@TerryTags Your Legends Pack. Prize - Two favorites of my choice. Challenge - Uncommon • Create a legendary creature - Vampire. • Create a legendary creature that has a custom ability entitled "Doom". • Create a black and red legendary creature.
Challenge - Rare • Create a legendary creature that's all about the command zone.
Challenge - Mythic • Create a tri-color legendary creature with classic abilities (Example: Delve, intimidate, echo, ect.).
Challenge - Rare
• Create a legendary creature that's all about pollution. (Pollution is a land based ability of my own design. It reads as follows: (It's controller loses 1 life anytime it's tapped for mana.)
@stormbreath Your Legends Pack. Prize - You may have a challenge in this pack be completed by yours truly, @ShadowReign. Challenge - Uncommon • Create a legendary creature that's all about infect. • Create a legendary creature with madness. • Create a colorless legendary creature.
Challenge - Rare • Create a legendary creature - Samurai with a custom ability entitled Ronin.
Challenge - Mythic • Create a dual-color legendary creature with a total of three abilities; each of which are not static abilities
sure, I'll activate my prize. My prize happens once I make all five creatures, right?
and my second card:
challenge: rare: create a Samurai creature with the custom ability Ronin.
I had a little trouble designing this card. it's meant to be essentially a sacrificial nuke more than anything else, but i could see some very interesting play coming from it.
A prize you can activate anytime you'd like (provided it isn't a prize that activates immediately), but your particular prize will have me complete a challenge of your choice, so you if you activate it, you will only have to complete four of the challenges.
@pstmdrn Your Legends Pack. Prize - A favorite on each green card in your last pack. Challenge - Uncommon • Create a legendary creature with kicker. • Create a legendary creature with cycling. • Create a mono color legendary creature that's all about creatures.
Challenge - Rare • Create a legendary creature with multiple different creatures in the artwork, with each of those creatures having an ability in the text box.
Challenge - Mythic • Create a legendary creature that allows you to chose an amount of damage to deal, but has no other way to deal damage aside from combat damage, and has an opponent to do something at random as that creature deals non-combat damage, and forces you to do something whenever it deals combat damage.
@TheDukeOfPork The card must be "all about" (have the ability to, have the ability to give the ability to, function off of, ect.) gaining multiple abilities. Meaning has to have at least two abilities that temporarily, or permanently, gain, or grant abilities.
Example: "At the beginning of your upkeep, (card name) gains menace" or "Whenever (card name) attacks, target attacking creature gains first strike."
Uncommon: create a legendary creature with Madness.
Overall pretty happy with how he turned out. He'd be somewhat decent in a few situations, but I can't see him being a real game-changer anyways.
Fourth:
Uncommon: create a colorless legendary creature.
an interesting card. I considered making it so you couldn't search for more than one of each basic land type, but I couldn't figure out how to word that, so I left it out.
and the final one:
Mythic Rare: make a legendary creature with three separate abilities that aren't static abilities.
I had some trouble creating this card. At first I wanted to make them an Angel, but I couldn't include any keyword abilities with what I had in mind, so i had to actually search up new artwork for the card.
Challenge - Uncommon • Create a legendary creature with kicker. • Create a legendary creature that enters the battlefield tapped. • Create black and green legendary creature.
Challenge - Rare • Create a legendary creature with 4 subtypes. [This challenge has become Fatal.]
Challenge - Mythic • Create a legendary creature that can go infinite with itself, but punishes you for each time you use that ability.
Sorry @stormbreath, I didn't see you finished. So, when you activate your prize, it will check to see that the target is still legal (like an instant, sorcery or an activated ability when resolving), in your case the target is a challenge that will be completed by me, but since there are no legal challenges (all have been completed), (like in MTG) it will fizzle out.
Your prize was: "You may have a challenge in this pack be completed by yours truly, @ShadowReign." Meaning: You would only have to make four cards, while I will complete the chosen challenge for you. But it does however say may, so you didn't have to activate the challenge, but if had wanted to, you would have had to leave a challenge uncompleted for me to complete. So unfortunately, your prize is now null and void.
But your pack is complete, so would you like another one?
Legends Rising continues to evolve huh, and as it evolves, new things are added. Now i've put some thought into this, and I have made the decision give it a go. So now, you can choose what pack you want!! Let me explain: When you ask for a pack, you will ask for either a Legends Draft Pack or a Legends Set Pack. These Legends Draft/Set Packs, will be similar to that of WotC products. Nothing is changing with the Legends Packs, except for the difference in name. This is done to differentiate them from this new pack. So, the contents of a Legends Draft Pack is as follows: Legends Draft Pack
A good chance to contain a prize. A rare chance of it being a God Pack.
Uncommon x3
Rare x1
Mythic x1
So yeah, nothing is changing with that. Now, the contents of a Legends Set Pack is as follows: Legends Set Pack
A good chance to contain a prize. An artwork.
Uncommon x3
Rare or Mythic x1
So, these Set Packs will contain artwork that must be used in one of the cards you create to complete a challenge, and will additionally contain one fewer challenge, while still worth the same points as a Draft Pack. However, there is a downside: These Set Packs will not have a chance to be a God Pack. Meaning you could miss out on getting a God Pack, with the contents of a Legends God Pack as follows. Legends God Pack
Guaranteed Prize x1
Guaranteed Challenge Prize x1
Rare x3
Mythic x2
So yeah, the newest addition in the Legends Rising Discussion. So get to completing those packs, and maybe give them Set Packs a try.
sure, I'll take another pack. I like these challenges. Just kinda wish I could get feedback on my cards, but that's not important.
