Do your advanced land cards here! {saga continues}

edited November 2019 in Custom Card Discussion
Please be civil about this. Since I was the one to propose advanced lands, you should face the trials to earn those rights.
This is the place, IF YOU EARN IT, to submit the cards and pictures. If I get a subscription, I can directly add the cards, otherwise, you MUST present both a picture and the card for me to create it into my list, please.

How Advanced Lands Work:

Cards with multiple colors aren't penalized, but able to use the best of both worlds.
Further, those advanced lands deal with an amazing high-end theme for their composition.

To win the right, face the trials that exist with the Imerians. It may not be enough to just beat them, but face custom trials involving those lands as well.

Internal Creation Possibilities:

Step 1 is the battle with the pirates. You can either make a deck theming the pirates, or helping the imerians. They focus on fliers, pirates, and merfolk, but I have a deck for both sides already.

Pirates: https://mtgcardsmith.com/user/Reizon/sets/47537
Imerians: https://mtgcardsmith.com/user/Reizon/sets/47295

If the imerians win step 1, that opens up the right to external lands.
If the pirates win step 1, that opens up ANOTHER TRIAL. A 2nd match with them, involving the awakening of 6 forms of manna: nox(black), tox(black), sludge(green), quarantine(blue), hazmat(green), and atmos(white).

Toxic Rise(imerians): https://mtgcardsmith.com/user/Reizon/sets/47577

External Possibilities:

Eldraine - That unlocks JUNGLE manna. Think artifacts, enchantments, mythical creatures, and LIFE. Regen X {gain X life each turn you take} and Athletics {ignores trample} should be common in jungle. Remember, your facing the rogue elves and fae that are tainting the land or using them against my present jungle deck. Good luck. {Green Manna}

Theme:: Living on the wild side. Think amazons, the best fliers, and enchanted creatures. Kitsunes also come to mind with the jungle manna.
Situation:: Humans are arriving, and that could lead to enchanted paladins. However, they must overcome the hexes placed on them to do well. Imerians could really help, but It would mean griffon riders.

Trophenians(imerians):https://mtgcardsmith.com/user/Reizon/sets/47554

Make your own cards:

You begin with 2 kinds of BASIC MANNA. However, for you to be able to enter, the imerians must net a duel first. Win or loose, that will allow people to discover them. To unlock other forms of manna, just interact with the present planes based on that the company is presently working on, and I will judge that.

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Comments

  • edited November 2019
    Update 1... more details about creation. Still stuck on that first duel...
  • "Since I was the one to propose advanced lands, you should face the trials to earn those rights.

    This is the place, IF YOU EARN IT, to submit the cards and pictures. If I get a subscription, I can directly add the cards, otherwise, you MUST present both a picture and the card for me to create it into my list, please."

    What does that mean?
  • Well, to be fair, I want people to roleplay to gain the right to design advanced lands. But you can get a sponsor to roleplay instead, getting you permission.
  • Dude... You can't block people from taking inspiration or, in this case, taking the mechanic of advanced lands, on the internet, that is not how it works.

    Also, advanced lands is honestly too convoluted and complex, and since you can't really seem to explain it in proper wording, nobody is going to know what you are talking about, seeing this, I would say that WOTC would not take up this mechanic.

    Let me give you an example of a mechanic I made that could actually get accepted by WOTC.

    image

    Supreme Deity (When this spell resolves, choose a creature you control. If you don't have a Supreme Deity, that creature becomes your Supreme Deity.)
  • That ability wouldn't make the cut as well, that's bot a good example.
  • Hmm, well regardless it still functions as it should and uses easy to understand wording
  • edited November 2019
    it definitely wouldn't work, even if you sacrifice an advanced manna of high caliber. As is, the closest from the present forms of manna with this card is:

    HAZMAT. But it's not nearly expensive enough even with that. {12 hazmat}
  • edited November 2019
    What is "Advanced mana of high caliber"

    And what do you mean by SLUDGE?

    The cost is fine as it is
  • edited November 2019
    Sludge manna: Swamp + Island + Forest.
    Think of a creeping ooze that's tough to kill and is very well contaminated.

    image

    High-End Example. I usually shortcut wording.
  • edited November 2019
    You can't have counters act as mana to cast a card, since they can't be attached to any other creature other than the one it currently is, you can have a card be like

    "Remove 7 Sludge Counters, create a 8/8 black creature named Undying Abomination with Invincible, Haste, Trample, and First Strike."
  • I meant tokens, sorry. Noticed that goof once I posted.
  • Also, why did you change SLUDGE to HAZMAT
  • Closer to your creature's composition. But none of the presently unlocked forms of manna are even close to helping that creature of yours become advanced.
  • edited November 2019
    @Reizon

    What is advanced?

