmith.com/view/resurgent-from-vastwood
  • @CassZero Ooh, frame shenanigans. There are a handful of points to be made, so I'll list them:

     - You've missed the full stop from "Resurgent of Vastwood enters the battlefield with four +1/+1 counters on it." Very minor, but it's a thing.

     - The fact that it enters with +1/+1 counters (as opposed to just having base power and toughness 4/4) seems unnecessary. I understand that it might be intended to resemble the Zendikar thing of putting counters on lands and then turning them to creatures, but none of the actual Zendikar elemental cards did it, so this probably shouldn't either.

     - I know that you're noting set count numbers in the artist name box and then posting the artists in the comment section, but it might be better to do that the other way around. The artist being credited effectively is the more important of the two, and if somebody only sees the image (and not the card page) then they won't be able to see the artist name. In fact, I was on the verge of saying "you haven't credited the artist, that's bad" and only saw it in the comments by chance.

     - A valuable tip with custom frames is that if you put a "tab" at the start of a line (copy-and-pasted in from a text editing program like Google Docs, probably) then it'll allow you to push text without needing a visible symbol at the start of the line (you're using full stops here).

     - In terms of power level and design, the card's variable but probably acceptable. I feel like it's most powerful as a three mana 4/4 haste trample (paid for with RRG), but that isn't too much scarier than a card like Gruul Spellbreaker (and actually worse on occasion because it doesn't get hexproof) and so it's probably perfectly balanced.

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    Next, more frame trickery in the form of this. The primal mechanic was created by michaelmvm and means:

    Primal [COST] (You may cast this spell for its primal cost. Spend only mana produced by basic lands to pay that cost.)

    Give the card a favorite and / or a useful comment, then post up to two of your own for the same treatment.

  • @MemoryHead Great Card! At first, I didn't see the level up, but then I saw the second ability, which is just increasing the complex-ability of level up! My only problem is that with counters, there are cards like https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=460787, that double the counter on a creature, which normal wouldn't effect a max level creature, but with this you could easily have a extremely huge creature, which normal wouldn't be a problem, but it has trample. Here's my card, which is slightly broken:
  • @fire12, cool card! A couple things:

    - Not mythic worthy. Rare is better.

    - Flavor is off... a God of Ice being a 0/0 with almost no blue or ice-related abilities or effects. Very off.

    - I believe the wording should be: "If Renetus, God of Ice would leave the battlefield, return it to your hand instead." or "When Renetus, God of Ice leaves the battlefield, return it to your hand." Whatever one you want.

    My cards:

    https://mtgcardsmith.com/view/mister-crossbones

    and,

    https://mtgcardsmith.com/view/hall-of-selves
  • edited August 2020
    @joemamajoe , Mister Crossbones has fun flavor text, but fyi, there's an easily corrected minor punctuation typo at the end of the quote.  And the fact that Hall of Selves can kill you (since it's rounded down, not up) has a nice color flavor to it.  Good job!

    Here is mine.  This is a commander card that could basically go in any commander deck.  The voting is for the colors you CAN'T have, which is why it comes out untapped and is a Common.  Here's the fun part: even if only two people are playing each other, it's possible that everyone votes for the same two colors you can't have, letting this card give you mana of the other three colors, and it can tap for mana on the same turn it hits the battlefield.  But ... what are the odds? :wink:


  • @TerryTags Love it! Favorited. Here's my card:

    Thoughts?
  • edited August 2020
    @fire12 Man...I dunno what to say here. I love it and hate it all at once. I feel like if I had to play against it I'd never want to play that person again, just in case. On the other hand, I'd play 4 of them in a white soldier/knight deck without pause. If you were to make it hexproof somehow & play a Master Decoy (or more current alternative), you win the game, and that'd be it. Never-ending life & little creatures. Given the abilities, the casting cost seems low to me, though. Absolutely love the artwork, too.

    Side note: Apologize for the double Gaea's Eye posting. Didn't know that was a no-no. Just trying to apply the constructive feedback. :)

    2 cards One original, one based on a favorite movie of mine.

    https://mtgcardsmith.com/view/data-9

    or

    https://mtgcardsmith.com/view/ciclesword-paladin
  • @JMGreer41 For Data, the correct wording would be

    "Data gets +1/+1 for each equipment attached to it"
    or
    "Whenever an equipment becomes attached to Data, put a +1/+1 counter on it." I'm actually not sure if this wording is right, so don't take my word for it. With Ciclesword Paladin, it just needs a little wording tweaks, and probably should be red, since double strike is not a very blue mechanic.

    The wording should go like this: "Whenever a creature blocks or becomes blocked by Ciclesword Paladin, tap it. That creature doesn't untap during its next untap step."

    Here's my card, which I'm not sure how to word, because I don't think anything like this has been made by WotC before.
  • edited August 2020
    @fire12 I favorited that! I think it has a few apostrophe punctuation glitches in it, but that's all I could see wrong with it.  Maybe use a colorless border or a gold border instead of the artifact border?  

    Here's mine for comment.  I need some help balancing it:


    And yes, I'm aware that it screws anyone with no basic Plains cards in their deck. 
     ¯\_(ツ)_/¯
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