Ravnican Mechanical Mishaps Competition. (Results Posted)
At the time of writing I haven't seen what the Azorius or Gruul ones are- but all of the new Ravnica mechanics so far have been pretty sweet.
However, some are complaining that Adapt is too much like Monstrosity, that Afterlife and Surveil aren't very inventive, or even that Spectacle is too much like Bloodthirst. To these complainers I say... NAY!
I want you to prove them wrong. Take any of the new Ravnican mechanics and do something really weird and wonderful with them- something that shows off what's unique and cool about each of them to the fullest extent- it's really up to you what it is that you do provided that it pushes the idea behind the mechanic to breaking point.
Unlimited entries, serious entries only.
First prize: five favourites, a follow and a spot in the hall of fame.
Second prize: four favourites and a spot in the hall of fame.
Third prize: three favourites.
Ends 3rd January.
However, some are complaining that Adapt is too much like Monstrosity, that Afterlife and Surveil aren't very inventive, or even that Spectacle is too much like Bloodthirst. To these complainers I say... NAY!
I want you to prove them wrong. Take any of the new Ravnican mechanics and do something really weird and wonderful with them- something that shows off what's unique and cool about each of them to the fullest extent- it's really up to you what it is that you do provided that it pushes the idea behind the mechanic to breaking point.
Unlimited entries, serious entries only.
First prize: five favourites, a follow and a spot in the hall of fame.
Second prize: four favourites and a spot in the hall of fame.
Third prize: three favourites.
Ends 3rd January.
This discussion has been closed.
Comments
-Azorius
Addendum - If you cast this spell during your main phase, (effect...)
-Rakdos
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
-Gruul
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
-Orzhov
Afterlife N (When this creature dies, create N 1/1 white and black Spirit creature tokens with flying.)
-Simic
[Cost]: Adapt N. (If this creature has no +1/+1 counters on it, put N +1/+1 counters on it.)
I'm going to submit something!
Yikes I didn't add the reminder text. Is it critical ?
Addendum
Spectacle
Riot
Adapt
Addendum:
3rd place: https://mtgcardsmith.com/view/wildseeker by @bnew07
This one is a really interesting one- the Riot choice is given bigger implications by the creature, so that you have to think about your decision that bit more. Very cool.
2nd place: https://mtgcardsmith.com/view/cynthia-of-the-lost by @Lujikul
Can we push the spirit creating to its absolute limit? You bet we can. With fourteen bodies in a single card, this is an absolute dream for aristocrat decks.
1st place: https://mtgcardsmith.com/view/mutagen-spreader by @ASubtleGhost
This card is such a neat little puzzle- playing it in a +1/+1 counter deck presents a major problem- all your creatures are going to have counters already. The strategy that plays out with the Mutagen Spreader is really great, winning it first place.
Thanks a lot!
Please fave:
https://mtgcardsmith.com/view/wildseeker?list=set&set=30793
https://mtgcardsmith.com/view/desperate-tutor-1?list=set&set=30793
https://mtgcardsmith.com/view/bloodtide-reveler?list=user