Maybe a bit too easy to get... I also think that, if a player were to play this is some sort of tournament or pre-release, our number of mechanics may be too overwhelming...
Here is advice: Don’t make effects that certain decks can’t pull off and/or won’t use. Every effect should be achievable and useful to every deck. I think my “Banker” is probably the best example of it. (other than the monarch)
”At the beginning of your end step, you and target opponent each create a Treasure token.
Whenever a player casts a spell with converted mana cost 5 or greater, that player becomes the Banker.”
Comments
Kings and Castles (KNC)
Otherwise, yes, Architect is good.
Post what you mean in french.
Jester/Joker/Musician/Entertainer
Bant : Lifeforce
Grixis: Heist ( with some remaniment ) - CLAIMED BY TACHANKA
Naya: Blitz
Esper
Jund
Mardu : Siege - CLAIMED BY EMOLGAN
Sultai
Temur
Abzan : Cultivate - Food
Green-Wild
Blue-Intel
Red-Emotion/Instincts
@EmolgAn
”At the beginning of your end step, you and target opponent each create a Treasure token.
Whenever a player casts a spell with converted mana cost 5 or greater, that player becomes the Banker.”