City inhabitants VS. Goblin siegers!
OK SO
What if we have a 300% - based set?
Don't worry, I haven't gone out of my mind. Let me show you what I mean:
How about we take GOBLIN GANGS, say 4 of them,
and make them mostly red but splashed with different colours.
So,
1. 75% Red, 25% White
2. 75% Red, 25% Blue
3. 75% Red, 25% Black
4. 75% Red, 25% Green
so we have 300% for red, and 25% for the others. If we get them all to 300%, the set will be balanced.
Let's continue this drowsiness-induced hallucination trip:
How about 100% for the others?
5. 100% White
6. 100% Blue
7. 100% Black
8. 100% Green
That would bring them to 300% Red, 125% others. Still not balanced.
What would allied colour combinations look like with a 4-colour wheel? Let's find out!
9. 50% White, 50% Blue
10. 50% Blue, 50% Black
11. 50% Black, 50% Green
12. 50% Green, 50% White
That gets the others to 225% (This is getting more godless by the second)
It's getting hard to balance, so why don't we throw in four artifact-heavy factions to help mana equilibrium?
13. 50% White, 25% Blue, 25% Artifacts
14. 50% Blue, 25% Green, 25% Artifacts
15. 50% Black, 25% White, 25% Artifacts
16. 50% Green, 25% Black, 25% Arifacts
To sum it up, we have 16 factions:
1. 75% Red, 25% White
2. 75% Red, 25% Blue
3. 75% Red, 25% Black
4. 75% Red, 25% Green
5. 100% White
6. 100% Blue
7. 100% Black
8. 100% Green
9. 50% White, 50% Blue
10. 50% Blue, 50% Black
11. 50% Black, 50% Green
12. 50% Green, 50% White
13. 50% White, 25% Blue, 25% Artifacts
14. 50% Blue, 25% Green, 25% Artifacts
15. 50% Black, 25% White, 25% Artifacts
16. 50% Green, 25% Black, 25% Arifacts
Say we give each faction 40 cards (the minimum needed to make a singleton deck), so we then have 40 x 16 = 640 cards.
THIS COULD WORK, IF WE GET TOGETHER.
We can develop the lore, we can make all the cards, it'd probably take, like, a year, but we could finish this!
Who's up for it?
What if we have a 300% - based set?
Don't worry, I haven't gone out of my mind. Let me show you what I mean:
How about we take GOBLIN GANGS, say 4 of them,
and make them mostly red but splashed with different colours.
So,
1. 75% Red, 25% White
2. 75% Red, 25% Blue
3. 75% Red, 25% Black
4. 75% Red, 25% Green
so we have 300% for red, and 25% for the others. If we get them all to 300%, the set will be balanced.
Let's continue this drowsiness-induced hallucination trip:
How about 100% for the others?
5. 100% White
6. 100% Blue
7. 100% Black
8. 100% Green
That would bring them to 300% Red, 125% others. Still not balanced.
What would allied colour combinations look like with a 4-colour wheel? Let's find out!
9. 50% White, 50% Blue
10. 50% Blue, 50% Black
11. 50% Black, 50% Green
12. 50% Green, 50% White
That gets the others to 225% (This is getting more godless by the second)
It's getting hard to balance, so why don't we throw in four artifact-heavy factions to help mana equilibrium?
13. 50% White, 25% Blue, 25% Artifacts
14. 50% Blue, 25% Green, 25% Artifacts
15. 50% Black, 25% White, 25% Artifacts
16. 50% Green, 25% Black, 25% Arifacts
To sum it up, we have 16 factions:
1. 75% Red, 25% White
2. 75% Red, 25% Blue
3. 75% Red, 25% Black
4. 75% Red, 25% Green
5. 100% White
6. 100% Blue
7. 100% Black
8. 100% Green
9. 50% White, 50% Blue
10. 50% Blue, 50% Black
11. 50% Black, 50% Green
12. 50% Green, 50% White
13. 50% White, 25% Blue, 25% Artifacts
14. 50% Blue, 25% Green, 25% Artifacts
15. 50% Black, 25% White, 25% Artifacts
16. 50% Green, 25% Black, 25% Arifacts
Say we give each faction 40 cards (the minimum needed to make a singleton deck), so we then have 40 x 16 = 640 cards.
THIS COULD WORK, IF WE GET TOGETHER.
We can develop the lore, we can make all the cards, it'd probably take, like, a year, but we could finish this!
Who's up for it?
This discussion has been closed.
Comments
I'd say that you wouldn't need to give each faction 40 cards. If you think about something like Ravnica Allegiance (or any other set with factions, I guess) then you don't need 40 cards per faction because a lot of the cards are mono-coloured and so they can go between factions. If you look at it in a certain way then this would be extra applicable here because some factions (like the red-with-a-color-splash cycle) have a lot of shared space. I don't know, maybe I'm talking crazy.
Admittedly, I'm not in the right mindset to really get this right now. Give me a few hours and I'll be able to look at this and go "That's really cool" but right now I've got too much sanity and not enough sleep deprivation.
640 cards, 16 factions, 40 cards a faction
Why?
Just go with 250%, following these factions:
You get your pipe dream
And it remains possible
I may have too much sanity to understand (even with my sleep deprevation)
P. S. Thank you for your support, I've gotten some sleep now
HOW ABOUT....
A post-apocalytic set? The closest we ever got was Shadowmoor or New Phyrexia, but what if we do actual post-apocalypse vibes here?
The goblins could be mutated raiders, and everyone else is trying not to get killed by them. I'll write up all of the factions soon.
Do you have any ideas?
Good idea!
Nevermind, there's literally no art for this.
Back to square one, ACCEPTING IDEA PITCHES.
BINGOOOOOOO
And the goblins are outcasts from the city, and they constantly try to break in!
CONCEPT FOR FIRST OF THE GOBLIN GANGS.
"Now, what a strange ability", you might say. The thing that makes this card good is the fact that I also made these three bad boys:
For the sake of vaguely guessing at the goblin faction identities (while also getting an idea of what I should be working on) here are some guesses:
So we have the red-white goblins as professionals (well, goblin professional).
Red-blue is probably either casters or artifice. [It's casters]
Red-black is probably the evil plotters, though I'm sure we can invent a fancy spin on it.
Red-green is probably a bunch of savages, beast tamers or similar.
@HeroKP The art from Grennik's Army is by Svetlin Velinov and it's from an MTG card named Goblin Rabblemaster. I have no idea who this Tokkoro guy you're referring to as the artist for Grennik's Grunt is, the artist for that piece is John Silva.
@Derain2 YESSSSS, PERFECTTT
(Those goblins look exactly like Zendikar ones. They even have hedrons)
Is this anything like you had in mind?
I think this should be a cycle.
On a side note, am unsure of the power level on this. @MemoryHead?