Corwinnn - "Partner" is a commander mechanic too so it does not meet the only in Battlebond condition as is. Even "Partner with" is in commander now.
OTOH, I love the art and concept.
When I was 10 or so I saw a horror movie with like an evil Satanist millionaire or something. Chick dives into his pool. He presses the button that causes as pane of unbreakable glass to slide out just under the water level. Hideous death.
"Create a creature card that enters the battlefield under an opponent's control."
It's like a propaganda for blocking that you give to an opponent. It helps them in the short term by giving them an OK blocker against any other opponents, but sets you up for an alpha strike.
A Saga requires Metastory. Fortunately I have one ready.
"In the land of Theros, there have recent upheavals on a divine level. In this unsettled clime seers, kings, and other leaders all began receiving visions of an item from ancient myth. Visions of the Laurel Crown
This crown has many legends around it. That it carries Helios' blessings. That it is Golden trap of Erebos. That it was mage by the first man who walked the earth, who scorned love for the power to rule the world. That it is forged from the dreams of mankind and a check on the power of the gods. That even bogs must bow to it's wearer That to wear it was to become a king of the gods. not too much stock was put in any one story, but there were so many that only a few doubted there was such a thing.
All the dreams featured the crown being found and used. Some seers saw tumult as the Gods were overthrown. Others harmony as their vices were curbed. Heroes imagined using it to bind he titans again. Kings to conquer their enemies. Villains of enforcing their will on all. Good men of darkness should an evil hand seize it. So the questes began."
This has always been the base plot for my Terhosian set, Thers: Laurel Crown. Which recently expanded to include a second chapter in Theros, Children of the gods.
A truth about what is going on has only been recently revealed, and was a surprise even to me. For they were all of them, deceived.
A dark alliance has in secret been forged. Consisting of Phenax the God of Deception and the powerful planeswalker Ashiok, who has been acting as a Dream Sculptor. Sending false dreams and nightmares, twisting fate, all to some unknown end.
Who's charge is it, who can say. One is he lord of deception itself, the other. The other. The other does something to the. um, well I forget but the other does something that would make you think unwell of him.
Those with the acuity to uncover a portion of the truth and realize they are but pieces on a chessboard of the gods and alien sorcerers. They dream these dreaded words the next time they sleep:
My fix on the sorcery was the line... "If your team controls three or more snow permanents, you gain life equal to it's mana value."
As far as I know this wording only exists within Battlebond. The "Partners with" correction was because I only had "Partner" and that wouldn't fit the right wording for Battlebond.
Team C's card Legendfire by @ThePhantomJoker with challenge "Create a card with Pokemon art":
Great card. The art fits perfectly with everything else. The one thing I think could be better is it seems quite under-powered. If you are playing a mono-red deck, you still will most likely need about 3 or 4 turns to play a dragon, much more a legendary one. So, by turn 4, this will basically be two shocks that must target a creature. Other than that, great job!
Team B's card Sorceror's Curse by @WarriorCatInAhat with challenge "Create a Curse that harms both the enchanted player and owner":
I love this curse! So far, out of all curses I have seen this is my favorite! One thing that I think you could change is that it seems a little bit OP. In commander, this probably wouldn't have too much of an effect, but in standard, you can easily drop an opponents life total at the price of two mana. But overall, great job!
Team A's card Swamp-Searcher by @AboveAndAbout with challenge with challenge "Create a card that does not have the word "the" in its rules text: Honestly, for a an uncommon card, this seems a little OP. It is a 1/2, but that means it will die quicker, meaning you will gain 2 swamps easily. Other than that, great card!
Team A's card N'Mal of Crimson Dreams by @TheDukeOfPork: Creating a Theros God is quite difficult, in my opinion. However, I think you did a great job with this card. One thing I think is that it is a little under-powered. In a game, it is sometimes difficult to gain life or an opponent to lose life, so you will most likely stay quite close to 10 life, which is dangerous in standard, and deadly in commander. But, great work.
Team D's card Riddled Redoubt by @JackDraco with challenge "Create a creature card that enters the battlefield under an opponent's control": Nice job! This card uses your challenge to its advantage perfectly! However, I think it is too powerful. Sure, it is a 2/7 but you get to pay 3 mana for them to pay 2 to block with a single creature. Maybe raising it to 4 or 5 mana would help. But, other than that, great job!
Team A's card Cathodian's Ruse by @AboveAndAbout with challenge "Create a conspiracy": I love this concept! Linking it to Cathodian was an interesting design. However, I would like to point out that this is a little OP. For example, if you name a card like Dawnfluke, you could cast it for its evoke cost and still get the three colorless mana, making it like a Black Lotus. Other than that, great card!
