Fix my cards here, please.
MY LINK: https://mtgcardsmith.com/user/Reizon
Probably... but then again, you need TEN lands in play, and its not exactly cheap to play either.
Probably... but then again, you need TEN lands in play, and its not exactly cheap to play either.
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Comments
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Gatekeeper 10 (Cast this spell only if you control 10 or more lands.)
Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)
Whenever Three-Headed Artanasaur deals combat damage for the second and the third time each turn, you lose 6 life.
{3}, {t}: Three-Headed Artanasaur deals 3 damage to each of up to three targets.
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*Gatekeeper is a mechanic with only downside. Basically WotC doesn't keyword the ability with only downside.
*I assumed you meant triple strike by "triple attack". https://scryfall.com/card/ust/99/three-headed-goblin
Triple strike is a keyword ability, so you can't add texts after that except other keyword abilities.
*In the activated ability, don't forget to use colon and identify damage source. Those are very important. https://mtgcardsmith.com/blog/making-cards-more-relistic
If you want to get feedback on your cards, I recommend you to word your cards more realistically.
Scryfall, Gatherer's advanced search are very useful for research.
https://scryfall.com/advanced
New Version(THANKS!):
Try something more simple, with less downside. (Because half of that card's text is about downside.)
{3}{r}{r} Creature, Uncommon
{2}{r}, {t}: Three-Headed Artanasaur deals 3 damage divided as you choose among one, two, or three targets.
[4/3]
You see, part of the deck theme is to do more with less manna costs.
Many of my cards could use rewording... I see the difference on this one already.
Well your last card, my only question is idk if other players (while yes they are able to pay the ability) I don't know if other players who don't physically control Harsh Logistics can actually tap it to activate the ability? Maybe make the last ability so that it doesn't need to be tapped to avoid confusion? If they are allowed, then that's ok, I just was offering a suggestion.
https://mtgcardsmith.com/blog/making-cards-more-relistic
You don't need to follow the guidelines, but you'll never improve otherwise and in time you run the risk of losing people to validate or aid in your card building if they see the same errors repeated time and time again.
Also, on this specific post I find a disconnect between asking for help and where you actually want/need help. It's fairly new, but i see the effort put forth by others is either countered or ignored.
I would suggest formulating this post to properly reflect what you'd like help with. Just a blanket "fix my cards" is clearly to broad a statement to receive the help you want. To save everyone some time, that's probably the best thing to do.