Barricade (you and planeswalkers you control without barricade cannot be attacked)
It is meant to go on a player, or on a planeswalker, which means they are the only one that are able to be attacked. If a player has barricade, no planeswalkers they control without barricade can be attacked. If a planeswalker has barricade, creatures cannot attack the player, or other planeswalkers without barricade.
MuddleX(When this creature deals damage to a player, shuffle X token Confusion cards with cycling 3 into that players deck.)
Alternatively, if you don't think this is bad enough
Muddle X (When this creature deals damage to a player, shuffle X token Confusion cards into that players deck.) In this case, they would just essentially not draw a card that turn.
By bad enough, I mean bad enough for the opponent. The first Muddle might seem too underpowered to be useful, as there is both no garuntee they will draw them in a game, and it only takes mana to draw a new card. The second one is more powerful, that is all that I meant.
@KingWatherton, here's the reason I figured that you meant bad as a mechanic:
You aren't able to shuffle other player's decks. Secondly, this would be a pain to set up, and to clean up, thirdly, you can't put something into someone's library. It's just not how it works.
I'm not saying I don't like the idea, I'm just saying that it doesn't work in Magic. It would more likely work in Hearthstone, where everything is digital, and you can get away with that sort of thing. I believe that Bad Luck Albatross already does something similar.
@Dizzydude Shifting {cost} (At the beginning of your upkeep, you may pay this creature's shifting cost. If you do, this creature loses all abilities and becomes a copy of target creature an opponent controls until your next upkeep.)
@spookoops Piercing (This creature can deal excess combat damage to another target creature defending player controls.)
@Fallen_Lord_Vulganos Mastery N - Whenever [source] deals N or more damage, [effect].
@KingWatherton Barricade (Creatures your opponents control can't attack you or planeswalkers you control without barricade.) I will probably make some edits but make it function as you seem to be envisioning it.
Comments
Barricade (you and planeswalkers you control without barricade cannot be attacked)
It is meant to go on a player, or on a planeswalker, which means they are the only one that are able to be attacked. If a player has barricade, no planeswalkers they control without barricade can be attacked. If a planeswalker has barricade, creatures cannot attack the player, or other planeswalkers without barricade.
Muddle X (When this creature deals damage to a player, shuffle X token Confusion cards with cycling 3 into that players deck.)
Alternatively, if you don't think this is bad enough
Muddle X (When this creature deals damage to a player, shuffle X token Confusion cards into that players deck.)
In this case, they would just essentially not draw a card that turn.
By bad enough, I mean bad enough for the opponent. The first Muddle might seem too underpowered to be useful, as there is both no garuntee they will draw them in a game, and it only takes mana to draw a new card. The second one is more powerful, that is all that I meant.
You aren't able to shuffle other player's decks. Secondly, this would be a pain to set up, and to clean up, thirdly, you can't put something into someone's library. It's just not how it works.
I'm not saying I don't like the idea, I'm just saying that it doesn't work in Magic. It would more likely work in Hearthstone, where everything is digital, and you can get away with that sort of thing. I believe that Bad Luck Albatross already does something similar.
Ok
@Dizzydude
Shifting {cost} (At the beginning of your upkeep, you may pay this creature's shifting cost. If you do, this creature loses all abilities and becomes a copy of target creature an opponent controls until your next upkeep.)
@spookoops
Piercing (This creature can deal excess combat damage to another target creature defending player controls.)
@Fallen_Lord_Vulganos
Mastery N - Whenever [source] deals N or more damage, [effect].
@KingWatherton
Barricade (Creatures your opponents control can't attack you or planeswalkers you control without barricade.)
I will probably make some edits but make it function as you seem to be envisioning it.
I finally ended up making the card I designed with that mechanic of yours!
and any creature in it's party.)
BTW I made this mechanic for this challenge:
https://forums.mtgcardsmith.com/discussion/5146/recruiting-adventurers#latest
Final Flame - Whenever an opponent's creature dies, Final Flame deals __ damage to them.
Stream - Whenever this creature kills another creature, put a +1/+1 counter on it and it can attack again this turn.
Gravewake __ - (Put mana here): Return this creature from your graveyard to the battlefield. Create __ Zombie creature tokens.