Left is old one, right is new one. Templating is a bit off on right one: The card creating program didn't handle italics before standard text very well(See in the mana cost of cycling).
Here are the results… 5th Place: @Bobman111 with Deny [76 Pts]
This design was really interesting and has a lot of cool nuance to it. The fact that the opponent gets a choice and then you get a choice to trump them is something that is pretty novel. What stopped this card from scoring higher is the play pattern it creates. If I cast this on two mana, it is a force spike. But once I have three mana open, the opponent is incentivized to not pay the extra mana because they can see that you can just pay 1 to counter the spell anyway. That means that a lot of the time this is going to be a two mana hard counterspell that almost never requires you to pay three mana. At worst, it is a cancel that requires your opponent to pay an extra mana in addition to being a force spike on two. For these reasons, it is just too powerful and makes the opponent feel like the choice they are being given, which on the face of it exists, isn’t really an option. Nonetheless, this was a really cool foray into new design space. You get 1 favorite of your choice.
This design is really clean, on flavor, and fits with delirium. I really like how you made the delirium shuffle ability a “may” since there will be some times where you actually want the opponent to draw the spell you countered again. Overall, a quality design without any major issues. You get 2 favorites of your choice.
Another really clean design. This design feels both green and blue, which is extremely important for a multicolored counterspell. You really need to justify the second color being there, and you certainly did. Also, the flavor of the card helps explain the effect perfectly. I could definitely see this exact card being printed in a standard legal set one day. Great design! You get 3 favorites of your choice.
This design has the perfect amount of tension in it—it is narrow but rewarding. There is a true deckbuilding cost to putting this in your deck and/or sideboard because it cannot interact with anything proactive your opponent does. I appreciate how you added “spell” to the list of valid targets. Countering other counterspells is a control mage’s dream, and this is a two for one in that case. This is a card that rewards tight play, sequencing, and deckbuilding, which are all hallmarks of an excellent card. My only concern is that it may be slightly too powerful, but because it is so narrow and is a blank in a ton of situations/matchups, I think it is okay. Great job! You get 4 favorites of your choice.
This card took a different tack from the others that placed. This is truly a build around counterspell, which is not seen too often, and for good reason – they are hard to design. I like how the restriction is very real on this card. This card will (almost) never be cast on turn 2, which makes the power level acceptable. Also, I like how it is restricted to the opponent’s graveyard, suggesting a theme for the card to played with (milling). My only comment is that because the card is so strongly incentivizing playing it in a mill deck, the extra reward for a creature spell being countered might be better as “mill some number of cards” rather than discard a card. Overall, though, this card shows a lot of tuning and a strong understanding of how you can balance power level with deckbuilding costs/restrictions. Awesome design! You get 5 favorites of your choice.
And now for the special awards:
1) Best Control Counterspell: @LyndonF with Refute 2) Most Elegant Design: @fiskerton with Energy Siphon 3) Best Flavor Text: @pakashara with Swan’s Ward
You each get 1 additional favorite of your choice.
Thank you all for participating in my challenge.
Winners, please post your favorite requests in this thread. If any cardsmith would like additional feedback on their entries, please private message me.
Comments
Created for two:
http://forums.mtgcardsmith.com/discussion/3861/contest-living-art-creatures#latest
http://forums.mtgcardsmith.com/discussion/3843/it-takes-two-to-tango#latest
It may not be the best name, but I couldn't come up with anything better.
Left is old one, right is new one.
Templating is a bit off on right one: The card creating program didn't handle italics before standard text very well(See in the mana cost of cycling).