    The reason why people are having a hard time grasping this concept is because you don't stop and take the time to explain what counts as "Advanced mana".

    In order for Advanced mana to exist you would have to add a whole new array of mana, it doesn't work like that for a reason, before you start calling me "mean", listen up...

    Back during Time Spiral a new mechanic in the form of purple mana, this failed, as it would take WOTC's valuable time due to the amount of R&D that would have to come with coming up with a new mana color, let alone a bunch of them, even when people in the company were on board with the idea they found themselves naturally drifting away from the concept, additionally, they can't just add a new color in like *snap*, they would also have to run it by playtesters and the like, while the concept of a new color wouldn't go too bad with playtesters, something like your "advanced mana" would certainly be too complicated for the casual player to grasp.
  • Additionally, you just keep coming up with new forms of "advanced mana" on a whim with no backbone established for the previous ones, at most they all seem like a one-time gimmick, would you like to know a new system that the casual player could grasp easily?

    Take a look at Ningyounk's Rezatta set...

    http://forums.mtgcardsmith.com/categories/contests-and-challenges

    There is a mechanic called Psylian Life, while this seems complicated at first, once you get into it the concept seems sound mechanically and conceptually, because it was made with thought and extreme care was taken to make sure the mechanic was capable of being picked up by the casual player and having them run off with it, advanced mana doesn't do this one bit.
  • Advanced means it's on a level higher than usual. This doesn't mean it's complicated, just HARDCORE. Take the polyp as an example, the sciences behind the blue and white would translate vitality, and thus haste, but it could only work on natural things to gain haste, and wouldn't work on bigger creatures.

    Thus, the reason for TESTS. If a person would succeed the trial, they could effectively play at the more advanced level, due to him proving how competent he is.

    Not for the casual, yes. BUT... with trials and tribulations, thus, some could just break through and handle the advanced new format.
  • @EnvyReaper - Well, the backbone is all about fusing the BASIC forms of manna. There is a cost to advanced. for one, they never have a choice in cost. For another, ONLY the basic forms of manna can fuse to make advanced.

    It's basically merging the basics to make something special.
  • edited November 2019
    @Reizon
    That is not how it works, you want the casual player to easily grasp this, not have them go through a "trial" to understand it.

    If you go by THAT logic this concept would never get past the playtesting phase
  • edited November 2019
    I'm only in experimentation phaze, that's why the trials. The first casual set will probably come from either sludge or jungle.
    But I AM explaining it...

    KOR, why must everything come to money? If only we could pay with civics.
    Seriously, I have a WISE system for that. But that's the problem, nobody is on that level save me.
  • The trials are not for them, but ME. It's to keep the influx low. The more kinds of manna, the harder the adventures of the imerians should be...
  • Please don't spam the forum with esoteric and random things.

    Also the rulings that you made need severe fixing and severely more clarifications.

    I mean ALL of them new abilities you made. In ALL the cards in your sets. (Such as invincible, sludge, or whatever they are.)

    Plus the tap symbols are in the wrong order.

    And they all are currently unplayable.

    Once again: Please stop spamming the forum with esoteric and random things.
  • Doesn't matter. All that is coming my way is rejection. it doesn't matter if it's right or wrong, only that it stops. It's already too much.
  • You have the ability to make the rejections stop. Whining like so is not the way to do it
  • edited November 2019
    No, I do not. I just engineer things, it's never my fault.
    But that doesn't mean I'm not to blame. The difference lies in who lives up to their full potential, and that's what I do. I always try to do my best no matter what. So...

    Fault = NO!
    Blame = Maybe.
  • @Reizon you have continuously caused the fact that everybody is getting tired of you, it is entirely your fault due to your lack of even being able to simply speak and instead decide to repeatedly without fail respond in vague and indecipherable gibberish to any form of criticism.

    YOU are at fault, YOU
  • edited November 2019
    NEVER. As said, I JUST engineer. Your lack of civics is appalling. The last thing I would ever do is give into ANY control, even that.

    I admit, however... Details without scope. Always too vague. But that's the problem with this generation, not enough wisdom. Not even close.

    Kor... typical Ethics + Action + Logic of all things... here we go again.
  • Reizon might I ask WHAT generation you are talking about because I am sure you are probably older than me
  • 4/25/76, and THIS generation.
  • Reizon, you are the one without civics, you have no capacity for even a simple discussion and once again you consistently can't give an answer without sounding vague and confused
  • Stop using your little factions as a point, nobody knows what you are talking about, nobody knows what the Kor is, do you talk like this to people in real life?
This discussion has been closed.