Plunge into the Calculator
While I was looking at one of my older card, Plunge into Despair, I was wondering what was the cheapest way to kill an opponent at 20 health. Rather than do it myself, I thought it would be a fun idea to get you guys to pull out the calculator and do it for me. The opponent has a board of an infinite number of nontoken creatures. The only permanents on your side of the battlefield are basic lands, and the only card in your hand is Plunge into Despair.
Rewards:
1rst place will get 5 favorites of their choice and a follow from me.
2cnd place will get 3 favorites of their choice and a follow from me.
3rd place will get a favorite of their choice and a follow from me.
Plunge into Despair:
The deadline is Thursday, January 10th in the evening
Rewards:
1rst place will get 5 favorites of their choice and a follow from me.
2cnd place will get 3 favorites of their choice and a follow from me.
3rd place will get a favorite of their choice and a follow from me.
Plunge into Despair:
The deadline is Thursday, January 10th in the evening
This discussion has been closed.
Comments
You can optimize it based on how many times you kick the card and the number 20. The aim is to minimize the number of 1s you must factor in because they dont increase the damage but they increase mana spent.
Kick once = 20 damage per creature -> 20 mana spent
Kick twice = 10 damage per creature minimum -> 5x2 = 7 mana spent. 3x4 = 12 still results in 7 mana.
Kick three times = 7 damage per creature minimum. If you go for 8, that's 2x2x2 = 6 mana spent. Cant factor past that without using 1s.
Kick four times = 5 damage per creature minimum -> 2x2x1x1 doesnt work. 3x2x1x1 is 7 mana. 5x1x1x1 is 8 mana.
Kick five times = 4 damage per creature minimum. You can do this by either doing 4x1x1x1x1 = 8 mana or 2x2x1x1x1 = 7 mana.
This is where it starts to break down because you have to start factoring 1s to fill in the rest of the kicks. So the minimum kicker mana you can spend is 6 mana targeting 3 creatures kicking for 2 each.
Let's see if someone can get lower. It might not be possible, but who knows.
Let k the number of times you kick the spell and n be the total amount of mana you have avaliable for kicking. The best way to optimize the damage is to spread out the mana evenly, i.e. declaring X as n/k each time. Under this case, the damage will be roughly k*(n/k)^k (since n/k isn't always an integer.)
We can try to minimize the mana used by increasing n by 1 each time and seeing what the maximum output is.
n=1: k=1, 1 damage
n=2: k=1, 2 damage
n=3: k=2, 4 damage
n=4: k=2, 8 damage
n=5: k=2, 12 damage (or k=3)
n=6: k=3, 24 damage
So that's probably the quickest way to win.
Of course, if the creatures all have lifelink, you might as well concede....
Winners:
1rst place: @fiskerton
2cnd place: @LyndonF
3rd place: N/A
Winners may now link favorites.