// Okay *gasp* I think *gasp* I've got it *gasp*. The five crewmembers: https://mtgcardsmith.com/view/ferian-fallen-one Fallen angel, gruul. I know that there aren't any gruul angels, but red and green have both been used by angels. So yeah. I didn't get much of a review on it before I posted... Honestly, his loyalty is assured because he doesn't have anything else he wants to do. https://mtgcardsmith.com/view/hemi-mistress-of-storms?list=user No review at all for her. I did some research, and yes, there are other cards that prevent your opponent's creatures from flying. She should be balanced. She is not the most responsible of my crew, but she is pretty useful, and I pay well. https://mtgcardsmith.com/view/jacob-ruthven-dashing-rouge?list=user Jacob was fun. I wanted to make him a Markov and then cousin, but wouldn't work. Still a cool guy. Frankly, he, like Ferian, is merely here because where else? https://mtgcardsmith.com/view/sophia-deluca-first-mate As it says, Sophia is Enerew's first mate for the ship. She was from a noble family, the DeLuca, but preferred sailing to politics. She ran away, her family disowned her, and Enerew took her on. Rapidly rising through the crew, she was a natural with a sword, quite often had some rather ingenious ideas, and refused to put up with any harassment from anyone. So yeah. Good reviews, mainly. https://mtgcardsmith.com/view/dekin-mistborn-enginwright The main engineer, Dekin is the only one who really knows how everything works. A bit of a maverick, he is someone to watch out for. Great fun though. Erm, let's not bring up his legal history... Currently not in trouble or wanted, so that's good. Warning, do not even try to get into a drinking competition with him. You will end up passed out, possibly robbed(not by Dekin, though), and owing a very large bill with about thirty instances of the House Special Brew, which has been known to be used by some unscrupulous folk as a vat of acid to dip prisoners in. Edited some bits. Cast your peepers over it one more time. That enough for you?
@EpicBoss99 Joseph’s true nature had been revealed. For over a thousand years, he had kept on his veil of innocence. As though he actually cared sincerely about his allies. His “people”. His morals. He pretended to cling onto faith. He pretended to mourn the dying and protect the living. But, given his time in this world, it was only a matter of reaching that point, when grandesque power was too close for him to wait for it any longer. He had concocted a highly detailed plan on Verth, but after Verth’s contingency plan went into action, the whole thing boiled down to stealing a shard of Verth’s soul. With the plan, killing Verth... leaving a trail of evidence... lying in wait, growing a relationship with Verth until the right moment came, then prying the ring from his cold, dead hands... it was no longer a need. Joseph was overwhelmed by his lust for power, and now, his master plan begins, and the only thing in the way is a werebird he decided not to kill.
If it was coming down to a fight anyways, that was fine for Joseph. He craves these moments. When others suffer as he has. Betrayed by their closest allies, resulting in the death of their closest friends. When they turned towards Joseph looking for revenge, how they suffered every moment, physically, mentally, and emotionally. He didn’t feel bad about it. He felt it was only a splinter compared to the agony he had faced. He kept living, only to make others suffer. And as a cruel smile cracked across his face, laugher echoing through the morning sky, it was too readily apparent he enjoyed it.
“So, Verth! Show me how much of a wannabe I am, you coward! If you’re really so powerful you can even graze me, then surely you can deal with a lightweight like this!”
Joseph moves to attack, soaring high into the air as a wereraven. He prepares to do something cruel. Something that’s sure to let out the most bottled up hatred in Verth that he possibly could.
Joseph keeps himself suspended in the air as a powerful spirit runs into his body. Curling himself in, his form begins to swell. The only thing remaining of the wereraven is wings as a greatly familiar sight appears in the sky. A grotesque monstrosity that towers over Verth.
“When you found out I killed Layre, I felt it within you. The relief was incomparable to the hatred and envy of stolen vengeance. So... if you really want to kill him so bad, let me see you try!”
@Bowler218 As you cross the rest of Descour, you come across more people. This time, it seems like an entire ship crew is coming across the desert. Why are there so many people in this once desert region? You begin to grow firmly suspicious that something isn't right here. However, you're used to calculating directions relative to objects, and as though it's second nature, you realize that everyone you've passed is heading towards the same general direction. Would you like to investigate now, or will you still continue towards Delvad?
@EnvyReaper@BudGetTheCam You meet back at the Coven, and Draundr is proud to bring back medical supplies and a handful of griffin feathers. Meanwhile, Scarf has a handful of mail.
"Scarf! I can't believe you actually stole them!" Danny is scorning Scarf.
"Not stolen!" Scarf holds the mail tightly as Danny tries to take it. "They were moved from their original location, so they were lost! Finders, keepers!"
"Damn rascal..." Rusty just shakes his head, cleaning the blood off of his axe.
"So... while you went around killing and stealing, we found some feathers." Jessica seems quite proud of herself, despite not doing much to fight the specters that they ran into. "As they say. If you're a master at what you do, why ask anyone else to do it?"
"Ohhhh looook!~" Scarf is laughing. "Jessica just got dumped by her boyfriend!"
"What?! I don't even-" Jessica blushes.
"I didn't know you had a boyfriend." Lilith responds. Jessica marches over to Scarf to see him holding an envelope addressed to her, from someone named "Jay Bee".
