Faction: The procidati luminaries Mechanic: Vision (cost): while you are looking at, searching or revealing your library, you may cast this card for its vision cost.
The Knights of Carmaton follow the path of chivalry to protect the realm and its citizens. To protect the weak they must be strong, brave, and daring. They are aligned with red and white mana and employ the Chivalry mechanic to enhance their prowess in battle
*cracks knuckles* No problem. Here are my cards, backstory and mechanics to come.
Keyword ability: Synchronize. A more accessible version of Meld, Synchronize only requires you to have the original card and another creature specified next to the keyword. This ability lore wise is an ability of the planeswalker Saundra Syn who can improve her creations by uniting them together; improving their power and unlocking new abilities that could not been found by the original creature.
Since you can use any creature within that creature type to activate the ability, there sadly isn't the cool combined fliped artwork that were found on meld cards; but they do transform.
Support cards (older cards):
Crystal Auras (I'll explain those later) help change other creatures or create tokens that help with activating Synchronize.
Plus to recover some of the creatures you exiled in synchronizing a creature, I also have means of returning cards from exile to more accessible zones.
The flips are the entries, but you mentioned not to just have cards with the ability so I was using the other two cards as examples of support. They're from a set I was designing so that's why they have unique mechanics.
But to ultimately clarify. The first 2 cards that flip are my submissions and Synchronize is my keyword ability.
revised mechanic: Vision [cost] (You may cast this spell for its vision cost while you are looking at or revealing it from your library. If you do, it becomes an illusion in addition to its other types.)
Comments
Mechanic: Vision (cost): while you are looking at, searching or revealing your library, you may cast this card for its vision cost.
I would like to enter. Should I post my card and guild now?
The Knights of Carmaton follow the path of chivalry to protect the realm and its citizens. To protect the weak they must be strong, brave, and daring. They are aligned with red and white mana and employ the Chivalry mechanic to enhance their prowess in battle
Keyword ability: Synchronize. A more accessible version of Meld, Synchronize only requires you to have the original card and another creature specified next to the keyword. This ability lore wise is an ability of the planeswalker Saundra Syn who can improve her creations by uniting them together; improving their power and unlocking
new abilities that could not been found by the original creature.
Since you can use any creature within that creature type to activate the ability, there sadly isn't the cool combined fliped artwork that were found on meld cards; but they do transform.
Support cards (older cards):
Crystal Auras (I'll explain those later) help change other creatures or create tokens that help with activating Synchronize.
Plus to recover some of the creatures you exiled in synchronizing a creature, I also have means of returning cards from exile to more accessible zones.
But to ultimately clarify. The first 2 cards that flip are my submissions and Synchronize is my keyword ability.
Vision [cost] (You may cast this spell for its vision cost while you are looking at or revealing it from your library. If you do, it becomes an illusion in addition to its other types.)
I hate being busy.