Tribal Tumble

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Comments

  • If it wouldn’t be too much trouble, I’d appreciate feedback as well.
  • @Ranshi922
    Sorry I think you were confused but I issued a challenge to create a legendary tribal lord and since you didn't post a card for the challenge you got eliminate. I feel like you didn't know this and if that was the case I'm really sorry.
    @kandra127
    You did, that's why your not getting eliminated, although technically both your entries don't apply for the challenge since your lord is a mouse not a bat, (although if your french i find the joke hilarious), and your legendary bat is in no way a lord. Sooo I let you get by this once since you posted and I already eliminated 6 challengers but don't make me do this again, got it? (smiles while sharpening an axe)
    @Lujikul
    I'm coming let me catch my breath.
  • I feel like you should continuously edit the front post to reflect the current challenge, or else make the challenge post really obvious. I almost missed it before since it was buried in the middle of a page.
  • @fiskerton
    I realized this is a problem and now I will put everyone's name in the challenge so you all get a notification when one starts. That should fix the problem.
  • @kandra127
    Yes that works. Its also really good and too late to enter.
  • I knew that, I was just wondering
  • @BorosPaladin If your still critiquing. I'd love some constructive criticism.
  • Sure, I'll take some advice as well.
  • Ugh make a challenge or help out, why universe, why must you test me!!!!
  • New challenge : Meet the roster

    Goal: Create a common, uncommon and rare creature of your respective creature type, contest is closed on the 2 of December. You can create more than 1 of each type and I will choose the best to judge.

    @MrRansom, @sorinjace, @Aggroman15, @Bowler218, @Lujikul, @Arceus8523, @fiskerton, @jabrewer79, @fraziel07, @Lowlander, @kandra127
  • @BorosPaladin Any thoughts on that 4-Color, 4 CMC Spirit? There aren't many of those around, and the design around that mana-intesiveness is weird. I'll be posting my cards btw.
  • edited December 2018
    [Deleted]
  • edited November 2018
    Exploring Spirit mechanics (Channel, Haunt and Soulbound ).

    image image image

    Also exploring the color pie's limits, hopefully not being forceful (green "evasion", white "removing enchants" by gaining control of them and blue on-board "combat tricks".)

    There's a short rant on Dainty Apparition, if you'd like to consider before dismissing it as off-color.
  • edited November 2018
    @Lujikul
    Your entry was good, solid and interesting, the only things it rally had going aginst it was that the giant creature type seems a little pointless. Horrors can take on any shape so why would the fact that it is big and numanoid matter? If you want to make your card better I think that you should make the ability that lets you exile cards when horrors attack one ability, then add a second ability that lets you cast cards from exile by paying mana of any coulour to cast it. This makes your card more interesting and allows it to synergise well with some other horrors, as well as the thematicly appropriate madness mechanic. It would also be a better representation of the fear of all since you can use all those terrefying permenants that have been exiled during the entire game. This is just my opinion tho, in this challenge I wanted people to make tribal lords with a tribal abylity and a flavorfully appropriate abylity. In other words something that helps your creature type and something that rewards you for using your creature types main strategy. You were very close.
  • @jabrewer79

    Interesting card, seems a little weak to me though. Legendary mythics are supposed to be powerful yet all your creature seems to do is let you cast one goblins from your hand then sack it. The prowl effect also seems a little redundant, maybe instead of sayin or you could say and? That would make it better, I also think that you should return the goblins to your hand after combat instead of sacrificing them. It allows synergy with enter the battlefeild effects and it pervents you from runing out of steam instantly, a problem many red decks posses. I think if you want to improve it you should add somthing like after your combatstep for each creature that dealt combat damage to an opponent this turn, discard a card, then draw a card for each creature you control that dealt combat damage to an opponent this turn. It would give you a draw engine wich is wha many goblin decks need and it would reward you for playing tiny creatures which is what goblin decks specialise in after all.
  • @Aggroman15
    Your legendary is good but other than bieng able to transform your minions and being a lord he doesen't do anything special. What I think you should do is give him an ability that pnishes players for casting spells, that way it will encourage others to let you werewolves transform or on the flipside, (pun intended), it will severly hamper your opponents.
  • @Lowlander
    Four coulor cards are hard to make, but this one is pretty good, I think you should give it an ability that lets you return things from your graveyard to emphasise the black a bit more, or buffs your creature for the number of cards in exile and you would have an extremly potent lord. Basically all your really missing is a flavourful ability that rewards your tribes play style and you would have had asolid chance to win. The only real problems are that I feel it should have defender and that it is not perfectly balanced beetween its coulours it seems to lean less on black than the other three in my eyes. I also think that its last abity should cost something because I feel like a free bounce could create a very broken combo somewere in something like modern. But I don't play modern so who knows.
  • edited November 2018
    Now is probably a good time to sya that you gys can edit any of your cards at any time. Because cards you posted before will be judged in some challenges.
  • FULL LIST FOR CHALLENGE 2
    Common elf:
    https://mtgcardsmith.com/view/elf-warrior-241
    Uncommon elf:
    https://mtgcardsmith.com/view/elf-mage-1
    Rare Elf:
    https://mtgcardsmith.com/view/teliar-arrowmage
    Teliar was for a different challenge, but he fits here too!
  • edited November 2018
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  • edited November 2018
    This don't count because it's un but I felt like sharing it because my tribe is zombies.

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  • @sorinjace
    Could you please roll a twenty sided dice to determine your prize. If you don't have on just tell me and I will roll one for you.
  • edited November 2018
    I’m lost. What is challenge two?
  • Make a rare, a common and an uncommon.
This discussion has been closed.