"I don't have a boyfriend!" She snatches the paper, and reads it to herself. "Dear Jessica. The arrangements have been made for the ritual, but I'm afraid we may have to set aside our dealings for now. There is something much more pressing going on a day or so from the time I sent this. Do not try to find or contact me. It's for your own good." She sets it aside, and sighs.
"Denial doesn't look good on you!" Scarf is still laughing.
"Look! I found someone who may be able to- erm... share some tricks of the trade with me. I'm allowed to deal with fellow magicians, aren't I not?"
"Ritual? Sounds like a magic dealin' to me, but not a good one!" Rusty decides to speak up. "Just who is this Jay Bee?"
"A friend of mine I met in Racrion. He's quite the impressive magician, thank you. Probably better than me."
"Fair enough," Lilith is satisfied with this, "but the next time you make a plan for something like this, tell me."
"Yes, ma'am." Jessica takes the feathers over to the alchemy stand, and unpacks her supplies. "So... shall we get to it?"
It seems as though Jessica has a bit of a darker side. It is revealed that a sacrifice is required for the glamour to be made. Using blood from a vial, she draws a pentagram on the rocky ground of the hut, and places the feathers in the center. Then, she unsheathes... a ritual knife. As the blood falls, the feathers burn away, materializing into six small bottles the size of a coin, three black, three white. She takes the bottles over to the alchemy stand, and begins to create the glamours as though everything she just did was perfectly normal.
"D-d-d-d-devil dealer!" Danny shivers in the corner, and it looks like he wants to punch Jessica.
"What in damnation?!" Rusty raises up.
"So that's how they're made..." Lilith looks down at the ground. Scarf watches in cruel interest. He's taking notes...
Later... "So... warning to you three, these might not taste so great." Jessica hands a set of glamour bottles to you, Scarf, and Lilith, but Lilith refuses.
"No thanks. Now that I know how they're made, I'm not interested."
"But... we need to disguise your identity! You don't know who could be after you!"
"I have no interest in your rituals, heretic! I never knew you delved in the dark arts!"
"If you want a knife in your back, that's on you, but quite frankly, I think you should just deal with the bottle."
“Princess, this is not a matter of morals at this point, it is a matter of survival. She is right, you can get a knife in your back, but at least I can resurrect you. But we are dealing with angels here, and we may be going to fight the one that killed your father, if they see you, they will spend no time trying to burn you with angel fire, and I can’t resurrect you with that.”
I'm working on 5 hours sleep and I am wired. Tommia, Joseph Bigham, and anyone affiliated with or related to the aforementioned parties, are not responsible for morbid humor, typos, and sheer chaos that ensues as a result. You have been warned.
Nasita. A region filled with hatred, disgust, and pestilence. Most people stay a long distance away from the region. It's riddled with superstition, and full of people that see things like murder as a normal part of everyday life. A blood ritual every six days is to Nasita as church on Sunday is in Hitcherald; sacred, vital, a part of everyday life, with major consequences for making efforts to avoid it.
"Well, boss... welcome home!" Ringer pats you on the back. Nasita was Teegar's home, wasn't it? Fitting... he only left when he met Treyble, turning his cruel and unusual skills into a highly profitable living. And here you are in his place, anchoring your boat, and heading towards the border of Nevy.
"Rotten day, Tee! Welcome back!" The guard at the front gate, a goblin, stands on top of a sign post to shake your hand. As you accept his offer for a shake, you can smell him. A strong smell of sweat, joined by gunsmoke. He falls off the post, and his unsecured helmet falls off, causing him to land headfirst on top of it.
You must be very popular here. Many of Nasita's inhabitants, ranging from powerful demons to mere children, know you by name. This isn't good. How are you going to pull this operation off if everyone knows who you are?
"Teegar! Teegar!" It's the man you met in the Etsane market. "Howsitbeen, buddy?! Welcome home!" He gives you a brotherly hug, before giving you a request. "Listen, buddy. I knows you're settlin' in, but I need something big done. You're probably not gonna like the sounds of this, especially since you're probably here on business. Howeva, I need it done! And quick! Someone's on my back!" You inquire. Surely a single assassination today won't make you late to interrupt the ritual, happening the day after tomorrow. "Oh, thank you! Anyways, I tried strikin' a deal with Khantsievth. Things didn't work out, and now I've got his damned bootsuckers tryna give me the axe. I'm normally able to deal with any **** like this, but he's got his best on this one! A true masta assassin! If you can't find this guy, my bed's gonna be my coffin! Or... wherever I decide to be when this guy pokes me with a knife. I promise I can make it up to you! I at least got the money you gave me for the gear! Please don't let me die!"
This is already a major problem. Seeing as this man is Teegar's main source of gear, his death could put a dampener on your operations. You ask the man what the killer looks like. "He has short, pinkish hair. He's a half-demon. You'll know it when you see him."
Would you like to prioritize the assassin, or planning the raid of the ritual?
// @DrakeGladis A nuke drops on Owu, and everyone dies. The end.
(Okay. I was just kidding. Here's your story bit.)
Also, I forgot I was judging percentile, so no damage so far. It'll be calculated at the end.
