NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!! Also... here's a hint... If you do the feedback in the forum (obviously in different threads if you have that much feedback) it will save in drafts and updates will plague you no more! Just remember not to publish in the different threads... but cut and paste in your thread!
Obviously this would have been better to know a couple of days ago....
@fraziel07 The Breakdown: +2, Overpowered as Mox. Honestly, I would play this dude just to +2 him over and over. -5 Horribly underpowered, I don’t think opponents would ever attack you unless they’re trying to lose. -9 Ok, not great, but it’s not bad. There won’t be many creatures on the battlefield with 5+ power, and so this wouldn’t be that great. Overall, it’s not exactly the best walker, but definitely playable. Verdict: 853/1000
@Damnation I like it. It’s a limited bomb, and for those of you who haven’t played limited before, trust me. This is a certain game-changer. The mana cost is high, I would go with {1}{w}{w} or even {w}{w}{w} (Stay Pure?) because 4 mana for a card you can’t cast on your turn is eh. Overall, great art, great card, not sure about constructed but I would definitely grab this in limited. Verdict: 951/1000
@RedRedMage I love that mechanic, but I think the wording is funky. I personally think it should be “If another creature would die, you may instead sacrifice this creature and regenerate that creature.” and “If this creature is sacrificed, you gain 5 life.” This way, it’s more versatile and the other creature doesn’t generate on death abilities. Overall, great art, balanced, pretty sweet in limited. Verdict: 967/1000
@CrucibleOfHate I like the versatility of fuse cards, and this is no different. Wrath of God? Pay 3 more for in Garruk’s Wake! Or pay 5 more for a game-ender! It doesn’t look great, but that’s not your fault. I really can’t find anything bad to say about this card except that I think that all white permanent is over the top, white creatures is good I think. Verdict: 986/1000
@FangQuil So, 3 white mana for 5 life is very steep. Soothing Balm is an extremely old card that is considered pretty bad and it is only 2 mana. Now, there is a nice shuffle back into library effect, but’s that’s neutralized by the you draw it you cast it effect. Overall, cool concept, but underpowered. Verdict: 839/1000
@seaspray4TF3 Cool mechanic, and I like the dual oblivion ring, but it should not be a mythic. No way. Rare at most, maybe even an uncommon. Also, why does preserve only target lands? I think that the flavor of preservation would also target artifacts. Also, the type would probably be Fungus Giant, not Giant Fungus. Overall, I like the concept and the mechanic, but it could use a nerf in rarity. Verdict: 961/1000
@JaceNalaar Cool, it could possibly be a great limited card, but is a bit overpowered. 5 mana for basically shutting down an entire deck is really over the top. A possible change to balance it would be a single color and 4 mana. It would still be great, but not overly powerful. Overall, great idea, but unbalanced. Verdict: 865/1000
@Biblio1 Lots of wasted flavor text space :C So sad. But anyways, a very simple card, but not especially balanced or that great overall. 1 card that won’t happen on turn 1 is pretty bad, and it doesn’t fit the flavor well, as white doesn’t do much drawing. Overall, not a great draw and doesn’t fit the theme well, though I do like the art. Verdict: 794/100
@Gelectrode You can cast this with 4 lands, on turn 4. Flashing a turn 4 4/3 first striker? Hell yes! Limited bomb right here! I would pick this over everything. Yes, everything. Overall, just about perfect, the one syntax error that I do have to point out is that it should be Bitterfrost Stalker costs {1} less to cast for each snow land on the battlefield. Verdict: 988/1000
@Rednaxela Again, limited bomb. It’s okay in a constructed life gain deck, but really shines in limited. That land searching is really helpful, and I don’t think I need to explain why the others are good. A few things though, you forgot to add shuffling the library to the last ability and also instead of any plains, I think just your plains would be okay, since it is 4 mana 3/3 with 3 abilities. Overall, neat, balanced, life gainer. Verdict: 977/1000
