@Shadow29870 Thanks for your entries! I commented on your cards. I pointed out a few mistakes. Also you don't italicize reminder texts. Is that because you don't like to do that or you simply forgot? None of them are big deal, but correct wording, formatting, and artists name help you to break tie.
@Shadow29870 All reminder texts are italicized in magic cards. Reminder texts are written in "( )". They explain things keyword mechanics do. Sometime rare/confusing wording gets reminder text too.
No biggie either way @Tomigon, I just figured was a different creative choice. I can respect that if you did feel it wasn't needed as part of the ability. I just decided I'd keep it on so my cards are consistent with it since I came up with it. I am completely cool if people for the contest use the version listed instead. People change mechanix all the time. I know I do for others or rename them. It's part of the game.
I saw dreamborn, and instantly thought of making this card. It took forever to actually come up with something that would work for his abilities, and even now I'm not so sure it's the best, but well, it was fun to make.
@01101 That's a beautiful card, but I think the wording should be:
{1}{u}: Create a blue Aura enchantment token named Dream attached to target creature. The token has enchant creature and "Enchanted creature gets +1/+1 for each tapped creature you control and gains flying."
Thanks for the suggestions @tomigon. I would change the card if I could, but we'll have to live with ur as it is now. Although if I added the attached to target creature, i don't if the rules would fit on the card.
Feedback by Lastjustice, though it's been tweaked a bit from my original text. I'm guessing my concept was good, but my wording was not. I've gotten a couple mechanix on the list this round...probably has something do with me organizing my list for easy access or Tomigon just wanted goat me into playing heh. Only he knows for sure.
Entry # 12
Taunt by HATMAN
Entry # 13
Honor-bound by captain_Pugsley
Solidarity by AustinSmith
Entry # 14
Impulse by NokiSkaur
Entry # 15
Solidarity by AustinSmith
Resist By Lastjustice (Not part of the contest, but a custom mechanic) Resist *type (Prevent all damage from a *type source dealt to this creature.)
Comments
Edit: Card pushed further to the center of balance.
For those crazy people who don't join guilds...
I know the feeling...
Thanks for your entries! I commented on your cards. I pointed out a few mistakes.
Also you don't italicize reminder texts. Is that because you don't like to do that or you simply forgot?
None of them are big deal, but correct wording, formatting, and artists name help you to break tie.
Also... don't, italisize reminder text? Which reminder text is italicized? Or... do I just not see it?
All reminder texts are italicized in magic cards. Reminder texts are written in "( )". They explain things keyword mechanics do. Sometime rare/confusing wording gets reminder text too.
Entry # 2 Dreadful by TenebrisNemo
Elude by myself- My version (Tomigon edited it for the mechanix.)
Elude(Can not be blocked by creatures with defender
or flying)
Entry # 3
Honor-bound by captain_Pugsley
Obstruct by Lastjustice
Entry # 4
Protector by Nanosaurus
Solidarity by AustinSmith
Entry # 5
Taunt by HATMAN
Piracy by Dechujoh64, modified by TheMechanix
Oh, sorry. I think I removed "with defender" part from elude mechanic by accident. I'll fix the list. Thanks for your entries!
Calling by unicornsareevil13579--TheMechanix version
Dreadful by TenebrisNemo
Obstruct by Lastjustice
Entry # 7
Coldblood by Jonteman93-- Tomigon's version
Entry # 8
Cursed N by TheMechanix, concept by Lastjustice
Slayer by Lastjustice
*Type*slayer (Whenever this creature assigns damage to a *type*, it deals double damage instead.)
Entry # 9
Incorporeal by thecreed2000, modified by TheMechanix
Dreamborn by Teacup
Entry # 10
Impulse by NokiSkaur
That's a beautiful card, but I think the wording should be:
{1}{u}: Create a blue Aura enchantment token named Dream attached to target creature. The token has enchant creature and "Enchanted creature gets +1/+1 for each tapped creature you control and gains flying."
{1}{b} ability also should be changed like that.
Check out Estrid, the Masked: http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=450641
And both activated ability should cost more. At least they should have {t}.
Feedback by Lastjustice, though it's been tweaked a bit from my original text. I'm guessing my concept was good, but my wording was not. I've gotten a couple mechanix on the list this round...probably has something do with me organizing my list for easy access or Tomigon just wanted goat me into playing heh. Only he knows for sure.
Entry # 12
Taunt by HATMAN
Entry # 13
Honor-bound by captain_Pugsley
Solidarity by AustinSmith
Entry # 14
Impulse by NokiSkaur
Entry # 15
Solidarity by AustinSmith
Resist By Lastjustice (Not part of the contest, but a custom mechanic)
Resist *type (Prevent all damage from a *type source dealt to this creature.)
There's my final entry....
Using a slight modification of Incorporeal by thecreed2000. Is this acceptable?