As the Mistborne II leaves, you notice a small group of your finest coming off of the vessel, ready for battle. You look towards the castle, and notice you're being surrounded entirely. Faeries descend from above, and guns are aimed your direction. Using your previously displayed agility, you try to find a way to escape this area, but the walls of the town buildings are much too slick to climb. You unsheathe you gunblade and fire. You didn't want to get violent, but it seems as though now, violence is the only answer.
"You traitor! You attacked our master!" The apparent leader of one of the armed groups lights a cannon, being aimed by four wolfkin. "Now face the fire of a thousand suns!" The cannon unloads, sending a plume of flames towards your group. Hemi casts a powerful spell to counteract the flames, dispersing them, and the cannon is pushed back into the group, crushing some of the soldiers behind it. She then tries to cast a spell for you and the rest of the group to fly to safety, but she is interrupted when she notices that Dekin isn't with you.
"Where's that blasted dwarf when we need him?" Jacob is searching frantically from the missing dwarf, when you notice him, face down on the marble of the town grounds and deep in enemy lines.
"Maybe you should watch for friendly fire next time, Hemi." Ferian comments sarcastically.
"We have your dwarven friend, traitor!" One of the wolfkin have seized Dekin, binding him and pointing a gun at his head. "Surrender to your kingdom. This bloodshed is not necessary. but we will show no mercy if you refuse to accept!"
"You would ask for surrender on the grounds of murdering a hostage?!" Sophia cries. "Then clearly peace isn't something you desire!"
You swiftly aim your gunblade at the gunman and fire, causing his attention to find you. He is able to aim at you and fire before the bullet strikes. You attempt to dodge the shot, but it hits your tail. You don't think anything is wrong with it, so your team continues onwards, holding off hostile forces so your can recover Dekin. Once that is done, it's time to find a new way out...
Vs. Army of Owu - Phase Two
Your crew decides to jump into the empty moat, using Hemi's wind magic to suppress your fall. The water had to of gone somewhere. Your group finds nothing, but soon, water begins running back in. Your entire group, except the winged Ferian, is swept off of their feet as you're drenched. You manage to escape the water with the assistance of Ferian and Hemi, and start making your way through the wooded region of Owu, when you are confronted by some familiar threats.
Create three unique cards to deal with these threats. This time, the score will mainly be based on realism, sticking to your colors, and making cards that just work overall.
Your entries will each be scored from 0-15. All of your scores in this three part showdown will be added for a percentile, with 135% being the highest possible score. For every 10% below 100% you are, you’ll take a hit. Your current HP is 10.
Criteria: • 5 points for overall effect and balancing. • 5 points for realism, following color pie, and proper rarity. You may lose a point if the effect of the card is unclear. • 2 points for fitting the colors and themes of your character (Temur) • 2 points for proper grammar and syntax • 1 point for flavor (text not required; mainly checking if overall fell of the card fits its art, name, etc.). • You cannot submit any card you’ve submitted so far for this contest.
"Don't be stubborn! You've never been afraid to get your hands dirty before!" Scarf is already uncapping his glamour, but Jessica stops him.
"In the name of the innocent, no." Lilith looks at scarf scornfully.
"Then how is this any different?" Jessica inquires. She's right. According to Secundus, Drana provoked the angel somehow, but he was not known to ever cause trouble. To each of you, he was innocent.
"I-It just doesn't feel right. Knowing this is made from your blood..."
"I can live without a few ounces. All of us can." Jessica has a fourth set of bottles. "Now, listen well. The black bottle is the glamour. The white bottle is the purging solution. Don't get them mixed up, and make sure that you keep the purging solution on you. With glamours this powerful, if you don't use the solution to turn back to normal, you'll be a griffin for... a little longer than desired." Jessica goes into her bag and grabs a large bottle of pink liquid. "This stuff tastes nasty, so I brought with me something for you to mix it with. You might not taste anything for a while, but I can't have anyone vomiting this stuff back up. Drink a little of this stuff, down the glamour as quick as possible, then chase it. It's that simple. Now-"
Scarf doesn't even have a second thought in his mind as he shoots down the glamour. He... isn't even coughing or gagging in the slightest. "What? Okay. Maybe I've drank worse! I grew up in Nasita after all!"
"You disgust me." Jessica can't believe he actually drank it without taking some of the pink liquid. She takes a drink of it. then drinks the contents of her bottle, gagging a bit. Draundr follows suit, but being as he is, the taste doesn't offend him. Lilith holds the bottle in her hand... is she going to drink it? She sighs, opens the bottle, then drinks it. following with a significant amount of the pink liquid. She gags, holding her stomach and falling to the floor, and it looks like she's going to puke, but she doesn't. "That's why I told you to drink the pink stuff."
"What is in this?!" Lilith chokes. "It tastes like lamp oil and goblin armpits!"
"Hah!" Scarf takes an opportunity to joke. "Glad you know what those taste like! Anyways, when does this stuff- woah!" Scarf's hand spontaneously transforms into a talon, and he falls down to all fours. Fur and feathers begin to replace Draundr's ephemeral flame. Lilith sprouts wings. Meanwhile, Jessica is transforming into something entirely different, and seems to be the most calm about this. She is turning into a man.
