The guild is called Vulkania; their colors are Red, Blue, Black, though there is a large focus towards the Red while Black and Blue are kind of like side colors. The Blue actually comes from the Vulkanian slaves-- the Vellanis.
(Legendary creature leader)
(Creature to represent army)
(Enchantment to represent politics, of which there are kinda none)
(Instant/Sorcery to represent magic-- though this was more of something I wanted to include flavor-wise than the magic typically used by Vulkanians)
(Aura to represent "weapons," not really a traditional weapon though)
(Artifact that inspires kingdom)
(Planeswalker sharing at least one color) [Just a note about her: she isn't actually very known among Vulkanians-- but she was found by the king who enlisted her as an "ambassador" of sorts because of her planeswalking powers. He also decided to keep her secret.]
(Planar transport, actually designed by the enslaved engineer Kellin who is also referenced in the next card. No card for him though.)
(Additional card #1 and maybe also representing magic)
(Additional card #2: this and the next card are my favorites)
(Additional card #3: sorry about the image quality, it isn't great for this one)
Some cards aren't made on Cardsmith because: a) You can't put mana symbols in loyalty abilities on Cardsmith, b) The legendary artifact costing colored mana, it doesn't show the colored legendary border, c) Sometimes the text didn't fit on the card in Cardsmith, and d) I wanted a couple of full-arts.
At 11:11 PM EST, darkness falls over Dolberlain and shadows gather around the kingdom for which you all search. Unless we have any unexpected guests with the ideas to try and claim the kingdom for themselves, the guilds shall march, the armies shall sound their battle cries, and the cults will walk to glorious slaughter...
@Derain2 No, you weren't. It was a last call for anyone else to join if they wanted. But it's too late for that now, because the civilizations have mobilized.
The first step to finding Vodia will be given soon
The great civilizations have arrived Dolberlain to search for power and riches. They have arrived on many different parts of the plane. Natives show confusion but ultimately accept the arrival of treasure hunters, they know what they're doing and they believe that they won't find it. Some see this power and grow influenced, but that isn't important.
You have arrived on a plane with no knowledge of where to go or how to get there. There are natives that you will need to converse with, for diplomacy or immediate war, I don't know. To find Vodia, you must first figure out your location and set up some kind of camp.
First Challenge Part 1:
Create a scout, explorer or mercenary. Once everyone has completed this challenge, part two will come out and you will gain land.
Comments
Otherwise I'm in.
They're called Devotees. They're pretty broken, it's not they're bad people they've just been through a lot of stuff...
OK
keep it coming people!
The guild is called Vulkania; their colors are Red, Blue, Black, though there is a large focus towards the Red while Black and Blue are kind of like side colors. The Blue actually comes from the Vulkanian slaves-- the Vellanis.
(Legendary creature leader)
(Creature to represent army)
(Enchantment to represent politics, of which there are kinda none)
(Instant/Sorcery to represent magic-- though this was more of something I wanted to include flavor-wise than the magic typically used by Vulkanians)
(Aura to represent "weapons," not really a traditional weapon though)
(Artifact that inspires kingdom)
(Planeswalker sharing at least one color) [Just a note about her: she isn't actually very known among Vulkanians-- but she was found by the king who enlisted her as an "ambassador" of sorts because of her planeswalking powers. He also decided to keep her secret.]
(Planar transport, actually designed by the enslaved engineer Kellin who is also referenced in the next card. No card for him though.)
(Additional card #1 and maybe also representing magic)
(Additional card #2: this and the next card are my favorites)
(Additional card #3: sorry about the image quality, it isn't great for this one)
Some cards aren't made on Cardsmith because: a) You can't put mana symbols in loyalty abilities on Cardsmith, b) The legendary artifact costing colored mana, it doesn't show the colored legendary border, c) Sometimes the text didn't fit on the card in Cardsmith, and d) I wanted a couple of full-arts.
The first step to finding Vodia will be given soon
Links:
Common
https://vectr.com/logshaman/fdISrh885.png?width=240&height=240&select=fdISrh885page0
Uncommon
https://vectr.com/logshaman/fdISrh885.png?width=240&height=240&select=bgY987DBV
Rare
https://vectr.com/logshaman/fdISrh885.png?width=240&height=240&select=bhZO0cGuW
Mythic Rare
https://vectr.com/logshaman/fdISrh885.png?width=240&height=240&select=b6QRfUBC5l
The great civilizations have arrived Dolberlain to search for power and riches. They have arrived on many different parts of the plane. Natives show confusion but ultimately accept the arrival of treasure hunters, they know what they're doing and they believe that they won't find it. Some see this power and grow influenced, but that isn't important.
You have arrived on a plane with no knowledge of where to go or how to get there. There are natives that you will need to converse with, for diplomacy or immediate war, I don't know. To find Vodia, you must first figure out your location and set up some kind of camp.
First Challenge Part 1:
Create a scout, explorer or mercenary. Once everyone has completed this challenge, part two will come out and you will gain land.
Until Thursday