That's not right...
Hey!
I suck at making intros, so let's cut to the good stuff.
Pop quiz!
Joking, that would suck. But, you know the mechanic investigate? Well, imagine if you made a card that did more than JUST investigated. It used those clues, and it hunted down the murderer! What am I saying?
Use mechanics in unconventional ways, similar to the golgari them in ELD/TOE. Any mechanics are welcome, but it has to make an alternate use for the mechanic.
Rules:
No unset cards
No old cards(Unless you can't make new ones)
Up to 3 entries
Have fun
Judging on may 31st, might push that back if needed.
That's all folks! Get smithing!
I suck at making intros, so let's cut to the good stuff.
Pop quiz!
Joking, that would suck. But, you know the mechanic investigate? Well, imagine if you made a card that did more than JUST investigated. It used those clues, and it hunted down the murderer! What am I saying?
Use mechanics in unconventional ways, similar to the golgari them in ELD/TOE. Any mechanics are welcome, but it has to make an alternate use for the mechanic.
Rules:
No unset cards
No old cards(Unless you can't make new ones)
Up to 3 entries
Have fun
Judging on may 31st, might push that back if needed.
That's all folks! Get smithing!
This discussion has been closed.
Comments
When your stuff dies, he investigates the killings, and he's also able to use clues to pinpoint a specific card in an opponent's hand and have them get rid of it. And then, if you get enough clues, he "solves the mystery," winning you the game!