"What's goin' on?!" Rusty is confused. "I thought youse were transformin' into those flying lion things!"
"We only needed three griffins." The voice emerging from Jessica is deeper than before. "What else do you think a fleet of griffins needs?"
"Oh!" Danny realizes something. "A leader!"
"If we plan on doing this, one of us will need to be disguised as a soldier." Jessica's voice is no longer female as her transformation nears its end. You three aren't as lucky, as the thee's skeletons are bent and twisted out of shape. Draundr has many strange feelings that they never thought they'd experience in their lifetime, including nausea. "Then, it'll seem believable."
As the three finish transforming, they are no longer the same three people they once were. They look at each other, then into a mirror, and their forms are grand. It worked.
Scarf tries to talk, and realizes it's not going to work.
"Finally! You got him to shut up!" Danny is glad Scarf can't talk.
"Right... I forgot to mention that part." Jessica scratches her head. "You three won't be able to talk."
It's a good thing Schoren knows the plan. In their new forms, Draundr, Scarf, and Lilith get used to flying around, and then it's time to leave for Hitcherald...
@tommia I'm sure I can find another weapon provider, this is too big of a job and my time is short.
"I'm sorry pal, I really can't help this time around. You can stay in my ship and I can tell one of my men to take care of you if that helps. If we are both still alive when I'm done, I'll help you out, meanwhile, just try to stay away from sharp things, ok?"
@Tommia My life just got a LOT more busy. I may be less active as I usually am, but I still want to participate in this. I don't want Verth ending up like Niyan, so expect a post from me soon but not too quickly.
// @EpicBoss99 don't sweat it! I knew if you weren't on that something major must of happened.
Niyan only get eliminated because Aggroman15 made no attempt to even notify me of anything. They had been active on the forums, but failed entirely to respond to any of my messages, not even to say “I’m busy” or “I’m working on it”
// @ElMagici Sorry about that! Since I forgot to track everything, I kind of lost track of who needed a response.
The former cleric, now vampire, is drug out from the cellar, shackled. She is not resisting, but she seems eager for bloodshed.
"So, Ana... are you ready?" One of your higher guards, Argeaon, tries to speak to her. She is breathing heavily, and lets out a growl. The spikes of her collar tighten around her throat, drawing blood. "When you are asked a question, you will respond. Understood?"
"Feed me, you wretches! Feed me!"
"She seems ready enough for me." The weapons smith comes up with a crossbow and arrows, as well as a pair of magic shackles. Argeaon grabs them and gives them to one of your underlings, and the smith goes back downstairs. "Feltar, these shackles are set on a proximity lock that will unlock once you are a safe distance away, just in case Ana tries to pull any tricks. Technically she's still in obedience training."
Then you'll consider this her first field lesson. She needs to be taught respect in the heat of battle, when her mind may be clouded, her judgement switching to the instinct to kill you and your kind. This could also be her opportunity to take out any hard feelings against your people. After all, you are after your own type.
"Then it's settled." Argeaon turns to face down a dark corridor, and cups his hands. "Riken!" You hear the raising of a cell door, and into the room stomps a towering demon with a giant hammer. He is being led in shackles by four tough looking guards, for he is bound to you by nothing more than a pact and a thirst for blood. "You will be on the field with Ana to ensure she obeys our lord Oklein's commands. Make sure she knows her place."
"Heheheh!" Riken lets out a laugh so deep it's barely even audible, his gargantuan belly giggling in a gross fashion. "Punny little darling..." He brushes one of his grotesque claws across Ana's face, and she recoils. "I'd like to let you know that I don't kill discriminately. It won't be pretty if you end up on the receiving end of my hammer."
"Get your filthy claws away from me before I make them bleed!" Ana looks at Riken threateningly, drooling. She would probably be willing to risk her life and turn on him just to sate her hunger. She has intentionally been starved, just to make her more likely to give up her morals, if it means surviving. The only nourishment she has received is blood and the occasional corpse, though you have withheld reasonable portions.
After you make sure everyone's ready, your scouting team gets back to you. The traitors are heading headlong towards Descour, so your group sets out to intercept them. Since time is of the essence, you decide to perform a ritual to grant the less flight-capable members of your group the power of demon wings, if only for a moment...
"What in the name of-"
Your group begins to fly over Descour, and notice a white haired warrior with a heavy blade.
"That's him!" Ana points. "Bahn Gheshin. With my, erm... affliction, he's just another threat."
"Where are the demons we came here to find?" Argeaon questions one of your scouts.
"We didn't find any corpses, so they must be ahead!"
Bahn notices the flapping of wings, and turns towards you with his blade at the ready.
"Demons? You chose a really bad time to prey on me. I have bigger game to hunt." He looks, and realizes Ana is among you. "Ana... have these demons taken you captive?"
"Don't try to save her. It's already too late." Argeaeon holds Ana by the neck, and reveals her teeth, sharp and very much that of a vampire.
"Ana... why? Last I saw you, you were the most powerful member of the church. And now..." Bahn looks down, then aims his blade at Ana. "Now... I have to kill you..."
Bahn's blade glows as he charges towards your group. Make a card that can deal with him, or, at least, stop his attack. Points will given based on how well your response works against the enemy, as well as the realism of the card and how it suits your character’s colors and ideals.
