Mirriodin Pure Introduction and Contest
I think everyone that was around at the time can testify to the fact that Mirrodin was awesome! Before the final set of Scars of Mirrodin, New Phyrexia, was released, there was a lot of discussion about which side would win and whether the final set would be the aforementioned New Phyrexia, or Mirrodin Pure. Now that we have our "official" answer, I say we make our own, join me...in Mirrodin Pure!
This will be a large, multicolor/artifact set with the Jeskai colors of white, red, and blue representing the the people of mirrodin, the Sultai colors of blue, black, and green representing the phyrexians. Artifacts will appear on both sides.
Mechanics for the set include:
-Infest, a numbered phyrexian mechanic that returns a killed creature with a number of -1/-1 counters (Ex. infest 6 "when a creature dealt damage by this creature dies, return that creature to the battlefield under your control with 6 -1/-1 counters on it.")
-Arm, an "equip" alternative on equipment creatures. Yes you heard me, equipment creatures. The phyrexians had made their living into weapons, so the mirrodins figured they better make their weapons living. (Ex. Arm {6} "This creature becomes an equipment, attach it to target creature you control. It becomes a creature again if its not attached to a creature. Arm only as a sorcery)
-Dawn, another Mirrodin mechanic that is basically domain, but can be more specific. (Ex. Dawn {u}{u}{u}-When this creature enters the battlefield, draw a card if you control 3 or more islands.)
-Stagnant Strike, "Slow strike," it is basically reverse first strike and would usually be on big, lumbering, artifact creatures. This also opens the way for triple strike...(Ex. Stagnant strike "This creature deals combat damage after creatures without stagnant strike." Triple strike "This creature deals first strike, stagnant strike, and regular combat damage.")
-Anything else! Be free to come up with your own mechanics, or use old ones, infect, affinity, living weapons, they all could come back (May be best if some of them don't though )
Feel free to ask any questions you may have, and post anything you come up with!
Let's work together to make to make this set awesome, thanks!!!
My Cardsmith account: http://mtgcardsmith.com/user/FangQuil
This will be a large, multicolor/artifact set with the Jeskai colors of white, red, and blue representing the the people of mirrodin, the Sultai colors of blue, black, and green representing the phyrexians. Artifacts will appear on both sides.
Mechanics for the set include:
-Infest, a numbered phyrexian mechanic that returns a killed creature with a number of -1/-1 counters (Ex. infest 6 "when a creature dealt damage by this creature dies, return that creature to the battlefield under your control with 6 -1/-1 counters on it.")
-Arm, an "equip" alternative on equipment creatures. Yes you heard me, equipment creatures. The phyrexians had made their living into weapons, so the mirrodins figured they better make their weapons living. (Ex. Arm {6} "This creature becomes an equipment, attach it to target creature you control. It becomes a creature again if its not attached to a creature. Arm only as a sorcery)
-Dawn, another Mirrodin mechanic that is basically domain, but can be more specific. (Ex. Dawn {u}{u}{u}-When this creature enters the battlefield, draw a card if you control 3 or more islands.)
-Stagnant Strike, "Slow strike," it is basically reverse first strike and would usually be on big, lumbering, artifact creatures. This also opens the way for triple strike...(Ex. Stagnant strike "This creature deals combat damage after creatures without stagnant strike." Triple strike "This creature deals first strike, stagnant strike, and regular combat damage.")
-Anything else! Be free to come up with your own mechanics, or use old ones, infect, affinity, living weapons, they all could come back (May be best if some of them don't though )
Feel free to ask any questions you may have, and post anything you come up with!
Let's work together to make to make this set awesome, thanks!!!
My Cardsmith account: http://mtgcardsmith.com/user/FangQuil
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Comments
http://mtgcardsmith.com/view/the-wishmaker-1?list=user
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imunity and purge would be new keywords for the set, and a lot of the cards I made were based around the possibiliy of such a set. few cards that I have made do not tie into mirrodin in some way.
please note that some of the cards here are not entirely on any one side, according to this set's conflict, but I want the sylvok to also appear in the set. so cut me some slack, please?