NEW IDEAS (INPUT GREATLY ENCOURAGED)
This is solely to introduce my new card ideas, input is encouraged.
This discussion has been closed.
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
Acrobatic Infiltration----{w}{b}{u}{g}{r}
Scheme
Plan {w}{u}{b}{r}{g}, {t} (Return a creature card from your graveyard and attach this Scheme to it. Plan only as a sorcery)
Whenever attached creature deals or is dealt damage, deal 3 damage to target creature or planeswalker.
+3/+3
Once again, schemes are already a card type so that would be unwise. I've seen the same lately with Plane cards.
Given most people don't see the format played. I can't judge the absence of awareness.
Flirran Sorcery--- Rare
(A Flirran Sorcery is played and stays on the battlefield. When one enters the battlefield, put three fey counters on it. At the beginning of you up keep, remove a few counter from the Flirran Sorcery, then repeat it's effects. When a Flirran Sorcery has no fey counters on it, exile it.)
Play Dark Enhancement only to target a Flirran or Fearie creature.
Target player discards two cards.