You entry will be scored from 0-15. Any score below a ten will count as a miss, and you will take one hit for each point below 10 your score is. Your current HP is 10.
Criteria: • 5 points for overall effect and balancing. • 4 points for realism, following color pie, and proper rarity. You may lose a point if the effect of the card is unclear. • 3 points for fitting the colors and themes of your character (Black; I wasn't sure if you had any other colors in your identity, but feel free to add up to two colors to your identity. Note that this is permanent.) • 2 points for if the card would realistically do anything against the target card in an actual game of Magic. • 1 point for flavor (text not required; mainly checking if overall fell of the card fits its art, name, etc.). • You will lose three points if the entry is not new. • You cannot submit any card you’ve submitted so far for this contest.
Comments
The five crewmembers:
https://mtgcardsmith.com/view/ferian-fallen-one
Fallen angel, gruul. I know that there aren't any gruul angels, but red and green have both been used by angels. So yeah. I didn't get much of a review on it before I posted...
Honestly, his loyalty is assured because he doesn't have anything else he wants to do.
https://mtgcardsmith.com/view/hemi-mistress-of-storms?list=user
No review at all for her. I did some research, and yes, there are other cards that prevent your opponent's creatures from flying. She should be balanced. She is not the most responsible of my crew, but she is pretty useful, and I pay well.
https://mtgcardsmith.com/view/jacob-ruthven-dashing-rouge?list=user
Jacob was fun. I wanted to make him a Markov and then cousin, but wouldn't work. Still a cool guy. Frankly, he, like Ferian, is merely here because where else?
https://mtgcardsmith.com/view/sophia-deluca-first-mate
As it says, Sophia is Enerew's first mate for the ship. She was from a noble family, the DeLuca, but preferred sailing to politics. She ran away, her family disowned her, and Enerew took her on. Rapidly rising through the crew, she was a natural with a sword, quite often had some rather ingenious ideas, and refused to put up with any harassment from anyone. So yeah. Good reviews, mainly.
https://mtgcardsmith.com/view/dekin-mistborn-enginwright
The main engineer, Dekin is the only one who really knows how everything works. A bit of a maverick, he is someone to watch out for. Great fun though. Erm, let's not bring up his legal history... Currently not in trouble or wanted, so that's good.
Warning, do not even try to get into a drinking competition with him. You will end up passed out, possibly robbed(not by Dekin, though), and owing a very large bill with about thirty instances of the House Special Brew, which has been known to be used by some unscrupulous folk as a vat of acid to dip prisoners in.
Edited some bits. Cast your peepers over it one more time.
That enough for you?
If it was coming down to a fight anyways, that was fine for Joseph. He craves these moments. When others suffer as he has. Betrayed by their closest allies, resulting in the death of their closest friends. When they turned towards Joseph looking for revenge, how they suffered every moment, physically, mentally, and emotionally. He didn’t feel bad about it. He felt it was only a splinter compared to the agony he had faced. He kept living, only to make others suffer. And as a cruel smile cracked across his face, laugher echoing through the morning sky, it was too readily apparent he enjoyed it.
“So, Verth! Show me how much of a wannabe I am, you coward! If you’re really so powerful you can even graze me, then surely you can deal with a lightweight like this!”
Joseph moves to attack, soaring high into the air as a wereraven. He prepares to do something cruel. Something that’s sure to let out the most bottled up hatred in Verth that he possibly could.
Joseph keeps himself suspended in the air as a powerful spirit runs into his body. Curling himself in, his form begins to swell. The only thing remaining of the wereraven is wings as a greatly familiar sight appears in the sky. A grotesque monstrosity that towers over Verth.
“When you found out I killed Layre, I felt it within you. The relief was incomparable to the hatred and envy of stolen vengeance. So... if you really want to kill him so bad, let me see you try!”
?
Can you give me an approximation on when the next prompt will be for me? Bud told me he didn't find any griffon feathers.
1. DrakeGladis
2. ThatOneCat
3. @Ranshi922 (Please PM me and EpicBoss99 to confirm)
4. @TezzeretofCarmot21 (Same)
"Scarf! I can't believe you actually stole them!" Danny is scorning Scarf.
"Not stolen!" Scarf holds the mail tightly as Danny tries to take it. "They were moved from their original location, so they were lost! Finders, keepers!"
"Damn rascal..." Rusty just shakes his head, cleaning the blood off of his axe.
"So... while you went around killing and stealing, we found some feathers." Jessica seems quite proud of herself, despite not doing much to fight the specters that they ran into. "As they say. If you're a master at what you do, why ask anyone else to do it?"
"Ohhhh looook!~" Scarf is laughing. "Jessica just got dumped by her boyfriend!"
"What?! I don't even-" Jessica blushes.
"I didn't know you had a boyfriend." Lilith responds. Jessica marches over to Scarf to see him holding an envelope addressed to her, from someone named "Jay Bee".
"I don't have a boyfriend!" She snatches the paper, and reads it to herself. "Dear Jessica. The arrangements have been made for the ritual, but I'm afraid we may have to set aside our dealings for now. There is something much more pressing going on a day or so from the time I sent this. Do not try to find or contact me. It's for your own good." She sets it aside, and sighs.
