@Tomigon I still think that's too abusable, because now instead of relying on a token to transform, you just need the flip side to die too, and if they bounce it, you can cast the front side again, unlike the token which just vanishes, and then we're stuck with the original problem. Maybe add "at the beginning of the next end step" like Grave Betrayal?
Choose an opponent at random. Each player votes for you or that opponent. Clash with the chosen opponent.
Each player that voted for the winner, exiles the top card of their library. Until your next turn, players may play the card they exiled this way without paying its mana cost.
@Valoth, seems like an easy and overpowered way to consistently access Griselbrand and Rune-Scarred Demon. Maybe put it into your hand or something like this:
"As an additional cost to cast Altar's Summoning, sacrifice any number of creatures.
Search your library or graveyard for a Demon creature card with total power and toughness X or less, where X is the total power and toughness of creatures sacrificed to cast this spell, and put it onto the battlefield tapped. If you searched your library this way, shuffle it."
@Gelectrode I gett that it seems to be a pretty easy way, which is one reason I made it specifically human, may consider upping it to three human creatures though, the key is for it to be somewhat of an easy source for Demons (hence the selection of flavor text) I also could up the life loss to 6 or 7
Feedback? Not sure if primeval is too imposing, since it shuts out most removal and Riadhar has shroud. Also considered making him cheaper because of how slow he is to win with unless you pack him with a lot of burn spells and card draw (maybe 6 CMC?), but a 4th symbol alongside the {5}{u}{r} ends up right next to the edge of the card name.
The core inspiration behind primeval was the Cardboard Crack comic about Emrakul and squirrels, with the exception that it would probably apply to mostly legendary creatures. If I were to apply to nonlegendaries, I'd probably stick it onto something gigantic. Like Ancient Brontodon, maybe. Nothing like being crushed by a swarm of squirrels, right?
Using my mechanic: Belief [cost] (You may cast this card without paying its mana cost. If you do, each other player may pay [cost]. If no mana is paid this way, counter this spell.)
The idea of eminence was a cool idea for Commander, and the idea of a Demon having been the first to really introduce Demon's and their power to the multiverse. I personally do not care too much for annihilator as an ability, however it fits rather well with his eminence ability whenever he attacks. It makes it very Demon oriented because he will benefit your opponents, while also making it dangerous for them because they will have to sacrifice a lot which then makes more Demons. It's really quite a slippery slope effect I know.
Overall I wanted feedback on it. Too much? Maybe need to decrease the number for Annihilator?
Comments
I still think that's too abusable, because now instead of relying on a token to transform, you just need the flip side to die too, and if they bounce it, you can cast the front side again, unlike the token which just vanishes, and then we're stuck with the original problem. Maybe add "at the beginning of the next end step" like Grave Betrayal?
Future wording will use "voting' terminology.
Thanks, @ningyounk!
Choose an opponent at random. Each player
votes for you or that opponent. Clash with the
chosen opponent.
Each player that voted for the winner, exiles
the top card of their library. Until your next
turn, players may play the card they exiled
this way without paying its mana cost.
Yirivar merchant's negative tendency: gambling.
It is "solemn" because she is not smiling
Opinions on the last card? I made it strictly for commander...is it broken and/or worded properly?
https://mtgcardsmith.com/view/bloodgate-trap
Sort of a more specific to the summoning side version of an Altar, inspired by Altar's Reap and a little bit from Demon of Death's Gate
@Valoth, seems like an easy and overpowered way to consistently access Griselbrand and Rune-Scarred Demon. Maybe put it into your hand or something like this:
"As an additional cost to cast Altar's Summoning, sacrifice any number of creatures.
Search your library or graveyard for a Demon creature card with total power and toughness X or less, where X is the total power and toughness of creatures sacrificed to cast this spell, and put it onto the battlefield tapped. If you searched your library this way, shuffle it."
Thoughts?
https://mtgcardsmith.com/view/rix-maadi-marionette
https://mtgcardsmith.com/view/strings-attached
https://mtgcardsmith.com/view/the-doobin-brothers
https://mtgcardsmith.com/view/kindred-sage
Feedback? Not sure if primeval is too imposing, since it shuts out most removal and Riadhar has shroud. Also considered making him cheaper because of how slow he is to win with unless you pack him with a lot of burn spells and card draw (maybe 6 CMC?), but a 4th symbol alongside the {5}{u}{r} ends up right next to the edge of the card name.
The core inspiration behind primeval was the Cardboard Crack comic about Emrakul and squirrels, with the exception that it would probably apply to mostly legendary creatures. If I were to apply to nonlegendaries, I'd probably stick it onto something gigantic. Like Ancient Brontodon, maybe. Nothing like being crushed by a swarm of squirrels, right?
Comic for those who haven't seen it :
Do you have any cards you would like to share?
@TenebrisNemo, nice twist on Vanishing. Reduce the power by 1, and I think it is fair.
Thoughts?
https://mtgcardsmith.com/view/nemesis-trap
The fourth noncreature card with morph.
Analyzing this will probably be difficult:
Explanation in the comment section.
Belief [cost] (You may cast this card without paying its mana cost.
If you do, each other player may pay [cost]. If no mana is paid this
way, counter this spell.)
Thoughts on my own mechanic?
https://mtgcardsmith.com/view/cho-arrim-patrol
The idea of eminence was a cool idea for Commander, and the idea of a Demon having been the first to really introduce Demon's and their power to the multiverse. I personally do not care too much for annihilator as an ability, however it fits rather well with his eminence ability whenever he attacks. It makes it very Demon oriented because he will benefit your opponents, while also making it dangerous for them because they will have to sacrifice a lot which then makes more Demons. It's really quite a slippery slope effect I know.
Overall I wanted feedback on it. Too much? Maybe need to decrease the number for Annihilator?