Slow Down! (TCPG Bi-Weekly Challenge #6)
Geez guys... sorry I’ve been so darn busy. Between holidays, work, and spending time with my dad, there hasn’t been any time to touch this thing... until now.
If you can catch my drift, the theme for the contest is cards that slow the game down. Magic the Gathering has a certain pace that accelerates over time, so let’s interrupt it somehow!
- The card must do something major to slow down, interrupt or stop the game.
- No cards that cause game win, loss, or restart, or any cards that create subgames. Be original everyone!
- Limit five cards per Smith.
- Cards made previously are accepted. Limit three previously made cards per Smith. These cards count towards your five card limit.
- Un-Cards will be accepted. Limit three Un-Cards per Smith. Un-Cards don’t count towards your five card limit.
- The deadline will be some time after January 10th.
If you can catch my drift, the theme for the contest is cards that slow the game down. Magic the Gathering has a certain pace that accelerates over time, so let’s interrupt it somehow!
- The card must do something major to slow down, interrupt or stop the game.
- No cards that cause game win, loss, or restart, or any cards that create subgames. Be original everyone!
- Limit five cards per Smith.
- Cards made previously are accepted. Limit three previously made cards per Smith. These cards count towards your five card limit.
- Un-Cards will be accepted. Limit three Un-Cards per Smith. Un-Cards don’t count towards your five card limit.
- The deadline will be some time after January 10th.
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Comments
Knowledge Rift (5)(U)(U)
Enchantment Rare
Disregard the draw step and discard step
At the beginning and end of all main phases, all players shuffle all cards (besides this one and lands) together and deal out an equal number of cards, with extras being removed from the game.