"Denial doesn't look good on you!" Scarf is still laughing.
"Look! I found someone who may be able to- erm... share some tricks of the trade with me. I'm allowed to deal with fellow magicians, aren't I not?"
"Ritual? Sounds like a magic dealin' to me, but not a good one!" Rusty decides to speak up. "Just who is this Jay Bee?"
"A friend of mine I met in Racrion. He's quite the impressive magician, thank you. Probably better than me."
"Fair enough," Lilith is satisfied with this, "but the next time you make a plan for something like this, tell me."
"Yes, ma'am." Jessica takes the feathers over to the alchemy stand, and unpacks her supplies. "So... shall we get to it?"
It seems as though Jessica has a bit of a darker side. It is revealed that a sacrifice is required for the glamour to be made. Using blood from a vial, she draws a pentagram on the rocky ground of the hut, and places the feathers in the center. Then, she unsheathes... a ritual knife. As the blood falls, the feathers burn away, materializing into six small bottles the size of a coin, three black, three white. She takes the bottles over to the alchemy stand, and begins to create the glamours as though everything she just did was perfectly normal.
"D-d-d-d-devil dealer!" Danny shivers in the corner, and it looks like he wants to punch Jessica.
"What in damnation?!" Rusty raises up.
"So that's how they're made..." Lilith looks down at the ground. Scarf watches in cruel interest. He's taking notes...
Later...
"So... warning to you three, these might not taste so great." Jessica hands a set of glamour bottles to you, Scarf, and Lilith, but Lilith refuses.
"No thanks. Now that I know how they're made, I'm not interested."
"But... we need to disguise your identity! You don't know who could be after you!"
"I have no interest in your rituals, heretic! I never knew you delved in the dark arts!"
"If you want a knife in your back, that's on you, but quite frankly, I think you should just deal with the bottle."
Lilith refuses to disguise. Will you intervene?
“Princess, this is not a matter of morals at this point, it is a matter of survival. She is right, you can get a knife in your back, but at least I can resurrect you. But we are dealing with angels here, and we may be going to fight the one that killed your father, if they see you, they will spend no time trying to burn you with angel fire, and I can’t resurrect you with that.”
I'm working on 5 hours sleep and I am wired. Tommia, Joseph Bigham, and anyone affiliated with or related to the aforementioned parties, are not responsible for morbid humor, typos, and sheer chaos that ensues as a result. You have been warned.
Nasita. A region filled with hatred, disgust, and pestilence. Most people stay a long distance away from the region. It's riddled with superstition, and full of people that see things like murder as a normal part of everyday life. A blood ritual every six days is to Nasita as church on Sunday is in Hitcherald; sacred, vital, a part of everyday life, with major consequences for making efforts to avoid it.
"Well, boss... welcome home!" Ringer pats you on the back. Nasita was Teegar's home, wasn't it? Fitting... he only left when he met Treyble, turning his cruel and unusual skills into a highly profitable living. And here you are in his place, anchoring your boat, and heading towards the border of Nevy.
"Rotten day, Tee! Welcome back!" The guard at the front gate, a goblin, stands on top of a sign post to shake your hand. As you accept his offer for a shake, you can smell him. A strong smell of sweat, joined by gunsmoke. He falls off the post, and his unsecured helmet falls off, causing him to land headfirst on top of it.
You must be very popular here. Many of Nasita's inhabitants, ranging from powerful demons to mere children, know you by name. This isn't good. How are you going to pull this operation off if everyone knows who you are?
"Teegar! Teegar!" It's the man you met in the Etsane market. "Howsitbeen, buddy?! Welcome home!" He gives you a brotherly hug, before giving you a request. "Listen, buddy. I knows you're settlin' in, but I need something big done. You're probably not gonna like the sounds of this, especially since you're probably here on business. Howeva, I need it done! And quick! Someone's on my back!" You inquire. Surely a single assassination today won't make you late to interrupt the ritual, happening the day after tomorrow. "Oh, thank you! Anyways, I tried strikin' a deal with Khantsievth. Things didn't work out, and now I've got his damned bootsuckers tryna give me the axe. I'm normally able to deal with any **** like this, but he's got his best on this one! A true masta assassin! If you can't find this guy, my bed's gonna be my coffin! Or... wherever I decide to be when this guy pokes me with a knife. I promise I can make it up to you! I at least got the money you gave me for the gear! Please don't let me die!"
This is already a major problem. Seeing as this man is Teegar's main source of gear, his death could put a dampener on your operations. You ask the man what the killer looks like. "He has short, pinkish hair. He's a half-demon. You'll know it when you see him."
Would you like to prioritize the assassin, or planning the raid of the ritual?
Yes, in my old hunting grounds.
Anyways, time to get more posts made. No wasting time!
(Okay. I was just kidding. Here's your story bit.)
Also, I forgot I was judging percentile, so no damage so far. It'll be calculated at the end.
As the Mistborne II leaves, you notice a small group of your finest coming off of the vessel, ready for battle. You look towards the castle, and notice you're being surrounded entirely. Faeries descend from above, and guns are aimed your direction. Using your previously displayed agility, you try to find a way to escape this area, but the walls of the town buildings are much too slick to climb. You unsheathe you gunblade and fire. You didn't want to get violent, but it seems as though now, violence is the only answer.
