I had an idea... for a 1,000 card set

1246718

Comments

  • edited December 2019
    Sounds good. I'm thinking that we should start with personal islands of 20 cards.

    1-2 Mythics
    4-5 Rares
    6 Uncommons
    8 Commons

    With that base, it'd be making sense that on the mono colored "Base Islands", most of the commons and uncommons would be derived from.
  • edited December 2019
    Deleted- Unneeded text lied here.
  • Also, I hope you don't mind me remaking some of my old cards for the set. I thought they were good ideas and we need more cards anyway, so I figured I might as well put them to good use.
  • edited December 2019
    NVM... (Deleted)
  • edited December 2019
    NVM aswell... (Deleted aswell)
  • So at any time you can just drop in and create an island? That is a good idea just to have the whole community helping, with a slow creation process as people slowly put together islands.
    Also... What is the name of this place?
  • Yea, any time you can just join in.

    It doesn't have a name yet...
  • Hessitant Bump
  • I'm halfway done with the 20 cards for Nexus.
  • My cards are just my cards.
  • I propose the name Gaifal, which is derived from one of the Welsh words that means "forge".
  • I shall enter with the realm of Tozok.

    Details soon.
  • edited December 2019
    Nice
  • I have an idea: We make the 5 colours be different reasons for decks: Ideas are:
    The idea of the deck telling it's own story.
    Meta.
    Official mtg lore.
    Throwing together a deck simply so one can play the game.
    The collecting of cards for the sake of the cards themselves.
    Which one do you think would be which colour?
  • @KorandAngels Not a bad idea. Maybe add reasons for creating cards, too? My attempt at matching to colors:

    White - Meta (Adhering to an orderly competitive structure) - Creating cards with the Standard/EDH/etc environment in mind
    Blue - Telling its own story (Creativity) - Creating cards to tell a story
    Black - Collection of cards for their own value (Hoarding, seeking profit, etc) - ???
    Red - Throwing together a deck to play the game (Chaotic thrill-seeking) - Creating cards for the hell of it/to test out zany ideas
    Green - Official MTG Lore (Accepting the course of another's story) - Creating cards that mimic and improve upon existing ones

    Would these be the basis for the core islands or what?
  • edited December 2019
    DO NOT MAKE BLUE FLAVOUR.
    Reverse white and blue, maybe?
  • edited December 2019
    @KorandAngels Why? What's wrong with blue as creativity? Give it a break from being the evil "I want everybody to fit my ideas / things perfectly and also I'm the villain" color for a change.
  • edited December 2019
    Also if anything we shouldn’t change it to white. White represents unity, togetherness, and collectivism so Creativity is not its strong suite.
  • But blue is literally 90% of the games meta, so it would be odd for it not to tepresent it. This was just an idea anyway.
    But blue is NOT creative.
  • I dunno, I really like white as meta.

    I guess creativity seems odd in blue based on how the color has turned out but it could work in theory, I kinda like it honestly. It's a nice departure from the usual "evil control everything" archetype it's come to represent.
  • edited December 2019
    White is doing the right thing. Also, I never said creativity, I said misinterpreting facts which is the opposite of blue's whole thing.
  • I agree that misinterpreting facts is not blue's thing, but misrepresenting them so as to enable others' misinterpretation is.
  • edited December 2019
    Idk, i'm just making random cards with the "teacup" symbol. I'll contribute them to the set if you guys need them. I already have 40, some are tokens though so like 35 actually. I'm planning to make more. They'll fit in somehow I guess in the 1k card set.

    This whole ordeal has me focused on my own set, but they work for this one as well.
  • The teacup symbol is cool
  • Maybe we shouldn’t say what kind of cards each colour can make. It only leads to arguments and narrows design space.
  • Youre probably right.
This discussion has been closed.