Need help with incant, magecraft for instants and sorceries.
I need some help with a mechanic. Which version of incant works better? The one with counters is weirder, but perhaps easier to understand and keep track of. The other version puts a bunch of triggers on the stack, and can target multiple creatures because of it, so these two spells are not functionally identical, but it’s the incant mechanic I’m stuck on.
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Incant—[Effect] for each instant or sorcery spell you’ve cast or copy this turn (including this one).
So for your example card, the wording would be
Target creature gets +2/+2 for each instant or sorcery spell you’ve cast or copy this turn (including this one).
E.g. You cast sorcery 1 before combat, then an incant spell after the combat.
Your version would count sorcery 1, EisenKreuzer's version would not.
@EisenKreutzer:
Are there examples of spells having counters while on the stack?
Ah I see, in that case I believe the cleanest wording is
Incant—Whenever you cast or copy an instant or sorcery while CARDNAME is on the stack, [effect].
Though it seems like this might get messy to track.
As for counters on an instant/sorcery https://scryfall.com/card/csp/89/lightning-storm
@Suleman The counters version is based on Lightning Storm, which is the only example of counters put on spells on the stack that I know of.
This is a more advanced concept and as such is too complex for a recurring mechanic, in my opinion. Maybe for a one-off mythic it could work, but that's about the extent of it in my mind.
Perhaps you may want to try something different that has similar results. For example:
Empowering Infusion - G
Instant
Target creature you control gets +1/+1 and gains trample until end of turn.
Incant - Until end of turn, whenever you cast an instant or sorcery spell, cast a copy of this spell.
You do you, but there's many reasons they haven't brought back Split Second as a mechanic.