"You traitor! You attacked our master!" The apparent leader of one of the armed groups lights a cannon, being aimed by four wolfkin. "Now face the fire of a thousand suns!" The cannon unloads, sending a plume of flames towards your group. Hemi casts a powerful spell to counteract the flames, dispersing them, and the cannon is pushed back into the group, crushing some of the soldiers behind it. She then tries to cast a spell for you and the rest of the group to fly to safety, but she is interrupted when she notices that Dekin isn't with you.
"Where's that blasted dwarf when we need him?" Jacob is searching frantically from the missing dwarf, when you notice him, face down on the marble of the town grounds and deep in enemy lines.
"Maybe you should watch for friendly fire next time, Hemi." Ferian comments sarcastically.
"We have your dwarven friend, traitor!" One of the wolfkin have seized Dekin, binding him and pointing a gun at his head. "Surrender to your kingdom. This bloodshed is not necessary. but we will show no mercy if you refuse to accept!"
"You would ask for surrender on the grounds of murdering a hostage?!" Sophia cries. "Then clearly peace isn't something you desire!"
You swiftly aim your gunblade at the gunman and fire, causing his attention to find you. He is able to aim at you and fire before the bullet strikes. You attempt to dodge the shot, but it hits your tail. You don't think anything is wrong with it, so your team continues onwards, holding off hostile forces so your can recover Dekin. Once that is done, it's time to find a new way out...
Vs. Army of Owu - Phase Two
Your crew decides to jump into the empty moat, using Hemi's wind magic to suppress your fall. The water had to of gone somewhere. Your group finds nothing, but soon, water begins running back in. Your entire group, except the winged Ferian, is swept off of their feet as you're drenched. You manage to escape the water with the assistance of Ferian and Hemi, and start making your way through the wooded region of Owu, when you are confronted by some familiar threats.
Create three unique cards to deal with these threats. This time, the score will mainly be based on realism, sticking to your colors, and making cards that just work overall.
Your entries will each be scored from 0-15. All of your scores in this three part showdown will be added for a percentile, with 135% being the highest possible score. For every 10% below 100% you are, you’ll take a hit. Your current HP is 10.
Criteria:
• 5 points for overall effect and balancing.
• 5 points for realism, following color pie, and proper rarity. You may lose a point if the effect of the card is unclear.
• 2 points for fitting the colors and themes of your character (Temur)
• 2 points for proper grammar and syntax
• 1 point for flavor (text not required; mainly checking if overall fell of the card fits its art, name, etc.).
• You cannot submit any card you’ve submitted so far for this contest.
"Don't be stubborn! You've never been afraid to get your hands dirty before!" Scarf is already uncapping his glamour, but Jessica stops him.
"In the name of the innocent, no." Lilith looks at scarf scornfully.
"Then how is this any different?" Jessica inquires. She's right. According to Secundus, Drana provoked the angel somehow, but he was not known to ever cause trouble. To each of you, he was innocent.
"I-It just doesn't feel right. Knowing this is made from your blood..."
"I can live without a few ounces. All of us can." Jessica has a fourth set of bottles. "Now, listen well. The black bottle is the glamour. The white bottle is the purging solution. Don't get them mixed up, and make sure that you keep the purging solution on you. With glamours this powerful, if you don't use the solution to turn back to normal, you'll be a griffin for... a little longer than desired." Jessica goes into her bag and grabs a large bottle of pink liquid. "This stuff tastes nasty, so I brought with me something for you to mix it with. You might not taste anything for a while, but I can't have anyone vomiting this stuff back up. Drink a little of this stuff, down the glamour as quick as possible, then chase it. It's that simple. Now-"
Scarf doesn't even have a second thought in his mind as he shoots down the glamour. He... isn't even coughing or gagging in the slightest. "What? Okay. Maybe I've drank worse! I grew up in Nasita after all!"
"You disgust me." Jessica can't believe he actually drank it without taking some of the pink liquid. She takes a drink of it. then drinks the contents of her bottle, gagging a bit. Draundr follows suit, but being as he is, the taste doesn't offend him. Lilith holds the bottle in her hand... is she going to drink it? She sighs, opens the bottle, then drinks it. following with a significant amount of the pink liquid. She gags, holding her stomach and falling to the floor, and it looks like she's going to puke, but she doesn't. "That's why I told you to drink the pink stuff."
"What is in this?!" Lilith chokes. "It tastes like lamp oil and goblin armpits!"
"Hah!" Scarf takes an opportunity to joke. "Glad you know what those taste like! Anyways, when does this stuff- woah!" Scarf's hand spontaneously transforms into a talon, and he falls down to all fours. Fur and feathers begin to replace Draundr's ephemeral flame. Lilith sprouts wings. Meanwhile, Jessica is transforming into something entirely different, and seems to be the most calm about this. She is turning into a man.
"What's goin' on?!" Rusty is confused. "I thought youse were transformin' into those flying lion things!"
"We only needed three griffins." The voice emerging from Jessica is deeper than before. "What else do you think a fleet of griffins needs?"
"Oh!" Danny realizes something. "A leader!"
