They are deadly... They are social... they are SLIVERS (Finished)
Hey guys! With the Modern Horizons comming to us in the next month, thre's one particular tribe returning with it. And if we don't talk about my favorite Shapeshifters with the epic changeling, we of course mean the SLIVERS. Those gorgeously interesting creatures appear on many different planes from Rath, Shandalar and Dominaria to even Alara or Mirrodin. They share a Hive-mind, which allows them to enjoy a big group-hug theme. For more specific information check out some Sliver cards. I think you will quickly get what's going on (if you aren't already familliar with this species).
And your task is:
- Create a card with the subtype Sliver (doesn't have to be a creature, though...)
- Post it here as a link or an image
You can submit as many Slivers as you want! They really like big company after all...
Please be as creative as you can, as correct with the wording and graphic design as you can and enjoy your time of smithing those beautiful Slivers.
And your task is:
- Create a card with the subtype Sliver (doesn't have to be a creature, though...)
- Post it here as a link or an image
You can submit as many Slivers as you want! They really like big company after all...
Please be as creative as you can, as correct with the wording and graphic design as you can and enjoy your time of smithing those beautiful Slivers.
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Comments
Look at all those abilities!
(Just so we're all clear:
Afterlife 0 - when it dies, you get 0 Spirit tokens.
Enchant enchantment with enchant enchantment - can only be attached to an enchantment that enchants other enchantments.
Haunt - when it dies, you can have it haunt a creature, which won't do anything. [Note: a previous version of this card had fading 500, but that destroys your existing slivers since they won't have fade counters on them since they didn't start off with fading.]
Equip W - pay W to equip it to a creature.
Fortify U - pay U to fortify it to a land.
Kicker B - unless the creature has a kicker effect, this won't do anything.
Level up R - unless the creature has level up, this won't do anything.
Brushwagg swap G - pay G to swap it with a Brushwagg creature from your hand.
Partner - can be commander along with another partner creature, but this only works if the creature has partner to start off.
Protection from snow planeswalkers - can't be dealt damage, enchanted, equipped, blocked, or targeted by snow planeswalkers, of which none exist.
Soulbond - can be paired with another creature, which is irrelevant.
Miracle - you can cast it as you draw it instead of waiting until the main phase.
Banding - any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
XD
https://mtgcardsmith.com/view/sliver-monstrosity
https://mtgcardsmith.com/view/culling-sliver
https://mtgcardsmith.com/view/exalted-sliver
https://mtgcardsmith.com/view/sliver-hivemother-1
Also, that's the most sense-making reminder text I've ever seen for banding. Ten out of ten.
@Red_Tower The steamflogger name is a reference to Steamflogger Boss in that it has abilities that are useless...right now.
Also, is there any good way to tie it to Contraptions while still making sense? I need help with that.
@kandra127: go ahead, start screaming.