"Are you here to dock? If so, go ahead. You'll meet my father soon enough. he knows you're here for a goblet. Feel free to roam, just don't cause any trouble."
You are now in the city borders. At the docks is a group of three mages, and with them is three huge stone golems holding hooks to pull your ships into dock.
The golem looks at her, and does nothing. "Sorry, little girl. this golem is only for hauling in ships, menial labor, and such. He isn't a toy." The mage laughs a little and dismissively waves, at which the golems leave.
Jakob decides to roam. He doesn't find anything except for a sensory overload, at which he leaves. (The twon is full of immigrants, which brings different foods, languages, ect. It's very loud and smelly.) Eventually, however, he comes across a certain alleyway...
You open the bag, and remove the ten bullets, and put them into your bullet pouch. Instantly, the bag refills.
You look at the compass, and you see it points toward north. However, when you open the top part, it reveals a ring with a coin in one direction. The ring is also compass like, but it is pointing west.
The necklace looks completely normal, but you are afraid to put it on.
What will you do? 1) Put it on. 2) Don't put it on.
Comments
Sort of like short term amnesia.
"Are you here to dock? If so, go ahead. You'll meet my father soon enough. he knows you're here for a goblet. Feel free to roam, just don't cause any trouble."
@Bowler218
@LordTachanka123
@KorandAngels
@spookoops
You are now in the city borders. At the docks is a group of three mages, and with them is three huge stone golems holding hooks to pull your ships into dock.
---------------------------
What will you do?
1) Roam
2) Go to a pub to buy a room
3) Request audience with the king.
"Sorry, little girl. this golem is only for hauling in ships, menial labor, and such. He isn't a toy." The mage laughs a little and dismissively waves, at which the golems leave.
"SELIA!"Eli slaps Selia in the face, which leads her to cry.
"Great..."
Jakob decides to roam. He doesn't find anything except for a sensory overload, at which he leaves. (The twon is full of immigrants, which brings different foods, languages, ect. It's very loud and smelly.) Eventually, however, he comes across a certain alleyway...
@LordTachanka123
Jasca goes to a pub, the Weasel's Barrel, and gets rooms.
"Tha'll be 20 Gallets, love." The pubmaster says.
What will you do?
1) Argue over the price (+1 VP)
2) Gamble over the price
3) Pay (+1 HP)
Does gamble mean barter?Or are we actually bartering?
"Not 20? 16 Gallets, then."
What do you do?
1) Investigate
2) Leave
She hands him over an ACTUAL gem.
He takes it quickly, looks around, then hands you over two keys.
@Bowler218
you open the door. It smells like ash... Something moves, then ash literally sprays out the door. Other than that, nothing else happens.
What do you do?
1) Investigate further
2) Leave
A bone necklace
A bag, filled with 10 flintlock balls
a shiny compass, despite it being in the ash.
They all look special...
What do you do?
1) Leave, and investigate the items at the pub.
Which would you like to investigate first @Bowler218 ?
That's what she said.
"Mind if I buy you a drink?"She asks him.
@Bowler218
@The-DM
You open the bag, and remove the ten bullets, and put them into your bullet pouch. Instantly, the bag refills.
You look at the compass, and you see it points toward north. However, when you open the top part, it reveals a ring with a coin in one direction. The ring is also compass like, but it is pointing west.
The necklace looks completely normal, but you are afraid to put it on.
What will you do?
1) Put it on.
2) Don't put it on.
-------------------
Literally everyone:2
@Bowler218 :1