5th Place: @Bobman111 with Deny [76 Pts]
This design was really interesting and has a lot of cool nuance to it. The fact that the opponent gets a choice and then you get a choice to trump them is something that is pretty novel. What stopped this card from scoring higher is the play pattern it creates. If I cast this on two mana, it is a force spike. But once I have three mana open, the opponent is incentivized to not pay the extra mana because they can see that you can just pay 1 to counter the spell anyway. That means that a lot of the time this is going to be a two mana hard counterspell that almost never requires you to pay three mana. At worst, it is a cancel that requires your opponent to pay an extra mana in addition to being a force spike on two. For these reasons, it is just too powerful and makes the opponent feel like the choice they are being given, which on the face of it exists, isn’t really an option. Nonetheless, this was a really cool foray into new design space. You get 1 favorite of your choice.
4th Place: @Tomigon with Oblivion Mist [82 pts]
This design is really clean, on flavor, and fits with delirium. I really like how you made the delirium shuffle ability a “may” since there will be some times where you actually want the opponent to draw the spell you countered again. Overall, a quality design without any major issues. You get 2 favorites of your choice.
3rd Place: @fiskerton with Energy Siphon [85 pts]
Another really clean design. This design feels both green and blue, which is extremely important for a multicolored counterspell. You really need to justify the second color being there, and you certainly did. Also, the flavor of the card helps explain the effect perfectly. I could definitely see this exact card being printed in a standard legal set one day. Great design! You get 3 favorites of your choice.
2nd Place: @LyndonF with Refute [87 pts]
This design has the perfect amount of tension in it—it is narrow but rewarding. There is a true deckbuilding cost to putting this in your deck and/or sideboard because it cannot interact with anything proactive your opponent does. I appreciate how you added “spell” to the list of valid targets. Countering other counterspells is a control mage’s dream, and this is a two for one in that case. This is a card that rewards tight play, sequencing, and deckbuilding, which are all hallmarks of an excellent card. My only concern is that it may be slightly too powerful, but because it is so narrow and is a blank in a ton of situations/matchups, I think it is okay. Great job! You get 4 favorites of your choice.
1st Place: @Tribulatastrophe with Induce Agony [89 pts]
This card took a different tack from the others that placed. This is truly a build around counterspell, which is not seen too often, and for good reason – they are hard to design. I like how the restriction is very real on this card. This card will (almost) never be cast on turn 2, which makes the power level acceptable. Also, I like how it is restricted to the opponent’s graveyard, suggesting a theme for the card to played with (milling). My only comment is that because the card is so strongly incentivizing playing it in a mill deck, the extra reward for a creature spell being countered might be better as “mill some number of cards” rather than discard a card. Overall, though, this card shows a lot of tuning and a strong understanding of how you can balance power level with deckbuilding costs/restrictions. Awesome design! You get 5 favorites of your choice.
And now for the special awards:
1) Best Control Counterspell: @LyndonF with Refute
2) Most Elegant Design: @fiskerton with Energy Siphon
3) Best Flavor Text: @pakashara with Swan’s Ward
You each get 1 additional favorite of your choice.
Thank you all for participating in my challenge.
Winners, please post your favorite requests in this thread. If any cardsmith would like additional feedback on their entries, please private message me.
https://mtgcardsmith.com/view/luminescent-prowler?list=user
https://mtgcardsmith.com/view/radolf-seasoned-marshal?list=user
Faved!
https://mtgcardsmith.com/view/dalma-she-who-brings-trouble
https://mtgcardsmith.com/view/spellgorger-hydra
https://mtgcardsmith.com/view/call-of-the-protector-1
https://mtgcardsmith.com/view/superior-intellect-2
https://mtgcardsmith.com/view/night-specter
https://mtgcardsmith.com/view/it-who-inspires
https://mtgcardsmith.com/view/it-who-survives
https://mtgcardsmith.com/view/it-who-yields
https://mtgcardsmith.com/view/flight-of-the-butterfly
Faved!
https://mtgcardsmith.com/view/korgoth-abyssal-terror
https://mtgcardsmith.com/view/foreboding-intruder
I don't really need all 5 favorites, if you want you can give them to somebody else in this contest that wants them.
Will do
Please favorite this: https://mtgcardsmith.com/view/spellweaver-collosus
Faved!
@Corwinn can you please close this discussion?