EDIT: I also realized just now I completely missed one half of my Mythic Rare challenge. I have a creature with three non-static abilities, but it's a mono colored creature, rather than a dual-colored creature.
Comments
Uncommons:
https://mtgcardsmith.com/view/hemel-nightbond-druid
https://mtgcardsmith.com/view/nabut-bontus-chosen
https://mtgcardsmith.com/view/humlo-autumn-strix
Rare:
https://mtgcardsmith.com/view/siege-crab
Mythic Rare:
https://mtgcardsmith.com/view/leshy-1
Yep! Pack#2 for me, plz
Prize - Two favorites of my choice.
Challenge - Uncommon
• Create a legendary creature - Vampire.
• Create a legendary creature that has a custom ability entitled "Doom".
• Create a black and red legendary creature.
Challenge - Rare
• Create a legendary creature that's all about the command zone.
Challenge - Mythic
• Create a tri-color legendary creature with classic abilities (Example: Delve, intimidate, echo, ect.).
IT'S TIME TO DISCUSS
Head on over to the Legends Rising Leaderboard and discuss anything and everything about Legends Rising.https://forums.mtgcardsmith.com/discussion/5764/legends-rising-leaderboard#latest
Prize - You may have a challenge in this pack be completed by yours truly, @ShadowReign.
Challenge - Uncommon
• Create a legendary creature that's all about infect.
• Create a legendary creature with madness.
• Create a colorless legendary creature.
Challenge - Rare
• Create a legendary creature - Samurai with a custom ability entitled Ronin.
Challenge - Mythic
• Create a dual-color legendary creature with a total of three abilities; each of which are not static abilities
First card:
it's not quite "all about" infect, but I think it's okay.
and my second card:
I had a little trouble designing this card. it's meant to be essentially a sacrificial nuke more than anything else, but i could see some very interesting play coming from it.
Prize - A favorite on each green card in your last pack.
Challenge - Uncommon
• Create a legendary creature with kicker.
• Create a legendary creature with cycling.
• Create a mono color legendary creature that's all about creatures.
Challenge - Rare
• Create a legendary creature with multiple different creatures in the artwork, with each of those creatures having an ability in the text box.
Challenge - Mythic
• Create a legendary creature that allows you to chose an amount of damage to deal, but has no other way to deal damage aside from combat damage, and has an opponent to do something at random as that creature deals non-combat damage, and forces you to do something whenever it deals combat damage.
Example: "At the beginning of your upkeep, (card name) gains menace" or "Whenever (card name) attacks, target attacking creature gains first strike."
Overall pretty happy with how he turned out. He'd be somewhat decent in a few situations, but I can't see him being a real game-changer anyways.
Fourth:
an interesting card. I considered making it so you couldn't search for more than one of each basic land type, but I couldn't figure out how to word that, so I left it out.
and the final one:
I had some trouble creating this card. At first I wanted to make them an Angel, but I couldn't include any keyword abilities with what I had in mind, so i had to actually search up new artwork for the card.
Either way, I think I'll cash in my prize now.
https://mtgcardsmith.com/view/anafel-masked-assassin-1?list=user
https://mtgcardsmith.com/view/daelin-favored-apprentice?list=user
https://mtgcardsmith.com/view/elegrim-clan-loyalist?list=user
Rare
https://mtgcardsmith.com/view/andrean-elvish-beastmaster?list=user
Mythic
https://mtgcardsmith.com/view/reaper-tribunal?list=user
• Create a legendary creature with kicker.
• Create a legendary creature that enters the battlefield tapped.
• Create black and green legendary creature.
Challenge - Rare
• Create a legendary creature with 4 subtypes. [This challenge has become Fatal.]
Challenge - Mythic
• Create a legendary creature that can go infinite with itself, but punishes you for each time you use that ability.
Your prize was: "You may have a challenge in this pack be completed by yours truly, @ShadowReign." Meaning: You would only have to make four cards, while I will complete the chosen challenge for you. But it does however say may, so you didn't have to activate the challenge, but if had wanted to, you would have had to leave a challenge uncompleted for me to complete. So unfortunately, your prize is now null and void.
But your pack is complete, so would you like another one?
SPECIAL ANNOUNCEMENT
Legends Draft Pack
A rare chance of it being a God Pack.
So yeah, nothing is changing with that. Now, the contents of a Legends Set Pack is as follows:
Legends Set Pack
An artwork.
So, these Set Packs will contain artwork that must be used in one of the cards you create to complete a challenge, and will additionally contain one fewer challenge, while still worth the same points as a Draft Pack. However, there is a downside: These Set Packs will not have a chance to be a God Pack. Meaning you could miss out on getting a God Pack, with the contents of a Legends God Pack as follows.
Legends God Pack
So yeah, the newest addition in the Legends Rising Discussion. So get to completing those packs, and maybe give them Set Packs a try.
EDIT: I also realized just now I completely missed one half of my Mythic Rare challenge. I have a creature with three non-static abilities, but it's a mono colored creature, rather than a dual-colored creature.
I guess I'll activate my prize for that, then.