"If we plan on doing this, one of us will need to be disguised as a soldier." Jessica's voice is no longer female as her transformation nears its end. You three aren't as lucky, as the thee's skeletons are bent and twisted out of shape. Draundr has many strange feelings that they never thought they'd experience in their lifetime, including nausea. "Then, it'll seem believable."
As the three finish transforming, they are no longer the same three people they once were. They look at each other, then into a mirror, and their forms are grand. It worked.
Scarf tries to talk, and realizes it's not going to work.
"Finally! You got him to shut up!" Danny is glad Scarf can't talk.
"Right... I forgot to mention that part." Jessica scratches her head. "You three won't be able to talk."
It's a good thing Schoren knows the plan. In their new forms, Draundr, Scarf, and Lilith get used to flying around, and then it's time to leave for Hitcherald...
"I'm sorry pal, I really can't help this time around. You can stay in my ship and I can tell one of my men to take care of you if that helps. If we are both still alive when I'm done, I'll help you out, meanwhile, just try to stay away from sharp things, ok?"
Niyan only get eliminated because Aggroman15 made no attempt to even notify me of anything. They had been active on the forums, but failed entirely to respond to any of my messages, not even to say “I’m busy” or “I’m working on it”
The former cleric, now vampire, is drug out from the cellar, shackled. She is not resisting, but she seems eager for bloodshed.
"So, Ana... are you ready?" One of your higher guards, Argeaon, tries to speak to her. She is breathing heavily, and lets out a growl. The spikes of her collar tighten around her throat, drawing blood. "When you are asked a question, you will respond. Understood?"
"Feed me, you wretches! Feed me!"
"She seems ready enough for me." The weapons smith comes up with a crossbow and arrows, as well as a pair of magic shackles. Argeaon grabs them and gives them to one of your underlings, and the smith goes back downstairs. "Feltar, these shackles are set on a proximity lock that will unlock once you are a safe distance away, just in case Ana tries to pull any tricks. Technically she's still in obedience training."
Then you'll consider this her first field lesson. She needs to be taught respect in the heat of battle, when her mind may be clouded, her judgement switching to the instinct to kill you and your kind. This could also be her opportunity to take out any hard feelings against your people. After all, you are after your own type.
"Then it's settled." Argeaon turns to face down a dark corridor, and cups his hands. "Riken!" You hear the raising of a cell door, and into the room stomps a towering demon with a giant hammer. He is being led in shackles by four tough looking guards, for he is bound to you by nothing more than a pact and a thirst for blood. "You will be on the field with Ana to ensure she obeys our lord Oklein's commands. Make sure she knows her place."
"Heheheh!" Riken lets out a laugh so deep it's barely even audible, his gargantuan belly giggling in a gross fashion. "Punny little darling..." He brushes one of his grotesque claws across Ana's face, and she recoils. "I'd like to let you know that I don't kill discriminately. It won't be pretty if you end up on the receiving end of my hammer."
"Get your filthy claws away from me before I make them bleed!" Ana looks at Riken threateningly, drooling. She would probably be willing to risk her life and turn on him just to sate her hunger. She has intentionally been starved, just to make her more likely to give up her morals, if it means surviving. The only nourishment she has received is blood and the occasional corpse, though you have withheld reasonable portions.
After you make sure everyone's ready, your scouting team gets back to you. The traitors are heading headlong towards Descour, so your group sets out to intercept them. Since time is of the essence, you decide to perform a ritual to grant the less flight-capable members of your group the power of demon wings, if only for a moment...
"What in the name of-"
Your group begins to fly over Descour, and notice a white haired warrior with a heavy blade.
"That's him!" Ana points. "Bahn Gheshin. With my, erm... affliction, he's just another threat."
"Where are the demons we came here to find?" Argeaon questions one of your scouts.
"We didn't find any corpses, so they must be ahead!"
Bahn notices the flapping of wings, and turns towards you with his blade at the ready.
"Demons? You chose a really bad time to prey on me. I have bigger game to hunt." He looks, and realizes Ana is among you. "Ana... have these demons taken you captive?"
"Don't try to save her. It's already too late." Argeaeon holds Ana by the neck, and reveals her teeth, sharp and very much that of a vampire.
"Ana... why? Last I saw you, you were the most powerful member of the church. And now..." Bahn looks down, then aims his blade at Ana. "Now... I have to kill you..."
Bahn's blade glows as he charges towards your group. Make a card that can deal with him, or, at least, stop his attack. Points will given based on how well your response works against the enemy, as well as the realism of the card and how it suits your character’s colors and ideals.
You entry will be scored from 0-15. Any score below a ten will count as a miss, and you will take one hit for each point below 10 your score is. Your current HP is 10.
Criteria:
• 5 points for overall effect and balancing.
• 4 points for realism, following color pie, and proper rarity. You may lose a point if the effect of the card is unclear.
• 3 points for fitting the colors and themes of your character (Black; I wasn't sure if you had any other colors in your identity, but feel free to add up to two colors to your identity. Note that this is permanent.)
• 2 points for if the card would realistically do anything against the target card in an actual game of Magic.
• 1 point for flavor (text not required; mainly checking if overall fell of the card fits its art, name, etc.).
• You will lose three points if the entry is not new.
• You cannot submit any card you’ve submitted so far for this contest.