Return Season 1: Ravnica Aftermath
WHAT ARE RETURNS?
Returns are contests where we’ll return on planes we all loved. In season 1 we will return to a plane we returned to several times: the Ravnica. Everyone who wants may make four cards for a faction from the plane we are returning to. A new leader, new army, new magic and a new signpost. I will take 1 person for every faction. In the game we’ll have 9 challenges where you may write a story(response of your faction to events I describe) and make a card. Every challenge 1 faction will be wiped out until we have a winner. On challenge 5 each faction may take a new colour.
WHAT IS THE POINT SYSTEM?
The point system is a score system where formatting, balance, how good does your card blend in for your faction, interesting and lore will be scored from 1 to 5. Every elimination faction with the least points will head home be wiped. For every additional card I will give 0 to 2 additional points.
THE STØRY:
After the War of the Spark a wave of revolutions thundered across whole Ravnica. All factions now have new leaders and projects. Ashiok comes on Ravnica to start his own Nightmare Realm and cover whole plane in terror. Something terrible is waking up at Ravnican ocean. Who will take care of all these problems and become the Great Faction? You.
Returns are contests where we’ll return on planes we all loved. In season 1 we will return to a plane we returned to several times: the Ravnica. Everyone who wants may make four cards for a faction from the plane we are returning to. A new leader, new army, new magic and a new signpost. I will take 1 person for every faction. In the game we’ll have 9 challenges where you may write a story(response of your faction to events I describe) and make a card. Every challenge 1 faction will be wiped out until we have a winner. On challenge 5 each faction may take a new colour.
WHAT IS THE POINT SYSTEM?
The point system is a score system where formatting, balance, how good does your card blend in for your faction, interesting and lore will be scored from 1 to 5. Every elimination faction with the least points will head home be wiped. For every additional card I will give 0 to 2 additional points.
THE STØRY:
After the War of the Spark a wave of revolutions thundered across whole Ravnica. All factions now have new leaders and projects. Ashiok comes on Ravnica to start his own Nightmare Realm and cover whole plane in terror. Something terrible is waking up at Ravnican ocean. Who will take care of all these problems and become the Great Faction? You.
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https://mtgcardsmith.com/view/teysa-the-duskmatron
After the war of the spark, working from the shadows closely with the Dimir, Teysa seeks to quickly gain influence over all of ravinca, by spreading the church an offering refuge and hope to those whose lives have been destroyed by the war, thus creating more benefactors and causing all to fall into debt. She promises dimir a network of spies through the now wide-spread church, in exchange for them to sow seeds of chaos in other guilds, spread propaganda for the church, and keep the Triumvate from interfering with Tessa, all while she uses Tomik Vrona as a puppet leader.
Angels and humans began to train to fight together, uniting their magics and skills into unstoppable teams.
You missed an 's' on gains in United Charge.
Not only do having more people in debt help the orzhov by gaining tithes, but indebted enemies are nuetralized.
https://mtgcardsmith.com/view/hymn-of-umbrage-1
During the War of the Spark, Domri Rade fell to the Eternal spark collectors. With the clans thrown into chaos, a druid named Terrika began gathering power. Pairing her own charisma with a unique form of druidism, she began gaining more and more followers. Soon, Terrika began calling for equality for the Gruul, a reclamation of the wild areas of Ravnica, and a united front for the clans.