Goaltsea, the Hunting Plane
I came up with the idea for this plane last night. It is a vast, open plane filled with wild creatures beyond your imagination, dense forests, flat, open plains, enormous mountains, and beautiful lakes and rivers. It contains no cities, for the people believe that a city would ruin the feel of the plain. It instead has a few hunting cabins here and there, and many Elf and Human hunters.
But in recent times, Goaltsea (the name of the plane, based off of Dovahzul "Goltseah", or "Place of hunting") has been invaded by a Lich Planeswalker, Pyk'zaad, and he has begun making an undead army, mostly consisting of the Forbidden Area of Goaltsea, which contains the most fearsome creatures of the plane.
This is all I have for a story for the first set, and I am working on cards as you read this. Any help would be appreciated, including art. Thank you!
But in recent times, Goaltsea (the name of the plane, based off of Dovahzul "Goltseah", or "Place of hunting") has been invaded by a Lich Planeswalker, Pyk'zaad, and he has begun making an undead army, mostly consisting of the Forbidden Area of Goaltsea, which contains the most fearsome creatures of the plane.
This is all I have for a story for the first set, and I am working on cards as you read this. Any help would be appreciated, including art. Thank you!
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Comments
Here are the three cards I have for the set so far. The hunter creatures feature a new mechanic called Hunter. The animal and wildlife of Goaltsea cards will feature a mechanic called Hunted. I haven't come up with the ability for it yet, though. Any input on Hunted would also be appreciated!
Hunted ( If this creature fights target creature with Hunter it gets +0/+1 until end of turn)
or
Hunted (Whenever this creature is dealt damage by a creature with Hunter draw a card)
Examples:
https://mtgcardsmith.com/view/wild-skydog
https://mtgcardsmith.com/view/runic-fox
Like:
Hunting Season
1GG
Enchantment (Rare)
Creatures you control have "When this creature enters the battlefield, it gets +2/+2 until end of turn and it fights another target creature an opponent controls." The same is true for creature cards you own that aren't on the battlefield.