Lands are the BEST!
You like lands? I like lands!
HOW TO ENTER:
1: Submit a Land Card.
2: IF there is story about it, please tell it.
3: Wait for me to Judge
RULES:
1: One entry only. You may retract an entry to submit a new one.
2: No joke cards! I mean it!
3: If the card is a creature or anything else that flips INTO a land, that is NOT allowed. (Unless the flip is LAND into LAND)
4: HAVE FUN.
PRIZE:
1 favorite on up to 6 cards OR 6 comments on 6 cards.
HOW TO ENTER:
1: Submit a Land Card.
2: IF there is story about it, please tell it.
3: Wait for me to Judge
RULES:
1: One entry only. You may retract an entry to submit a new one.
2: No joke cards! I mean it!
3: If the card is a creature or anything else that flips INTO a land, that is NOT allowed. (Unless the flip is LAND into LAND)
4: HAVE FUN.
PRIZE:
1 favorite on up to 6 cards OR 6 comments on 6 cards.
This discussion has been closed.
Comments
There have been a couple of standard wording revisions since my creation of this card that would benefit its formatting: "Create" tokens and "Add mana" (with no pool reference):
{t}: Add {c}
{3}, {t}: Create a 1/1 red Dwarf creature token.
{t}: Create three colorless artifact tokens
named Gemstone. They have "Sacrifice this
artifact: Add one mana of any color."
Activate this ability only if you control
seven or more Dwarf creatures.
The story lies in the Flavor text,
The idea was to make a legitimate 3 mana producing land
https://mtgcardsmith.com/view/river-bank?list=user
https://mtgcardsmith.com/view/tributary-to-the-mississppi?list=user
Bant Canyon can't be placed in decks, I'd assume? It's a 3 mana turn-one if you have it. Only Barren Canyon and then transformed into Bant Canyon?
Even if you play a second one as soon as is reasonable, you'll be down to 4 mana again on turn 8 even if you play a land that can produce 1 mana on each turn that you don't play a Crumbling Landscape. So I don't know, maybe this land is a total trainwreck, maybe it's a reasonable ramp card if coupled with a ramp deck that can handle suddenly having 8 mana less to work with (when the land is sacrificed).
To explain it in a different way, when it gives me eight mana I can just use it to play an eldrazi titan. The fact that I then lack a land hardly even matters as the newer Ulamog can destroy some of their lands if there are not better targets.
It's a neat concept and I feel like good things could be done with it, but it gives too much and takes too little from the player.
Here are the cards I mentioned throughout that:
But yeah, the net mana "loss" with Crumbling Landscape would be 2, and would only yield about 2 turns with any serious mana advantage. I guess one big problem outside of what you talked about might be that it enables serious ramping in any colour. HMMMM. I'll revisit it and see how it goes. Thanks for the feedback!
This is my entry for your contest.
EDIT: Got it working at last!
1st: Shouldn't be red? Since it adds red?
2nd: The last ability should read: "At the beginning of each player's upkeep, all players may pay 2. If they don't, creatures without flying can't attack this turn"
It's a loooong story, but basically the god of light of the plane absorbed its powers to defeat the god of darkness in an upcoming war. Four planeswalkers (who do not trust eachother) share the common goal of defeating these evil deities. Unfortunately, the plane becomes weaker and weaker and so does Yggdruvial. Which will end up dying in the end (sad).
1. Yeah , you're right.
2. No, because if I put this skill, each player should pay each turn, which could result in the complete blocking of not flying games. I wanted each player to pay only during his turn, you see?
Edit: Ok. I see my error . I'll correct my card.
WINNER: @Faiths_Guide I loved the creativity and Disney-ness of it.
Let me know what I need to do @Faiths_Guide !
Honorable Mentions that get a Favorite:
@Lastjustice I would personally play their land in a deck.
@Red_Tower Resting the board? Love it.