Eternal Enlightenment (Closed)
My set of no name.
Mechanics:
Enlighten N(As long as you have 3 or more non-land spells in your graveyard, you may put 3 +1/+1 counters on this creature.)
Mechanics:
Enlighten N(As long as you have 3 or more non-land spells in your graveyard, you may put 3 +1/+1 counters on this creature.)
This discussion has been closed.
Comments
Science(?)
Madness(?)
TRUTH HURTS. As Lazav said, "What they don't know will DEFINITELY hurt them."
Red:Astronomy and Faith.
Faithful Squire 1gg
Human Knight
When FS enters the battlefield, remember a knight(Exile a knight you control. It becomes remembered.)
Whenever a knight you control attacks, you may sacrifice FS. If you do, that knight gets +X/+X until end of turn, where X is a remembered knights cmc.
2/2
[What is this set about/based around?]
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Mechanic overview:
[What do the mechanics represent in the set/story?]
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Mechanics:
[Mechanics that will be present, of course.]
Of course, alterations can be made to the wording to fit any other spell types.
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The Colors
[What do the colors represent? Example below.]
- White: Benevolent at best, Demanding at worst.
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Race and Class Color Organization:
[What is the races that appear most commonly in the races of this set? Example below.]
- White: Angels, Spirits, Aven / Clerics, Archers, Soldiers, Knights.
Monstrous races are obviously included, though not listed, because they are not sentient. Humans and Wizards are universal colors, meaning they can be whatever color.
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Relations Between Geography and Races
[Pretty self explanatory here. Geography and where the races live, their attitude toward each other, and attitude toward outsiders of their area.]
This set is based around knowledge, religion(?), and traditions(changing).
With a little addition:
This set is based around knowledge, [both it's growth and depletion], religion, and traditions (changing).
Here's an Idea:
Returned Sprite {1}{b}{g}
Creature - Faerie Wizard {Uncommon}
Flying
If you control another creature with flying, you may pay {b}{b}{g} to Enlighten 2
If Returned Sprite is Enlightened, creatures you control with flying get +1/+1
1/2
@SNAPcreator7 : Great name! I agree! However, we have to work on a lot of stuff before the cards... as shown above...
Mechanics should represent both science and tradition/religion.
@SNAPcreator7 As a Christian, I would not be offended, because that's basically the religion. Fighting for your soul in times of good and evil. However, I don't think we can because other the other smiths out there... Flying tribal will be interesting, though. A cycle for faeries?
@The-DM
@SNAPcreator7