The boss has been changed. Now it shouldn't be as underwhelming.
Also, is Sunday a good day to play test for everyone?
Lastly, if you do decide to play test, I will need you to add 5 cards to your deck in any combination of nonland or land cards of your choice. As long as the color is within your commander identity and it doesn't create an infinite combo with any cards in your deck, you may put any card into it.
@MonkeyPirate2002 I'm probably not going to playtest, but I do have a few ideas for less rare/ medium rarity treasures, mostly cycle cards or cards that help your teammates out.
"Haunted Construct", 2 colourless 2/1 Construct Flash. When Haunted Construct enters the battlefield, target teammate creates a colourless 1/1 spirit creature token with flying.
"Scrap Angel", 6 colourless 4/4 Artifact Creature. Flying. When Scrap Angel dies, target teammate gains 3 life and draws a card.
'Protect-a-tron', 2 colourless 1/3 When Protect-A-Tron enters the battlefield, target teammate gains control of it.
3 Colourless: Untap Protect-a-Tron. Any player may activate this ability.
'Gold-Encrusted Golem', 6 colourless 6/4 When Gold-Encrusted Golem enters the battlefield, up to two target teammates may search their library for an artifact with converted mana cost 4 or more and put it on top of their deck, then shuffle their library.
'Travel Satchel', 2 Colourless Artifact Travel Satchet enters with 3 Treasure Counters on it. 2 Colourless, Tap: Remove a Treasure Counter from Travel Satchel, Target player draws a card.
When Trick Blade enters the battlefield, you may draw a card.
Equip - 1 Colourless.
I don't have the cards for these because the art is damn hard to find, but here are the concepts. I don't know if any of them are above regular power level for treasures or if they're too bad, but here you go.. P.S I'll be posting more ideas for rarer artifact cards soon.
@MonkeyPirate2002 Another thing, this time an actual boss. I'm going to come up with a bunch of boss concepts later, so be ready for a lot of text for card ideas to check! https://mtgcardsmith.com/view/dungeon-crasher-mack (Inspired by the unstable card Party Crasher.)
Ignore my previous statement. The play testing will happen at 7:00 p.m. EST once more (I'm sorry @MemoryHead ). However, I need more than one player to say that can play test at that time, otherwise I will move it to a later date.
New date will be Friday at 4:00 pm. If you want to play test but can’t at that time, please suggest a time that works for you. Play testing takes about 1-2 hours.
I need everyone who wants to join post a comment that confirms they will participate before it is 5:00 p.m. Otherwise, I will postpone the testing yet again.
Comments
Also, is Sunday a good day to play test for everyone?
Lastly, if you do decide to play test, I will need you to add 5 cards to your deck in any combination of nonland or land cards of your choice. As long as the color is within your commander identity and it doesn't create an infinite combo with any cards in your deck, you may put any card into it.
"Haunted Construct", 2 colourless 2/1 Construct
Flash.
When Haunted Construct enters the battlefield, target teammate creates a colourless 1/1 spirit creature token with flying.
"Scrap Angel", 6 colourless 4/4 Artifact Creature.
Flying.
When Scrap Angel dies, target teammate gains 3 life and draws a card.
'Protect-a-tron', 2 colourless 1/3
When Protect-A-Tron enters the battlefield, target teammate gains control of it.
3 Colourless: Untap Protect-a-Tron. Any player may activate this ability.
'Gold-Encrusted Golem', 6 colourless 6/4
When Gold-Encrusted Golem enters the battlefield, up to two target teammates may search their library for an artifact with converted mana cost 4 or more and put it on top of their deck, then shuffle their library.
'Travel Satchel', 2 Colourless Artifact
Travel Satchet enters with 3 Treasure Counters on it.
2 Colourless, Tap: Remove a Treasure Counter from Travel Satchel, Target player draws a card.
'Fake Blade', 2 colourless Artifact Equipment
Equipped Creature gains Menace.
When Trick Blade enters the battlefield, you may draw a card.
Equip - 1 Colourless.
I don't have the cards for these because the art is damn hard to find, but here are the concepts. I don't know if any of them are above regular power level for treasures or if they're too bad, but here you go..
P.S I'll be posting more ideas for rarer artifact cards soon.
Edit: Scrap that, I didn't know the new one could get hexproof.
https://mtgcardsmith.com/view/dungeon-crasher-mack
(Inspired by the unstable card Party Crasher.)
Here's one to add to the red/black bosses if used.
We could start playing at 3:00-3:30 p.m. EST if we wanted to.
The Boss:
https://mtgcardsmith.com/view/ancient-golem-tibi
The other card:
https://mtgcardsmith.com/view/deep-sea-dweller-1
Sorry for spamming you with so many ideas lately!
So far we have @MemoryHead . Who will join
I need everyone who wants to join post a comment that confirms they will participate before it is 5:00 p.m. Otherwise, I will postpone the testing yet again.