Dice Roll
This dice roll is a bit trickier, diverse, and more tribal-based and difficult to do if you decide not to create a creature card for this.
- If you are creating a noncreature card, feel free to ignore Roll 3. or 4. Only one of the two, don't forget that.
# 1. ) Decide your card type.
# 2. ) Color [ You can use any combination of colors as long as they include the color you rolled. ] :
- 1. ) White.
- 2. ) Blue.
- 3. ) Black.
- 4. ) Red.
- 5. ) Green.
- 6. ) Colorless or reroll.
# 3. ) Creature race [ Same as 2. ) ] :
[ Choose one or more if applicable from your dice roll. ]
[ Feel free to make this roll Construct if you feel that your roll is too tough, although this may be unlikely given the diversity of choices. Or just tack the Construct type along with whatever your race is. ]
- 1. or 2. ) Human, Merfolk, Zombie, Goblin, Elf
- 3. or 5. ) Angel, Leviathan, Demon, Dragon, Hydra
- 4. or 5. ) Kithkin, Cephalid, Skeleton, Beast, Treefolk
- 6. ) Reroll if this is your first roll, then take an extra roll or two. If this is your second or third roll, do nothing for that roll. If both are 6s, ignore both rolls and roll again.
# 4. ) Creature class [ if applicable, same as 2. ) and 3. ) ] :
- 1. ) Advisor, Archer, Samurai, Soldier, Knight
- 2. ) Cleric, Druid, Shaman, Wizard
- 3. ) Artificer, Rigger
- 4. ) Barbarian, Berserker, Warrior
- 5. ) Assassin, Ninja, Pirate, Rogue
- 6. ) Same as Roll 6 for # 3.
- If you are creating a noncreature card, feel free to ignore Roll 3. or 4. Only one of the two, don't forget that.
# 1. ) Decide your card type.
# 2. ) Color [ You can use any combination of colors as long as they include the color you rolled. ] :
- 1. ) White.
- 2. ) Blue.
- 3. ) Black.
- 4. ) Red.
- 5. ) Green.
- 6. ) Colorless or reroll.
# 3. ) Creature race [ Same as 2. ) ] :
[ Choose one or more if applicable from your dice roll. ]
[ Feel free to make this roll Construct if you feel that your roll is too tough, although this may be unlikely given the diversity of choices. Or just tack the Construct type along with whatever your race is. ]
- 1. or 2. ) Human, Merfolk, Zombie, Goblin, Elf
- 3. or 5. ) Angel, Leviathan, Demon, Dragon, Hydra
- 4. or 5. ) Kithkin, Cephalid, Skeleton, Beast, Treefolk
- 6. ) Reroll if this is your first roll, then take an extra roll or two. If this is your second or third roll, do nothing for that roll. If both are 6s, ignore both rolls and roll again.
# 4. ) Creature class [ if applicable, same as 2. ) and 3. ) ] :
- 1. ) Advisor, Archer, Samurai, Soldier, Knight
- 2. ) Cleric, Druid, Shaman, Wizard
- 3. ) Artificer, Rigger
- 4. ) Barbarian, Berserker, Warrior
- 5. ) Assassin, Ninja, Pirate, Rogue
- 6. ) Same as Roll 6 for # 3.
This discussion has been closed.
Comments
(Red,Goblin,Berserker)
http://mtgcardsmith.com/view/goblin-anarchists
(White Artificer Enchantment)
Artificer's Bond
Miscreant Captain http://mtgcardsmith.com/view/miscreant-captain
http://mtgcardsmith.com/view/strike-from-shadows
Sentinel of Dawn http://mtgcardsmith.com/view/sentinel-of-dawn?list=user
http://mtgcardsmith.com/view/berserk-angel-2
Windriddle Desert
http://mtgcardsmith.com/view/vash-vampiric-angel
1, 3, 4 - White(I added red), Angel, Berserker
http://mtgcardsmith.com/view/berserk-angel-3?list=user
I probably went overboard with the result, but this is what happens when you don't like making creatures (actually, I would have done more, but there's nowhere near enough space for my original idea):
Ultraplanar Temple, a place where all beings can meet/coexist/barter/etc.