Team A's card Fine Wealth by @AboveAndAbout with challenge "Create a card with no more than 13 distinct letters in the alphabet": I'm impressed! I said 13 letters and you used less. However, I did say one line of flavor text and you used about half, so I'll accept it, but I would liked to see you use your last two letters to finish at least 3/4 of the line. But, other than that, great job!
Comments
exactly
OTOH, I love the art and concept.
When I was 10 or so I saw a horror movie with like an evil Satanist millionaire or something. Chick dives into his pool. He presses the button that causes as pane of unbreakable glass to slide out just under the water level. Hideous death.
A variation of Teferi's Puzzle Box
My favorite pair:
https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=484712
because "whale wolf" - ha!
It's like a propaganda for blocking that you give to an opponent. It helps them in the short term by giving them an OK blocker against any other opponents, but sets you up for an alpha strike.
"In the land of Theros, there have recent upheavals on a divine level. In this unsettled clime seers, kings, and other leaders all began receiving visions of an item from ancient myth. Visions of the Laurel Crown
This crown has many legends around it. That it carries Helios' blessings. That it is Golden trap of Erebos. That it was mage by the first man who walked the earth, who scorned love for the power to rule the world. That it is forged from the dreams of mankind and a check on the power of the gods. That even bogs must bow to it's wearer That to wear it was to become a king of the gods. not too much stock was put in any one story, but there were so many that only a few doubted there was such a thing.
All the dreams featured the crown being found and used. Some seers saw tumult as the Gods were overthrown. Others harmony as their vices were curbed. Heroes imagined using it to bind he titans again. Kings to conquer their enemies. Villains of enforcing their will on all. Good men of darkness should an evil hand seize it. So the questes began."
This has always been the base plot for my Terhosian set, Thers: Laurel Crown. Which recently expanded to include a second chapter in Theros, Children of the gods.
A truth about what is going on has only been recently revealed, and was a surprise even to me. For they were all of them, deceived.
A dark alliance has in secret been forged. Consisting of Phenax the God of Deception and the powerful planeswalker Ashiok, who has been acting as a Dream Sculptor. Sending false dreams and nightmares, twisting fate, all to some unknown end.
Who's charge is it, who can say. One is he lord of deception itself, the other. The other. The other does something to the. um, well I forget but the other does something that would make you think unwell of him.
Those with the acuity to uncover a portion of the truth and realize they are but pieces on a chessboard of the gods and alien sorcerers. They dream these dreaded words the next time they sleep:
I Stole Your Fates Long Ago. by mmm3creator | MTG Cardsmith
"If your team controls three or more snow permanents, you gain life equal to it's mana value."
As far as I know this wording only exists within Battlebond. The "Partners with" correction was because I only had "Partner" and that wouldn't fit the right wording for Battlebond.
Does that meet your requirements @FORFUN?
Team C's card Legendfire by @ThePhantomJoker with challenge "Create a card with Pokemon art":
Great card. The art fits perfectly with everything else. The one thing I think could be better is it seems quite under-powered. If you are playing a mono-red deck, you still will most likely need about 3 or 4 turns to play a dragon, much more a legendary one. So, by turn 4, this will basically be two shocks that must target a creature. Other than that, great job!
Team B's card Sorceror's Curse by @WarriorCatInAhat with challenge "Create a Curse that harms both the enchanted player and owner":
I love this curse! So far, out of all curses I have seen this is my favorite! One thing that I think you could change is that it seems a little bit OP. In commander, this probably wouldn't have too much of an effect, but in standard, you can easily drop an opponents life total at the price of two mana. But overall, great job!
Honestly, for a an uncommon card, this seems a little OP. It is a 1/2, but that means it will die quicker, meaning you will gain 2 swamps easily. Other than that, great card!
Creating a Theros God is quite difficult, in my opinion. However, I think you did a great job with this card. One thing I think is that it is a little under-powered. In a game, it is sometimes difficult to gain life or an opponent to lose life, so you will most likely stay quite close to 10 life, which is dangerous in standard, and deadly in commander. But, great work.
Nice job! This card uses your challenge to its advantage perfectly! However, I think it is too powerful. Sure, it is a 2/7 but you get to pay 3 mana for them to pay 2 to block with a single creature. Maybe raising it to 4 or 5 mana would help. But, other than that, great job!
I love this concept! Linking it to Cathodian was an interesting design. However, I would like to point out that this is a little OP. For example, if you name a card like Dawnfluke, you could cast it for its evoke cost and still get the three colorless mana, making it like a Black Lotus. Other than that, great card!
I'm impressed! I said 13 letters and you used less. However, I did say one line of flavor text and you used about half, so I'll accept it, but I would liked to see you use your last two letters to finish at least 3/4 of the line. But, other than that, great job!