@ElMagici I like the card, but it's a little busted. It's a strictly better Gut Shot, which is already a good card. But then again, this one's a little busted too. Edoot: Balanced card.
what if ur blind? sorry i had to say that because i had a actual blind friend(he likes mtg) of mine laugh so hard when i read that to him! though it be hard playing MTG blind... over all its a good card, though still new to Cardsmith myself. So not much i can say if im new is there?
also sorry for not reading the rules fully, and forgetting to comment first.
I think this card needs some minor fixing, and even then it's somewhat of a letdown.
"Flying, trample, haste
When Banefire Demon enters the battlefield, it deals X damage to any target. (I think the exclusion of planeswalkers is a little strange, so I changed it to "target" instead. If you'd rather keep it to creatures and players, that's fine.)
? (Not sure how to word the second section, TBH. I guess it'd be along the lines of "If {x} is 5 or more, Banefire Demon can't be countered."?)
- (I don't think you really need this section, while it's very Ball Lightning-esque, it doesn't really help much; rather it hurts it a lot; at {3}{r}{r}{r} it's a Lightning Bolt attached to a 3/3.)
+ Banefire Demon enters the battlefield with X +1/+1 counters on it. (While asterisks are used for variable power/toughness, it's usually defined [see Tarmogoyf]; in this case it isn't and doesn't need to be. Rather it should just have 0 power and then ETB with X +1/+1 counters on it.) "
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@Warlord_Cyro, might I suggest rewording the card like so: Reach, trample Gugdul, Master of Battle enters the battlefield with two fire counters on it. {3}{b}{r}: Gugdul, Master of Battle deals 2 damage to each creature with power 2 or less. Whenever those creatures would die this turn, put a fire counter on Gugdul. {1}{b}{r}, Sacrifice two nontoken creatures, remove six fire counters from Gugdul: Create two 4/4 red and black Demon creature tokens. Recommended creature typing: Demon Here's yet another pyromancer by me: Edoot: Rebalanced card.
@ouser94501 - I think it would be better if you had to pay something (1 life, 1 mana) to activate the thing which Bloodlust does, rather than have it activate on its own whenever you sacrifice a creature. Also, I don't like to see cards which don't credit the artist.
Now, I would like to know your thoughts about the batching keyword which I put into this card:
Fast (Creatures with first strike, double strike, or haste are fast.)
@TenebrisNemo I can't see what problems you could run into with it(the batching keyword). A new batching keyword is about the least parasitic new mechanic I can think of, and I don't see any problems with the power of fast abilities going up or down too much. As for the activated ability cost, it seems a little spendy. Perhaps you could have it cost 1 generic with the downside of an opponent scrying for 1, maybe 2? But that would pump it up to rare, so the current cost is fine. Probably just my inner spike getting to me. As for my latest poor attempt at card design.... here we go!
That is a very interesting concept you put together! I don’t think there is a clean template to do exactly what you want it to that would fit in the text box, so here is my suggestion:
"Whenever CARDNAME becomes blocked, each creature blocking it loses all abilities until end of turn. CARDNAME gains each ability lost this way until end of turn."
The wording to make this work on both attacks and blocks is extremely confusing, so I think restricting this to just attacks makes for both better templating and better gameplay. Also, making the effect only last until end of turn removes the huge memory burden of remembering which abilities this card has. Finally, I think if this card just “steals” the exact abilities on its blockers, the template and tracking are both much clearer.
Here is my card:
Specifically, I am looking for helping templating the ability that allows it to tap opponent's creatures with its chivalry ability.
Hey @NuubLoord! Are you new to the forums? If so, welcome!
You may not be aware, this is the "Actually see what others think" discussion I started. The rules are that you must either leave a fave or comment on the card preceding yours when you post it. We're trying to keep this discussion as clear as possible so that people have the simplest time knowing what to comment/fave when they post their own card for critique. I will try and swing by to comment on one or more of your linked cards though
Alright Smiths!
This is a somewhat unique discussion page (this is a function reminder), look at Page One for more clarification.
To post one or two cards for others to look at in this thread, first leave a FAVE or COMMENT on at least one of the cards preceding your own. The next person will do the same. In this way, almost every card that gets displayed here will have some form of feedback.
Well I was going to comment on Revoke the Mighty but it looks like it's been covered so I just left a fave.
I'm posting this card because I'm genuinely unsure about the power level.
I've lowered the power compared to the card it's based on (but upped the toughness, so it's gone from a 2/2 to a 1/3) and I'm hoping this is still worthy of a rare because I could imagine it getting out of hand in limited with 2 power. Am I being too cautious?
EDIT: Thanks to some feedback I've changed it to a 1/2.
Comments
I like the card, but it's a little busted. It's a strictly better Gut Shot, which is already a good card.
But then again, this one's a little busted too.
Edoot: Balanced card.
also sorry for not reading the rules fully, and forgetting to comment first.