@koover Commander, ahem, commander. This would go so well is one because of the 99 card, 40 life rule. Allow me to explain. 40 life = many players don’t care about said life total. You, as a mono-white player, do care. You get huge creature and more life, resulting in more creatures and more life! Win-win! One tiny thing about this though, it should be optional to put a +1/+1 counter on each creature separately, because, how you worded it, it is either put it on all creatures you control, or none. Overall, nice addition to any life gain deck. Verdict: 980/1000
@whenshon Some things about this are kinda off. For one, the statue is an angel, so shouldn’t it be a statue of the meek? That’s small, though, aside from that, we’ve got bigger problems. This isn’t a creature so there shouldn’t be flying and vigilance. 5 mana for boosting 8 tokens is way overpowered, and the subtype isn’t correct, it cannot be an angel nor a soldier. Overall, this needs some syntax workings to work right. Verdict: 621/1000
@TheCopyrightContinuum Paul~Kauyon is right, 4 or 5 mana is great for this, as you’ll need mana in the midgame anyways. Really creative though and the passives really help and is synergistic. Verdict: 979/1000
@Kinojitsu_Asahi Cool card, mostly the syntax errors that hurt the score. Creatures and Permanents, equal or less than X. Also, what are the charge counters doing there? Overall, cool card, but work on the syntax. Verdict: 946/1000
@Animist This is such a good card… Converge is new, and it usually will go for 2 protections, and that’s good with the trample neutralizer. A few things are that it is a bit overpowered, and I think you could do without the gain 1 life. Also, it should be you gain 1 life, not gain 1 life. Overall, a pretty sweet pick! Verdict: 987/1000
So yeah, sorry for the short feedback. If you don’t know what’s going on, check out the comments above. Last night, basically decided to give up, went to my college’s football game, played video games, woke up, and decided that I couldn’t let you guys down. Thank you everyone for taking part in these challenges, you are the ones that make them possible. Congrats everyone and especially:
Before we close, I would like to say that "all white permanents" would be perfectly balanced based on Second Sunrise and Faith's Reward, which is what I based Redemption on. N-not that I'm discontent with third place or anything.
Also, about Whenshons entry, he can give an artifact any subtype he wants, for tribal purposes. Which is why tribal effects that only effect creatures say "creature". Look at Elf tribal. Specifically, Elvish Archdruid. Say you have an Artifact - Elf Equipment. You get an extra mana, but not a +1/+1 on the artifact.
Comments
Also... here's a hint... If you do the feedback in the forum (obviously in different threads if you have that much feedback) it will save in drafts and updates will plague you no more! Just remember not to publish in the different threads... but cut and paste in your thread!
Obviously this would have been better to know a couple of days ago....
@Damnation I like it. It’s a limited bomb, and for those of you who haven’t played limited before, trust me. This is a certain game-changer. The mana cost is high, I would go with {1}{w}{w} or even {w}{w}{w} (Stay Pure?) because 4 mana for a card you can’t cast on your turn is eh. Overall, great art, great card, not sure about constructed but I would definitely grab this in limited. Verdict: 951/1000
@RedRedMage I love that mechanic, but I think the wording is funky. I personally think it should be “If another creature would die, you may instead sacrifice this creature and regenerate that creature.” and “If this creature is sacrificed, you gain 5 life.” This way, it’s more versatile and the other creature doesn’t generate on death abilities. Overall, great art, balanced, pretty sweet in limited. Verdict: 967/1000
@CrucibleOfHate I like the versatility of fuse cards, and this is no different. Wrath of God? Pay 3 more for in Garruk’s Wake! Or pay 5 more for a game-ender! It doesn’t look great, but that’s not your fault. I really can’t find anything bad to say about this card except that I think that all white permanent is over the top, white creatures is good I think. Verdict: 986/1000
@FangQuil So, 3 white mana for 5 life is very steep. Soothing Balm is an extremely old card that is considered pretty bad and it is only 2 mana. Now, there is a nice shuffle back into library effect, but’s that’s neutralized by the you draw it you cast it effect. Overall, cool concept, but underpowered. Verdict: 839/1000
