@shadow123 Thanks! When a group of Peasants get banned from somewhere, they'll never be able to get back there by any means, so graveyard shenanigans are out of the question!
@shadow123 Interesting concept - I'd call it balanced. Nothing outstandingly broken can be done with it, but it could see some play in standard, or slot into Vintage Paradoxical Outcome.
@shadow123, love it. Only thing is it is a little strong for a common. Perhaps, either uncommon, or 1G cost. I love it even without those changes! Nice work!
@joemamajoe Panic Strike is a little overpowered, and not the right colors. 3 mana destroy target creature is fine for black, but also a possible swing in with all your creatures on your opponent is way overpowered, seeing as it would cost 0 mana. I'm not sure how you would make it more balanced and it still be the same card. Here's my Phoenix: It does kinda seem like a green card, but no red in a Phoenix seems wrong.
@shadow123, I don't think "...nontoken artifacts..." is necessary because the card is really weak for a mox. Mox Opal does the same thing but it doesn't enter tapped and they can be ANY artifacts and you don't need four, you need only three. I don't see this seeing any play over Mox Opal whatsoever. Maybe "{T}: Add one mana of any color. Activate this ability only if you control two other artifacts named Mox Masterpiece." Still not better than Mox Opal, but it is a start (chrome mox is better too). Also, rare would be best for this 'mox weakling'.
@joemamajoe Personally, Spy seems a bit useless. It is a lower cost, but it gives your opponent a creature that he can just attack with, and it does the same thing under your control as it would an opponents control. Also, remove at the beginning of your upkeep seems like it could become a very powerful thing. To make it balanced, hmm, I would make it instead of destroying target untapped creature make it put 2 -1/-1 counters on that creature, then I would make it have defender, so the opponent cannot just attack with it. Still, Spy seems underpowered to me. Mystic Exile is great. Favorited. But maybe make Silence token 1 of anything and tap? Otherwise Silence tokens are 0 mana counter spells, which is extremely powerful.
@shadow123 I would add on to what @joemamajoe said by making it not enter the battlefield tapped.
@fire12, Spy is such a cool mechanic made by @sorinjace, I don't think it is weak at all. And so many others would agree with me too. If you have problems with it, go to @sorinjace.
@shadow123 Blessed Resistance is great! Keep up the good work. Death Wielder, in my opinion, should probably be a common. It's a little weak for uncommon, seeing that you have to sacrifice it and pay the mana cost of the card and exile two other cards from your graveyard. Here's my card:
@shadow123, "thans", "death wielded". "too wordy for a common to me." Sorry, I had to point those grammar mistakes out.
@fire12, Honorable duel is very weak. You should definitely get to choose the creature you control. Most of the time, this card is more bad than good. The flavor text is weird and doesn't really work. The wording should be: "Target opponent chooses a creature they control and a creature you control. Those creatures fight." It really reduces the word count (which is what R&D does). I think it should be "You choose a creature target opponent control, then that player chooses a creature you control. Those creatures fight." I give the card 2.5/5.
https://mtgcardsmith.com/view/kraken-constellation My favorite creature types are Krakens and Bears. So I wanted to make an ultra powerful card for hopefully both of them. Hope you guys like this one!
Comments
Thanks! When a group of Peasants get banned from somewhere, they'll never be able to get back there by any means, so graveyard shenanigans are out of the question!
https://mtgcardsmith.com/view/chrome-chronobot
My card, a concept to balance Phyrexian Mana.
My cards:
https://mtgcardsmith.com/view/fiery-finalist
and,
https://mtgcardsmith.com/view/panic-strike
It does kinda seem like a green card, but no red in a Phoenix seems wrong.
My card:
I think this isn't broken...
My cards:
https://mtgcardsmith.com/view/black-alley-spy
and,
https://mtgcardsmith.com/view/mystic-exile
@shadow123 I would add on to what @joemamajoe said by making it not enter the battlefield tapped.
Here's my card:
I forgot to put this on.
My cards:
@fire12, Honorable duel is very weak. You should definitely get to choose the creature you control. Most of the time, this card is more bad than good. The flavor text is weird and doesn't really work. The wording should be: "Target opponent chooses a creature they control and a creature you control. Those creatures fight." It really reduces the word count (which is what R&D does). I think it should be "You choose a creature target opponent control, then that player chooses a creature you control. Those creatures fight." I give the card 2.5/5.
My cards:
https://mtgcardsmith.com/view/daring-success
and,
https://mtgcardsmith.com/view/luminescent-masterwork
My card:
My favorite creature types are Krakens and Bears. So I wanted to make an ultra powerful card for hopefully both of them. Hope you guys like this one!