Also now done Correctly.
https://mtgcardsmith.com/view/complete/full/2019/2/3/1549241017148945.png
I know its a crowded mess. im still working on it
How good does this card look?
I think this card needs some minor fixing, and even then it's somewhat of a letdown.
"Flying, trample, haste
When Banefire Demon enters the battlefield, it deals X damage to any target. (I think the exclusion of planeswalkers is a little strange, so I changed it to "target" instead. If you'd rather keep it to creatures and players, that's fine.)
? (Not sure how to word the second section, TBH. I guess it'd be along the lines of "If {x} is 5 or more, Banefire Demon can't be countered."?)
- (I don't think you really need this section, while it's very Ball Lightning-esque, it doesn't really help much; rather it hurts it a lot; at {3}{r}{r}{r} it's a Lightning Bolt attached to a 3/3.)
+ Banefire Demon enters the battlefield with X +1/+1 counters on it. (While asterisks are used for variable power/toughness, it's usually defined [see Tarmogoyf]; in this case it isn't and doesn't need to be. Rather it should just have 0 power and then ETB with X +1/+1 counters on it.) "
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Leave a comment or favorite this, then post up to two cards of your own!
Reach, trample
Gugdul, Master of Battle enters the battlefield with two fire counters on it.
{3}{b}{r}: Gugdul, Master of Battle deals 2 damage to each creature with power 2 or less. Whenever those creatures would die this turn, put a fire counter on Gugdul.
{1}{b}{r}, Sacrifice two nontoken creatures, remove six fire counters from Gugdul: Create two 4/4 red and black Demon creature tokens.
Recommended creature typing: Demon
Here's yet another pyromancer by me:
Edoot: Rebalanced card.
You must comment or favorite the card immediately preceding your own.
@Damnation
I commented on your card.
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Leave a comment or favorite on Marr, then post up to two cards of your own!
(Edit: Changed links to images)
If you couldn't tell, I really like mana sinks
Are you allowed to post cards that have placeholder images as art?
Here's the guide:
http://forums.mtgcardsmith.com/discussion/2584/brief-guide-to-uploading-linked-pictures-images-in-comments-w-visual-aid/p1
I made this and I know is a little busted, but samurai are so weak, I wanted to give an general to upgrade them. What do you think?
What do you guys think of my next emotionally heavy card that probably isn't all that realistic?
It's not very subtle...
Looking for some feedback on this planeswalker that I'm not entirely sold on:
I favorited. Also, where is this from? I need to know.
Next up...
and
Fruit of the Loom
Now, I would like to know your thoughts about the batching keyword which I put into this card:
Fast (Creatures with first strike, double strike, or haste are fast.)
As for my latest poor attempt at card design.... here we go!
Here's mine :
That is a very interesting concept you put together! I don’t think there is a clean template to do exactly what you want it to that would fit in the text box, so here is my suggestion:
"Whenever CARDNAME becomes blocked, each creature blocking it loses all abilities until end of turn. CARDNAME gains each ability lost this way until end of turn."
The wording to make this work on both attacks and blocks is extremely confusing, so I think restricting this to just attacks makes for both better templating and better gameplay. Also, making the effect only last until end of turn removes the huge memory burden of remembering which abilities this card has. Finally, I think if this card just “steals” the exact abilities on its blockers, the template and tracking are both much clearer.
Here is my card:
Specifically, I am looking for helping templating the ability that allows it to tap opponent's creatures with its chivalry ability.
@Tomigon @ningyounk @Faiths_Guide
Any suggestions?
I commented on the card page.
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Leave a comment or favorite on Revoke the Mighty then post up to two cards of your own!
Hi all, just some random thought, would be nice to hear your opinions
You may not be aware, this is the "Actually see what others think" discussion I started. The rules are that you must either leave a fave or comment on the card preceding yours when you post it. We're trying to keep this discussion as clear as possible so that people have the simplest time knowing what to comment/fave when they post their own card for critique. I will try and swing by to comment on one or more of your linked cards though
Alright Smiths!
This is a somewhat unique discussion page (this is a function reminder), look at Page One for more clarification.
To post one or two cards for others to look at in this thread, first leave a FAVE or COMMENT on at least one of the cards preceding your own. The next person will do the same. In this way, almost every card that gets displayed here will have some form of feedback.
-Next Up-
Revoke the mighty
[ Leave a fave or comment on my card and then post up to two of your own! ]
I'm posting this card because I'm genuinely unsure about the power level.
I've lowered the power compared to the card it's based on (but upped the toughness, so it's gone from a 2/2 to a 1/3) and I'm hoping this is still worthy of a rare because I could imagine it getting out of hand in limited with 2 power. Am I being too cautious?
EDIT: Thanks to some feedback I've changed it to a 1/2.
Next Up:
Anyone think he could count all creatures you control instead of only Pirates?
Leave a comment or a fave on this card and then post up to two of your own!