Revel Challange
Hello There!
I have recently designed a cool ability called Revel, and I wanted to see some other cards with the ability on it.
Revel is shown as an ability like Raid or Formidable, and here is the basic mechanic:
For noncreature spells:
Revel -- If this spell were to resolve successfully...
For creature spells:
Revel-- If this creature were to deal combat damage successfully...
The next part is up to you, although the next part must have a bonus if the effect involves another card with revel. Its a little complicated to explain, so I just have some examples:
http://mtgcardsmith.com/view/extreme-temperature-1?list=set&set=1711
http://mtgcardsmith.com/view/goblin-search-party-1?list=set&set=1711
The winner will receive a favorite and a trophy!
I have recently designed a cool ability called Revel, and I wanted to see some other cards with the ability on it.
Revel is shown as an ability like Raid or Formidable, and here is the basic mechanic:
For noncreature spells:
Revel -- If this spell were to resolve successfully...
For creature spells:
Revel-- If this creature were to deal combat damage successfully...
The next part is up to you, although the next part must have a bonus if the effect involves another card with revel. Its a little complicated to explain, so I just have some examples:
http://mtgcardsmith.com/view/extreme-temperature-1?list=set&set=1711
http://mtgcardsmith.com/view/goblin-search-party-1?list=set&set=1711
The winner will receive a favorite and a trophy!
This discussion has been closed.
Comments
http://mtgcardsmith.com/user/Paul-u/sets/1711
Correct me if I'm wrong, but "This effect only resolves if this spell resolves" strikes me as quite the epitome of redundancy. I mean what does this limit even do, really? The effect won't resolve when it's countered or fizzles? Just like every existing effect? On every existing spell?
What am I missing here??
To make things more confusing, the revel effect on one of your non-creature example cards isn't bound to resolving, but dealing damage...
Plus, the creature version seems quite clunkily worded, it's hard to tell if you want it to trigger whenever damage happens, or instead of the damage...
Clarifications, please :V
http://mtgcardsmith.com/view/sewer-scrapseeker?list=set&set=1711
@Beeswax It is additional