Eternal Enlightenment (Closed)

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  • edited May 2020
    I'll post basically everything else. I am good at it, so don't worry about me.
  • Mechanics:
    Enlighten N(As long as you have 3 or more non-land spells in your graveyard, you may put 3 +1/+1 counters on this creature.)

    Themes:
    Science(?)
    Madness(?)
    TRUTH HURTS. As Lazav said, "What they don't know will DEFINITELY hurt them." 

    "TRUTH HURTS A LOT."

    I think that we should have each color have a theme in science, and a theme in religion. Example:
    Red:Astronomy and Faith.

    Okay...step 1...

    This set is based around knowledge, religion(?), and traditions(changing).

    Tradition vs Science.

    This set is based around knowledge, [both it's growth and depletion], religion, and traditions (changing).


    Eternal Enlightenment 

    Step 2:
    Mechanics should represent both science and tradition/religion.


    Maybe Enlightenment could even make Artifacts have some sentience? 


    Or maybe an enlightened creature crewing a vehicle could make the vehicle enlightened...



  • @SNAPcreator7 ;Artifacts would probably give enlightenment, and artifact creatures will already have it. I still don't know about the vehicles though.
  • I think that constructs should be a small group, and only have up to 8 cards. Religionists don't like them.
  • Yep, part of the Scientist Division.
  • METEORITE.
    Red.
    I want red to have a METEORITE.
    And we need to figure out how to make red scientific. My challenge for us is to make a red merfolk. I don't know why, but I think it would be good.
  • I'll get to that, hold on...
  • METEROITE. METEOR.
  • edited May 2020
    Set design for ENT

    The minds of the eccentric, the brilliant, and the skeptical reside her in Euridid (derived from the Latin word eruditio, meaning learning.) Euridid, the Capital of Judgement holds the universe's most enlightened minds, both concerning Scientology and Theology. The Department of Futurology ({u}{r}{w}) consists of the minds ahead in the future. The Department of Anatomy ({g}{u}{b}) resides in the field of addition, alteration, and recycling of the anatomy. The Department of Manipulation ({w}{u}{b}) exceeds in their knack of the ability to force decisions. The Department of Biology ({u}{r}{g}) specializes in the monstrous creatures on Euridid, usually helping return escaped horrors from the Department of Anatomy. The Department of Curses ({u}{g}{w}) are most potent in the ability to incapacitate their foes with enchantments. Unlike all the others, The Asylum of Erratics ({u}{b}{r}) focuses more on mind corrosion/intelligence taking.

    Feel free to ask any questions or point out concerns.
  • What's the Meteor for, though, @LordTachanka123 ?
  • The religious side will also be three colors, but they will have white with them. They will be Sect of ____
  • I disagree with Psycology.
  • Psychology is more of a urg thing
  • How so? I can change it if you want.
  • Red and green are very instinctual, and blue wants to know about those instincts.
  • I also don't like the hexes at all. More of a religious thing.
  • Changed, @LordTachanka123 .

    What about you, @SNAPcreator7 ?
  • Hmm...

    What's a good synonym for enchantment then?
  • I have a concern.
  • My concern is that the city is named learning in latin, which was the language of the romans, who sucked butt, so it should derive from greek.
  • Something like Athisi
  • Romans also spoke Greek as well. There were two Romes. (West and East Empires.)

    Why did they suck butt?
  • Because they stole the gods from my peop- the greeks.
  • The only thing the romans ever did for us was give us:https://www.youtube.com/watch?v=Y7tvauOJMHo
  • I think we should have mythology involved maybe too, a new type, kind of like the Theros Gods but with Enlightenment. 
  • They... also needed a religion...

    But OK. Sure. is there any meaning behind Athisi?
  • Athisi derives from the greek word:Mathisis or something like that, which means learning.
This discussion has been closed.