@MonkeyPirate2002 Minor change to fix mechanical exploit. ----- Whenever Shivsnab, Yidris' Cohort attacks and is not blocked, exile it and the top four cards of your library in a face-down pile, shuffle that pile, then target opponent chooses one of those cards, reveal it. If the chosen card is Shivsnab, put that card onto the battlefield face-up. Otherwise, entrap that card and repeat the process. -----
@murkletins Unfortunately, that change destroys the entire idea of entrap. Entrap is meant to have an element of mystery. By revealing the card it ruins the surprise. Maybe if you only revealed the card if it was Shivsnab, then that would work for me. Besides, what’s the exploit exactly?
@MonkeyPirate2002 I have a possible other solution, depending on what entrap is. May you explain entrap?
Edit: You should also always post reminder text for all custom mechanics on your card's page and here. Or at least refer to your card's page with the reminder text.
Entrap: Put the card onto the battlefield face down as a 0/1 Mine artifact creature with defender and "When this creature would die, instead turn it face up and exile it. If it is a nonland card, cast it without paying its mana cost." Players may not look at the card while it is face down.
Okay, here you go. ----- Whenever Shivsnab, Yidris' Cohort attacks and isn't blocked, exile it and the top four cards of your library in a face down pile, shuffle that pile, then an opponent of your choice chooses one of those cards, look at that card. If the chosen card is Shivsnab, you may put that card onto the battlefield face up. Otherwise, entrap that card and repeat this process. -----
@MonkeyPirate2002 It's because you can't be certain of putting it onto the battlefield when it can, if the opponent can't see it. Which is a concern for your mechanic entrap as you mentioned.
Comments
Can you guess the commander? XD
Land (37):
Basic (5):
1x Plains
1x Island
1x Swamp
1x Mountain
1x Forest
Fetch lands (16):
Flood Plain
Bad River
Rocky Tar Pit
Mountain Valley
Grasslands
Flooded Strand
Polluted Delta
Bloodstained Mire
Wooded Foothills
Windswept Heath
Bant Panorama
Esper Panorama
Grixis Panorama
Jund Panorama
Naya Panorama
Evolving Wilds
Dual lands (10):
Legendary Dual / Custom Card
Legendary Dual / Custom Card
Legendary Dual / Custom Card
Legendary Dual / Custom Card
Legendary Dual / Custom Card
Legendary Dual / Custom Card
Legendary Dual / Custom Card
Legendary Dual / Custom Card
Legendary Dual / Custom Card
Legendary Dual / Custom Card
Any color lands (3):
Command Tower
Mana Confluence
City of Brass
Special Land (3):
Reflecting Pool
Exotic Orchard
Forbidden Orchard
I won't spoil it early for you, but I will say it when I upload the deck.
Yeah, mainly because the deck is quick to build a reasonable version. I should have it finished within two days.
Just giving us extra time in case we need to make revisions.
My name’s something like MonkeyPirate or MonkeyPirate2002, can’t remember which one is which.
Still think that's too many fetches
I haven't made an untap.in yet. But that's because I'm still making the 60 card version of the deck right now.
But I should be done by tomorrow most likely.
Edit: Yes, they are dual typed.
BTW my user name is the same as my MTGcardsmith account
Minor change to fix mechanical exploit.
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Whenever Shivsnab, Yidris' Cohort attacks and is not blocked, exile it and the top four cards of your library in a face-down pile, shuffle that pile, then target opponent chooses one of those cards, reveal it. If the chosen card is Shivsnab, put that card onto the battlefield face-up. Otherwise, entrap that card and repeat the process.
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I have a possible other solution, depending on what entrap is. May you explain entrap?
Edit: You should also always post reminder text for all custom mechanics on your card's page and here. Or at least refer to your card's page with the reminder text.
Entrap: Put the card onto the battlefield face down as a 0/1 Mine artifact creature with defender and "When this creature would die, instead turn it face up and exile it. If it is a nonland card, cast it without paying its mana cost." Players may not look at the card while it is face down.
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Whenever Shivsnab, Yidris' Cohort attacks and isn't blocked, exile it and the top four cards of your library in a face down pile, shuffle that pile, then an opponent of your choice chooses one of those cards, look at that card. If the chosen card is Shivsnab, you may put that card onto the battlefield face up. Otherwise, entrap that card and repeat this process.
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Forgot to tag you.
also, http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=451048
It's how WOTC officially words face-down piles
It's because you can't be certain of putting it onto the battlefield when it can, if the opponent can't see it. Which is a concern for your mechanic entrap as you mentioned.