I mean, let's say, for example, are we allowed to use cards made from other cardsmiths? Like, if I saw a green card that, say, Kotadis made, can I put that in my deck (granted I post the card here with credit to the maker)?
@Ranshi922 here is a rough draft it is a little unpowered in my opinion so imma consult some friends...but I underpowered it so that it wasn’t broken bc I have a habit of breaking cards...anyway enjoy
So... this may seem more powerful... but I have a reason.
This is because of this card. It may make a very powerful and expensive card, but think about the fact that Slivers are a more supported tribe and this one has power and toughness 7/7.
Here's an update for my commander, decided to up the cost for the ability, changed up his p/t, and allowed for him to get creatures. (Didn't post this version on mtgcardsmith. Will post final approved version when it comes to it.)
@Faiths_Guide Actually, I'd say he'd be easier to use on untap due to the notes system. At least on untap, we can put notes on the cards with specific abilities.
Currently, I'm a bit torn on how often I'd like for the player to use the ability, anybody got suggestions?
Also, should it be allowed to exile things from an opponents graveyard? If so, should he give the tokens to you, or the opponent?
In a different version of the set where this guy is leader instead of Dovin, he is there for keeping games nice and fair. (Seems I am not playing dragons then)
Comments
XD
I agree that your Dragon Land is too powerful. I think you should look for another commander.
@ManaChrome
I’m not sure he is too powerful, though he’s close regardless, but I think he will be way to difficult to use on untap.
Restate your commanders so that we may vote on the fairness of them.
@Ranshi922 here is a rough draft it is a little unpowered in my opinion so imma consult some friends...but I underpowered it so that it wasn’t broken bc I have a habit of breaking cards...anyway enjoy
My commander isn’t designed yet...
This is because of this card. It may make a very powerful and expensive card, but think about the fact that Slivers are a more supported tribe and this one has power and toughness 7/7.
(If not I have another plan)
Sza’tha, Psychotic Pharaoh
Still way too powerful.
Here's mine
Here's an update for my commander, decided to up the cost for the ability, changed up his p/t, and allowed for him to get creatures. (Didn't post this version on mtgcardsmith. Will post final approved version when it comes to it.)
@Faiths_Guide Actually, I'd say he'd be easier to use on untap due to the notes system. At least on untap, we can put notes on the cards with specific abilities.
Currently, I'm a bit torn on how often I'd like for the player to use the ability, anybody got suggestions?
Also, should it be allowed to exile things from an opponents graveyard? If so, should he give the tokens to you, or the opponent?
In a different version of the set where this guy is leader instead of Dovin, he is there for keeping games nice and fair.
(Seems I am not playing dragons then)