Which Nomad Town?
Hi. I was making a Legendary land, and got caught in between two versions. I favor the first, as I believe the second's a bit too overboard, but'd like to hear other's thoughts on it. Other suggestions are also welcomed
May be put on the battlefield at instant speed if you discard a land and enters untapped, but its mana-generation ability makes it not untap during your next turn.
May be put on the battlefield at instant speed if you discard a land and may generate double the usual mana if you make it not untap during its next turn, but it enters tapped.
PS: You may only play land cards on your turn and etc. Putting them from your hand onto the battlefield on other times through a spell or ability is acceptable though (hence Swell of Growth).
May be put on the battlefield at instant speed if you discard a land and enters untapped, but its mana-generation ability makes it not untap during your next turn.
May be put on the battlefield at instant speed if you discard a land and may generate double the usual mana if you make it not untap during its next turn, but it enters tapped.
PS: You may only play land cards on your turn and etc. Putting them from your hand onto the battlefield on other times through a spell or ability is acceptable though (hence Swell of Growth).
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Comments
I'm rapidly starting to disregard the second version because of the crazy explosive early ramp for no cost other than having another land in hand to discard and the optional guarantee just tapping it for {c}. Even considering it's worse than Ancient Tomb on the long run EDH-wise if you're tapping it for {c}{c}.
So, still favoring the first one, something like either:
or
@Lastjustice I considered returning to hand as a drawback, but decided against it not to have it be a discard engine - I took the discarding another land and "flash", raiding and moving in quickly out of nowhere - as part of the flavor.
@bnew07 It's a Legendary land; you can't have multiple on the board like most Moxes. Gemstone Cavern might be a better comparison.
@Bowler218 Rainbow Vale-like mechanics are indeed fun, but I'm not sure if it'd fit with the Nomad Town idea.
Thanks for the feedback everyone, I believe I'll go with @Lujikul 's on this one.