@seaspray4TF3 Cool mechanic, and I like the dual oblivion ring, but it should not be a mythic. No way. Rare at most, maybe even an uncommon. Also, why does preserve only target lands? I think that the flavor of preservation would also target artifacts. Also, the type would probably be Fungus Giant, not Giant Fungus. Overall, I like the concept and the mechanic, but it could use a nerf in rarity. Verdict: 961/1000
@JaceNalaar Cool, it could possibly be a great limited card, but is a bit overpowered. 5 mana for basically shutting down an entire deck is really over the top. A possible change to balance it would be a single color and 4 mana. It would still be great, but not overly powerful. Overall, great idea, but unbalanced. Verdict: 865/1000
@Biblio1 Lots of wasted flavor text space :C So sad. But anyways, a very simple card, but not especially balanced or that great overall. 1 card that won’t happen on turn 1 is pretty bad, and it doesn’t fit the flavor well, as white doesn’t do much drawing. Overall, not a great draw and doesn’t fit the theme well, though I do like the art. Verdict: 794/100
@Gelectrode You can cast this with 4 lands, on turn 4. Flashing a turn 4 4/3 first striker? Hell yes! Limited bomb right here! I would pick this over everything. Yes, everything. Overall, just about perfect, the one syntax error that I do have to point out is that it should be Bitterfrost Stalker costs {1} less to cast for each snow land on the battlefield. Verdict: 988/1000
@Rednaxela Again, limited bomb. It’s okay in a constructed life gain deck, but really shines in limited. That land searching is really helpful, and I don’t think I need to explain why the others are good. A few things though, you forgot to add shuffling the library to the last ability and also instead of any plains, I think just your plains would be okay, since it is 4 mana 3/3 with 3 abilities. Overall, neat, balanced, life gainer. Verdict: 977/1000
@koover Commander, ahem, commander. This would go so well is one because of the 99 card, 40 life rule. Allow me to explain. 40 life = many players don’t care about said life total. You, as a mono-white player, do care. You get huge creature and more life, resulting in more creatures and more life! Win-win! One tiny thing about this though, it should be optional to put a +1/+1 counter on each creature separately, because, how you worded it, it is either put it on all creatures you control, or none. Overall, nice addition to any life gain deck. Verdict: 980/1000
@whenshon Some things about this are kinda off. For one, the statue is an angel, so shouldn’t it be a statue of the meek? That’s small, though, aside from that, we’ve got bigger problems. This isn’t a creature so there shouldn’t be flying and vigilance. 5 mana for boosting 8 tokens is way overpowered, and the subtype isn’t correct, it cannot be an angel nor a soldier. Overall, this needs some syntax workings to work right. Verdict: 621/1000
@TheCopyrightContinuum Paul~Kauyon is right, 4 or 5 mana is great for this, as you’ll need mana in the midgame anyways. Really creative though and the passives really help and is synergistic. Verdict: 979/1000
@Kinojitsu_Asahi Cool card, mostly the syntax errors that hurt the score. Creatures and Permanents, equal or less than X. Also, what are the charge counters doing there? Overall, cool card, but work on the syntax. Verdict: 946/1000
@Animist This is such a good card… Converge is new, and it usually will go for 2 protections, and that’s good with the trample neutralizer. A few things are that it is a bit overpowered, and I think you could do without the gain 1 life. Also, it should be you gain 1 life, not gain 1 life. Overall, a pretty sweet pick! Verdict: 987/1000
@strongbelieves 971/1000
@MrRansom 982/1000
@leo5873 927/1000
So yeah, sorry for the short feedback. If you don’t know what’s going on, check out the comments above. Last night, basically decided to give up, went to my college’s football game, played video games, woke up, and decided that I couldn’t let you guys down. Thank you everyone for taking part in these challenges, you are the ones that make them possible. Congrats everyone and especially:
Third Place: @CrucibleOfHate
Second Place: @Animist
First Place: @Gelectrode
Trophies coming soon!
This discussion is now closed